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Does anyone know, if there's any ploppable water or mmp water which matches the terrain water included in Sudden Valley, to make clean transitions?

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Yo, guys --

I'm tired of looking at large forested areas that tend to be the same color -- all very dark green.  The seasonal trees provided in most prop packs only alleviate the problem during the Spring phase -- leaving these either leafless or dark green the rest of the time.

Does anyone know if there are some prop trees rendered as NON-seasonal -- that is, a permanent Spring Green color all the time ?


In Italy, for thirty years under the Borgias, they had warfare, terror, murder, and bloodshed.  But they produced Michael Angelo, Leonardo Da Vinci, and The Renaissance.

In Switzerland, they had brotherly love and five hundred years of peace.  And what did that produce?

The cuckoo clock !

(Harry Lime to Holly Martins...Graham Greene's THE THIRD MAN...1949)

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Forgive my stupidness but how do I get the brown skinned railway. 03cda9015a760ae7cb38d2323641ca1b-railsignals1.png.3082d1b00bb19211e68a0ff518acf7c4.png

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@Dreadnought

 


Make sure to check the whole Tree Shoppe thread--while it isn't quite complete regarding flora mods, there's a lot of these and many could suit your needs or desires.

* Cycledogg's Tree Controllers: a family of compatible tree controllers with an elaborate combination of forest types depending on elevation and humidity. Out of these I'd especially recommend the CPT Italia tree controller, it has numerous light green trees and flowery shrubs to provide a more colorful forest environment. Another good option, although not necessarily idea, would be the CPT Meadowshire controllers--there's both the Meadowshire River tree controller (I use this one extensively) and the Meadowshire Coast tree controller (has some minor tweaks and provides more vegetation cover).

* HBS Yucatán God Mode Flora: one of Heblem's tree controllers, it has an assortment of bright and dark green trees to recreate a generic humid tropical environment


What I don't know is which way can be used to keep seasonal flora mods stuck in spring or summer view.

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2 hours ago, Dreadnought said:

Yo, guys --

I'm tired of looking at large forested areas that tend to be the same color -- all very dark green.  The seasonal trees provided in most prop packs only alleviate the problem during the Spring phase -- leaving these either leafless or dark green the rest of the time.

Does anyone know if there are some prop trees rendered as NON-seasonal -- that is, a permanent Spring Green color all the time ?

Try this mod:

 

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Proud member of the NAM development team.

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On 2019. 07. 13. at 3:17 PM, pgxpgx said:

Or is there a fine soul that would do two expenders (1x2 and 2x2 out of one single tile) for me ?

Hi!
Here is a first preview. I actually didn't need to modify anything because Neko made most of these water tile and canal piece models offset, so they are extremely flexible. I need to make the modding part, but approx 4-5 lots will be made.
1x1 (2x2) overhanging water tile
1x1 (1x2) overhanging water tile
1x1 (1x2) overhanging straight wall piece 2x (?)
1x1 (1x2) overhanging bridge piece

5d2e2b1e72994_OverhangingNekoPoundParkwatertiles.jpg.3fb24321732e717f3fa342ff0c876478.jpg

_ Tyberius

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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Company - Mondi Paper Products
Business Type - Pulp & Paper, Forest Products
Address - 15 Connection St.
Total Employees - 606 
Job Satisfaction - 
4/5
Aside from the power plant this my 2nd favorite industrial facility in the city.
t8IZ7sZ.jpg
cCompany - Lafarge Cement
Business Type - Concrete Batching plant
Address - 11 Solpadenie St.
Total Employees - 274
Job Satisfaction - 
3/5
WNk5vLq.jpgLooking for these two industries that I found on a CJ

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@Firefightergosa  On picture 3 it’s a industrial bat by Aras from SimCity Polska. Name of the file  " Stacja Wyprawna " (AC Wyparka or AC Evaporator) but not yet released in the SimCityPolska Files section of the STEX.

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2 hours ago, gwada971 said:

@Firefightergosa On the picture 4, bat by Tag_one Concrete Batching Plant (Batch Works) here on the LEX : https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2490
You must be registered to download.

The one to the left of tag_one batching plant.  I want to say that I have seen it on a european site.

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1 hour ago, gwada971 said:

@Firefightergosa  On picture 3 it’s a industrial bat by Aras from SimCity Polska. Name of the file  " Stacja Wyprawna " (AC Wyparka or AC Evaporator) but not yet released in the SimCityPolska Files section of the STEX.

Thank you gwada971

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10 hours ago, Tyberius06 said:

Hi!
Here is a first preview. I actually didn't need to modify anything because Neko made most of these water tile and canal piece models offset, so they are extremely flexible. I need to make the modding part, but approx 4-5 lots will be made.
1x1 (2x2) overhanging water tile
1x1 (1x2) overhanging water tile
1x1 (1x2) overhanging straight wall piece 2x (?)
1x1 (1x2) overhanging bridge piece

5d2e2b1e72994_OverhangingNekoPoundParkwatertiles.jpg.3fb24321732e717f3fa342ff0c876478.jpg

_ Tyberius

Hello Tyberius. It seems to cover all situations, it's pecfect ! I really thank you for doing it (and doing it so quickly), you are a very nice guy.

May be you should publish it on ST, as an add-on to Neko Park, it could be useful to other people. Let me know how I can get it when it's finished, and again a big thank you.

P.

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@Firefightergosa  Picture 1: it’s a part of the file AC_Concrete_mixing_plants.
You go to the link I gave above yesterday (Yarahi's dropbox) and take the files:
ac_concrete_mixing_plants and ac_saturn_prop_pack.zip (very important dependencies!)

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Hi, I want to find out about 2 buildings showed in this image from @mattb325.
1. The café on the corner, I don't know whether it was ever released but I would not hurt to ask...
2. The red building on the back.

Thanks in advance! :)


Downtown.jpg.d24b6cef62cdff77808dc3871b4

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"Ma fin est mon commencement, et mon commencement ma fin".

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23 minutes ago, Photovoltaic Array said:

If we're discussing literally the same image, can you help me find the circled buildings?

No worries. *:)

The red and orange are The Ivy niteclub and are all part of the same 4x3 and 3x4 building (to be released very soon). I did release a version of the old  building circled in orange here: https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3756 but the version you see in this screen shot is slightly different (painted blue and mirrored plus non-wall to wall).

The building circled in blue is by Ill Tonkso: 

 but he made heaps of separate buildings in this vein, all available for individual download (ITS 2011 Street Offices A thru E, Corner Offices A thru C, etc), so those would be well worth a look if you like this style.....

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1 hour ago, Hellken said:

CYGRylZ.png

Does anyone know if there is a transition piece for CAL Canals and CAL - Stone / Bridge Canals? 

Hi!

Sadly, nope, there isn't such transition. And since both canal is model based, it is not possible to make it. The only thing what you can do is separate them by other networks (for example with a cross street). 

- Tyberius

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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