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On 12/05/2021 at 1:16 AM, danthaman4671 said:

Where can I find the park circled in red?

 

2by7cdJ.jpg

This plaza is part of the lot, you can find it here: 

If you search for more of his content you can find other great parks.

 

1 hour ago, megustaelcanguil said:

hello everybody

i want this grid for my cross streets, is this a mod?? where i can find it?

Biscayne_04.png.e8cc88b69c442be0fa53995ef6ae2bb9.png

iirc this is the standard intersection between that NWM and the avenue. You just need the NAM for this:

 

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5 hours ago, JulioC said:

This plaza is part of the lot, you can find it here: 

If you search for more of his content you can find other great parks.

 

iirc this is the standard intersection between that NWM and the avenue. You just need the NAM for this:

 

really? i have NAM 41 from a while and i don´t have it, i installed it with the standard cofiguration, i just changed the arrows in one-way streets to use single arrows. Sorry for this, maybe this is to simple or basic for you but can you tell me where i can configure to have those  intersections? thanks!

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6 hours ago, JulioC said:

This plaza is part of the lot, you can find it here: 

If you search for more of his content you can find other great parks.

 

iirc this is the standard intersection between that NWM and the avenue. You just need the NAM for this:

 

34 minutes ago, megustaelcanguil said:

really? i have NAM 41 from a while and i don´t have it, i installed it with the standard cofiguration, i just changed the arrows in one-way streets to use single arrows. Sorry for this, maybe this is to simple or basic for you but can you tell me where i can configure to have those  intersections? thanks!

If I recall correctly, that was a mod from STEX somewhere, something about New York-style intersection rings the bell. Whoops I just find a post about it from a few months back. 

I think it answeres your quesiton.

- Tyberius

PS: oh, that park might be coming from one of @kingofsimcity's Forsaken files. He released some additional parks.

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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This one has no dependency list attached. I have one of it developing now at my current downtown but it came out as an ugly simbox. I need to find the dependency(ies) for it.

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49 minutes ago, TheElkaz said:

This one has no dependency list attached. I have one of it developing now at my current downtown but it came out as an ugly simbox. I need to find the dependency(ies) for it.

I just tested the download and had no problems with the lot. I put it in a empty Plugins folder and it showed up. I would assume you do not have 'ChaninBuilding-0x5ad0e817_0xd60100c4_0x260000.SC4Model'  installed from the download. That would stop the building from showing.

 

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Life's cold and I'm chillin
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27 minutes ago, Kloudkicker said:

I just tested the download and had no problems with the lot. I put it in a empty Plugins folder and it showed up. I would assume you do not have 'ChaninBuilding-0x5ad0e817_0xd60100c4_0x260000.SC4Model'  installed from the download. That would stop the building from showing.

 

Ah sorry. I downloaded the pack that included the Chanin Building, but after crosschecking with the standalone landmark building, I noticed that the sizes don't match. The one inside the package was built on a 4x4, while the standalone building is at size 4x5.

Lemme try to retrace where I got the pack from....

UPDATE: I got it. https://community.simtropolis.com/files/file/31544-diego-del-llano-growables-2017-pack-one/ The one highlighted was the problematic building.

2021-05-14 (9).png

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I did, but still didn't solve the problem. That was when I noticed a size mismatch. I eventually gave up and demolished it.

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13 hours ago, Tyberius06 said:

If I recall correctly, that was a mod from STEX somewhere, something about New York-style intersection rings the bell. Whoops I just find a post about it from a few months back. 

I think it answeres your quesiton.

- Tyberius

PS: oh, that park might be coming from one of @kingofsimcity's Forsaken files. He released some additional parks.

nice! thank you so much!

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9 hours ago, TheElkaz said:

This one has no dependency list attached. I have one of it developing now at my current downtown but it came out as an ugly simbox. I need to find the dependency(ies) for it.

By "ugly simbox" I'm assuming you are talking about the brown box. If so, the only reasons a brown box will appear are because you are missing the model file (ChaninBuilding-0x5ad0e817_0xd60100c4_0x260000.SC4Model) in your Plugins folder, or possibly the file is buried so deep in nested folders that it exceeds the maximum path length that Windows can read. A model is a model regardless of what size lot it exists on. A quick way to test for the last possibility would be to start with an empty Plugins folder, and place only the Chanin Building files from the Diego Del Llano - 2017 Growables Pack 1 (CAM) pack and the above mentioned model file from wherever you currently have it, and then use the PlopLot "cheat" to plop the lot in a test city. If you can plop it from a nearly empty Plugins folder, then file path length is your culprit.

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3 hours ago, twalsh102 said:

... or possibly the file is buried so deep in nested folders that it exceeds the maximum path length that Windows can read.

Speaking of which, CB and I use Path Length Checker. *:)

The one we have is older downloaded 9 June, 2020 so there may be even more features now. For the version we use it does not work on the root of any drive so do check only folders which are at a minimum of one level deep from the root. For instance, pointing it to Plugins in Documents will work fine.

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Remember, a few hours of trial and error can save you several minutes of looking at the README. -- I Am Devloper (on Twitter)

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On 5/14/2021 at 12:15 AM, TheElkaz said:

This one has no dependency list attached. I have one of it developing now at my current downtown but it came out as an ugly simbox. I need to find the dependency(ies) for it.

Hi @TheElkaz

Looking in my files, I saw there were two different versions of the Chanin Building. Going through the STEX, it looks like KOSC's growable set uses the newer version which is a 4x4 model even though the same 4x5 image is used. If you downloaded and used the newer version (Link) (specifically, you have to use the Dark Night option), it should be present without the brown box.

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A wise man once said, "I am not yet a wise man..."

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Usually I'm finding stuff for others, but this is one of those rare times when my web searches fail me.

 

I'm looking for a few mining and construction related pieces of content, it's possible their original hosting sites are no more.

 

Bucket Wheel Excavator (top): I remember this one was listed in NOB's site and SimCity Polska.

yL4aPjk.jpg

 

 

These gravel or crushed rock piles (center): I've used them many times but I forgot where they were hosted. Very sure that they're in the STEX.

ow4LU3K.jpg

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15 minutes ago, Lucario Boricua said:

Usually I'm finding stuff for others, but this is one of those rare times when my web searches fail me.

 

I'm looking for a few mining and construction related pieces of content, it's possible their original hosting sites are no more.

 

Bucket Wheel Excavator (top): I remember this one was listed in NOB's site and SimCity Polska.

yL4aPjk.jpg

 

 

 

 

Those are in SOMY's pages, easy to find. I have some of the other stuff, but I can't say for sure where to find it, so I'll let someone else answer.

 

I'm looking for overlay texture collections for LotEditor.

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1 hour ago, Lucario Boricua said:

Bucket Wheel Excavator

Last one on page P7.

Main page is here.

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Chance favors the prepared mind. ― Louis Pasteur  
Remember, a few hours of trial and error can save you several minutes of looking at the README. -- I Am Devloper (on Twitter)

Clickable ---> The Best of Cori's Posts  (scroll down a wee bit there)    Something fun: MySimtropolis - Invitation to become a SimCity 4 MySim

Are you new here? Check out the Introduction and Guide to Simtropolis.

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Hello. I've been trying to track down the building on the left in this image (of the three really tall models). I can find the other two, but not this one. The picture is from here:

https://www.yuhisa.com/simboard-archives/simboard-35/

image.png.2fc1946457e80ab33d512dcaeeb7bfce.png

Also, thanks in advance to everyone on this thread. You've already helped me track down quite a few things *:thumb:

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On 15/05/2021 at 8:34 PM, Lucario Boricua said:

 

These gravel or crushed rock piles (center): I've used them many times but I forgot where they were hosted. Very sure that they're in the STEX.

 

The rocks look quite similar to these ones above.

This set has gravel piles, (this set has everything) but i dont think that they are exactly the same as the ones in your picture.

