Jump to content

24,733 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online:  
 
1 hour ago, Dead_End said:

These Haarlemmergold buildings still look great! I tried to give each garden a different look, but avoiding overlapping textures isn't easy (Oh, and need to adjust that hedge though *:lol:)

698895456af6d_Dutchmodern1_A.jpg.b3cd8680d3f44d93ea75b67876a28c63.jpg

69889548b084b_Dutchmodern1_Aback.jpg.a3fd44683f8bcfc876b6d2833cc62331.jpg

69889770eac48_Dutchrowhouse2_A.jpg.269f743b1f3c2618868625d8ba2f65b8.jpg

69889774c2442_Dutchrowhouse2_Aback.jpg.29f66a4ed003844cda1fa91f9197717a.jpg

I love it when buildings from the early days of SC4 get spruced up with all the new textures and props now available

  • Like 3

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
On 2/8/2026 at 1:59 PM, Dead_End said:

but avoiding overlapping textures isn't easy

I've had that problem lotting my row houses, because several aren't 8 m wide yet all must fit the grid. When it gets bad, you can use some grass base texture and make patio patches and pathways with props instead. 

  • Like 5

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
19 hours ago, Simmer2 said:

Circa 1910...chu chuuuu.

cb2.jpg.f9b8432620e64dfb3c7fcaa7bf5e128a.jpgcb3.jpg.9aa2f623718c391eb8873036b680d4a1.jpgCB1.jpg.80dced3e08eaf7fa941863d61fe68ba9.jpg

I think I can I think I can I think I can I think I can I think I can I...

...knew I could I knew I could I knew I could.  Choo choo!

  • Like 7

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
On 2/10/2026 at 10:26 AM, justforfun said:

I've had that problem lotting my row houses, because several aren't 8 m wide yet all must fit the grid. When it gets bad, you can use some grass base texture and make patio patches and pathways with props instead. 

So far @11241036's texture pack and the Vortext dirt and grass have been great to fill those smaller bits of 1x1 tiles. Might eventually have to create something that overwrites the ID's of the former's vanilla grass to fit my Appalachian grass. That way my lots would still be compatible for the majority of users.

  • Like 3

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
On 11/02/2026 at 12:10 AM, Barroco Hispano said:

I haven't been able to make the leaves look good

Hi,I don't know what's bothering you about your trees, but (considering the jpg screenshot)... they look good, a tender spring green! Nice ...

  • Like 2
  • Yes 1

What is good when you have nothing to say is that you can always pretend to listen. Anyway it does not prevent to think!

>> My little plugins contribution << -- >> Depot | Fabrik | Testing <<

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
On 12/2/2026 at 9:45 PM, pclark06 said:

This is definitely going to be useful. We don't have anything like this. I can't wait!

Yodobashi progress:

698e3bc6001a7_image-2026-02-12T154334_134.png.d35055a01c25418b0597f06cc3f38e57.png

698e4aab3a7b0_image-2026-02-12T164729_821.png.2841044caa3876c0b0a0e1c606c18196.png

 

It looks fantastic man !!

  • Like 4

52921863727_e6820624fa_o.jpg52922443566_95f91e5bfb_o.jpg 

Discover Japan like never before - Saitama Prefecture V2.0 (埼玉県)

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
1 hour ago, kschmidt said:

Sollent Marina´s & More II !

Little more refinement, expande East Cowes marina area, added diagonal Marina walls and at the other location try to make it little more than just marina boat landings !

1TNBI9J.jpg

g8CeJdS.jpg

peTe1gA.jpg

Other location !

7SP94zJ.jpg

Enjoy !

Really nice work, I love the selection of small buildings to serve as the marina offices and workshops in that last pic!

  • Like 3

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
2 hours ago, Barroco Hispano said:

@hugues aroux I improved the color a bit. The quality of the tree's geometry isn't the best, and perhaps that's why I feel it looks bad. *:D

image.png.56879dab8bc3eaed1b44140cfcb98d5b.png

Trees are imperfect by nature.  To the contrary, your work never seems imperfect!

  • Like 3
  • Thanks 1

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
10 hours ago, Barroco Hispano said:

tree's geometry isn't the best, and perhaps that's why I feel it looks bad

oh ! If, like me, you can't identify the species of this tree (thuja, cypress...?), the overall shape isn't jarring. On the contrary, I found this structure natural (Wednesday snapshot!) un poco de imperfección... *:ohyes:.
OK, in tonight's snapshot the 3rd one (L->R) seems to be getting a wind gust on the left! *:P

  • Like 3
  • Yes 1

What is good when you have nothing to say is that you can always pretend to listen. Anyway it does not prevent to think!

>> My little plugins contribution << -- >> Depot | Fabrik | Testing <<

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
14 hours ago, JulianMIA said:

Really nice work, I love the selection of small buildings to serve as the marina offices and workshops in that last pic!

Thank you, That's why I searched for some minor business units to represent a small marina workshop ! A Shipcrane and or ramp to the marina set would be awesome as well some MMP's !

Sincerely yours,

Kschmidt

  • Like 2

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
On 8/2/2026 at 8:26 PM, Ke|is said:

Working on my next project. Please, be aware that the top glassed roof is just a test. 

CTBAPRE1.jpg.27d9d917a8c98ba1ae56a7d9c5b2e1d5.jpg

Madrid? ;)

  • Like 4

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
29 minutes ago, Barroco Hispano said:

@justforfun I love your ability to remove shadows from textures *:thumb:

Thank you, what a compliment from a perfectionist like yourself!  I must say, selecting the right pictures and then preparing them for mapping is the most tedious part. Would you agree? 

  • Like 3

Share this post


Link to post
Share on other sites

Sign In or register to comment...

To comment in reply, you must be a community member

Sign In  

Already have an account? Sign in here.

Sign In Now

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account


×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections