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Roof adjusted and now the colors with the signage represent the South Korean tricolors, as well as a scheme found often in roofs there.  @EffTheGrid maybe I could go darker on the blue?

draft.jpg.2b49502093471557fa1cca6c0822820c.jpg

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20huskies

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44 minutes ago, Ct1999 said:

I am really new to BAT. This is my small  little Modern Chinese Village Box that I just completed recently. However, even my modeling skill is still like a young baby, but I am really satisfy with the outcome.

 

 

 

VillageBox.jpg

Canton-Apr. 21, 4801645015935.jpg

Canton-Apr. 21, 4801645015943.jpg

@Ct1999Welcome to the BAT community. Nice and creative people.

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On 1/17/2022 at 2:08 AM, chongjunxiang3002 said:

 

Dod gamnit I'm slow...

By the way the thread started.

61e45e7bab161_FEATUREHEADER.jpg.131469b44322e2e10d7b3262250960fc.jpg

Featured maps: Central American, Mexico City, Mainland China, Southeast Asia, Korea, West Asia and Africa.

:)

620d0386a938a_UPDATE2.jpg.28173d676a483caab66accd826679262.jpg

February Update.

Featured maps: 4 Japan maps, Hong Kong & Taiwan, South American.

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8 hours ago, korver said:

A bit more progress on my Moscow BATs.

 

Qd9gEW9.jpg

 

Some closeup details from my Sagrada Familia BAT i'm working on and plan on releasing eventually.

 

oECsEMh.jpg

thank you for working on this   I have been hoping for the up to date version of this building for some time now   the detail is incredible and I know you will create the best possible model for SC4

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1 hour ago, Ct1999 said:

I am really new to BAT. This is my small  little Modern Chinese Village Box that I just completed recently. However, even my modeling skill is still like a young baby, but I am really satisfy with the outcome.

 

 

 

VillageBox.jpg

Canton-Apr. 21, 4801645015935.jpg

Canton-Apr. 21, 4801645015943.jpg

this is very good work and I would be happy to see it available to the SC4 community

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31 minutes ago, chongjunxiang3002 said:

620d0386a938a_UPDATE2.jpg.28173d676a483caab66accd826679262.jpg

February Update.

Featured maps: 4 Japan maps, Hong Kong & Taiwan, South American.

Let me know if you need help locating my BATs.

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I'll take a quiet life... A handshake of carbon monoxide.

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10 hours ago, Simmer2 said:

Another piece of the 1x1 high tech industry puzzle is almost ready...

UdNBdMa.jpg

 

Is that what I think it is?   awesome

 

 

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8 hours ago, Ct1999 said:

I am really new to BAT. This is my small  little Modern Chinese Village Box that I just completed recently. However, even my modeling skill is still like a young baby, but I am really satisfy with the outcome.

 

 

 

VillageBox.jpg

Canton-Apr. 21, 4801645015935.jpg

Canton-Apr. 21, 4801645015943.jpg

Gotta start somewhere! :thumb:

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There is nothing to show... but im working at a new Tutorial about "How to build a Dam" or Two or Three.

Coming soon ;-) -Oliver


<<< German , so excuse my English. I forgot the most over the Years. Sad, if you cant spell a Language every Day.

Feel free to ask away, i´ll answer any Questions you are asking for. But you must be warned, i bite ;-)

URL: https://simforum.de/index.php?forums/18/

Oliver

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Currently: Viewing Topic: Show us What you're Working On
 

To my knowledge, no one has yet provided a basic override for the PEG Seaports to match the RRW, with the exception of Tyberious' relotting at least:

PEGSP-RRWOverride.jpg.eb9a1a3d1bc55527061b5f007ad1363b.jpg

This is just your common all-round override, stick the below file so it loads after PEG-CDK3-SP_SEAPORT_SUPER-PAK.dat and all the related lots using Textures from this package, will be updated to RRW:

zCDK3-SP_SEAPORT_SUPER-PAK_RRWOverride.dat

If I find (or anyone else knows of), more rail textures from Pegasus' content that needs updating, I'll provide updates. Note this is NOT RRW ReSkin compatible at the moment, since making them was a mess, but if your RRW style uses the standard rails, it'll still be a perfect match.

Bonus irony - since I'm using a very lean test suite, I couldn't connect the SP rails up, because you'd see the Maxis Rails (no NAM)!

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Head over to my Lot and Mod Shack to keep abreast of my latest developments.

Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

p.s. - I'm MGB over on SC4D and a member of the NAM team.

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When GMAX murders your first iteration, but it sucked so no big deal ... creating a new version of Club Dragonfire, just need to light this place up.  Koreatown will soon be hoppin well into the late hours.

draft.jpg.3b983aaad33be16bb785853cea9dc130.jpg

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20huskies

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