I'm sure you might have tried these already but thought they were worth linking anyway in case.

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1 hour ago, TheElkaz said:

Where to find this highlighted one? That link is dead.

2021-05-17 (8).png

All the WMP related dependencies had been compiled into 5 thematical mega prop packs, but this was done on model-by-model, prop-by-prop base, not prop pack-by-prop pack base. So it depends on really which prop was used. If it was a bench, a fence or a planter or something simliary generic, then those can be found in the first Mega Pack. If it was something more specific rail related, like buffer or catenary, station buliding or station platform, then those are can be found in the Mega Pack vol05. So Likely the models and props from that wmp_station_props.dat ended up in the 
WMP Mega Props vol. 01 - Misc General Props - LEX
and/or in the 
WMP Mega Props vol. 05 - Railway Props - LEX

You can find the STEX links here:

https://community.simtropolis.com/files/category/73-workingman-productions-wmp/

- Tyberius

 

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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59 minutes ago, MatlockMan said:

Is there such a thing as FARR stations? Would love some

Currently this is the only available one. 

there is one ortho-diag curve station from @ILL Tonkso

- Tyberius

 

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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On 2021/5/3 at 6:39 PM, Tyberius06 said:

It's ks_jpn's 21st Century Tower. There is a CAM version currently on SC4D LEX, while the original NON-CAM lot is in a limbo currently, and semi officially for years now only available on my google drive, until it will be rehosted during or after Project ZIP. For now you can find it on this link: 

https://drive.google.com/drive/u/1/folders/1Xc9Qb1npPOzd2ffgwwf8SQ6RQAWvHZHy

You can find it on the following link, it should be the first zip. 

- Tyberius 

@Tyberius06

Thanks for sharing the Ks data with us.
Ks data was hard to get since the server is already closed now.
 

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Hmmm... whats this? And where i can get it? I´m sure... nowhere ;-)

60a3f9e4e2926_TunnelBoringMachine.jpg.dfcc0335d031df5c56e6a114ecc5404c.jpg

Only a Question, Oliver


<<< German , so excuse my English. I forgot the most over the Years. Sad, if you cant spell a Language every Day.

Feel free to ask away, i´ll answer any Questions you are asking for. But you must be warned, i bite ;-)

URL: https://simforum.de/index.php?forums/18/

Oliver

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Just now, City_Slider said:

Hmmm... whats this? And where i can get it? I´m sure... nowhere ;-)

60a3f9e4e2926_TunnelBoringMachine.jpg.dfcc0335d031df5c56e6a114ecc5404c.jpg

Only a Question, Oliver

That BAT is by WolfZe, unfortunality not avalible.

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So i was right...

14 minutes ago, City_Slider said:

And where i can get it? I´m sure... nowhere ;-)

Sad...

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<<< German , so excuse my English. I forgot the most over the Years. Sad, if you cant spell a Language every Day.

Feel free to ask away, i´ll answer any Questions you are asking for. But you must be warned, i bite ;-)

URL: https://simforum.de/index.php?forums/18/

Oliver

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Salut

wo finden Sie diese Gebäude ??? Wo sind diese Dateien gefunden. Ich habe nur das 1x2 Gebäude. Aber nicht die 2 x 1 x 1 Gebäude.

Rue_Dumeril_01 1x1.jpg

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3 hours ago, City_Slider said:

Hmmm... whats this? And where i can get it? I´m sure... nowhere ;-)

60a3f9e4e2926_TunnelBoringMachine.jpg.dfcc0335d031df5c56e6a114ecc5404c.jpg

Only a Question, Oliver

Subway tunnel construction  by WZ

23 minutes ago, rene9369 said:

Salut

wo finden Sie diese Gebäude ??? Wo sind diese Dateien gefunden. Ich habe nur das 1x2 Gebäude. Aber nicht die 2 x 1 x 1 Gebäude.

Rue_Dumeril_01 1x1.jpg

English, bitte.

3 hours ago, Oidaas said:

That BAT is by WolfZe, unfortunality not avalible.

 

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