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Hellken

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About Hellken

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    Suburbanite

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  1. Show us What you're Working On

    Thank you so much! I downloaded these a long time ago from SimCityChina. Unfortunately it's extremely difficult to get an account at SimCity China now. The website has to obey China's Communist Party laws. You need a QQ account too which requires your personal data. And under Chinese law now they have to share that with the Chinese government. You also need an invite from someone inside the forum / QQ to get an account. I don't have any of those sadly. Anyway I will leave them here given how difficult it is to access the site if you're outside China. You can see the SimCityChina links in the attachment to respect the creators. SimCityChina is a special case so I hope this is OK since it's unobtainable elsewhere. JackXu88.rar lrdcq.rar zz_Highway Pillar MOD 2 Adolf Pikachu.rar
  2. Hi. Looks like stylish.org revamped their website. Anyway, the link can still be accessed. So we\re good. It's just that their website revamp sucks. By the way, can we get this thread stickied/pinned mods? Thanks
  3. Show us What you're Working On

    I have been working on this expressway interchange with a toll plaza by @riiga. It came to life with the MMPs. This railway depot is at the confluence of several major regional and urban railways. NWM mods from SimCityChina: JackXu88 http://www.SimCity.cn/thread-108982-1-1.html lrdcq https://www.simcitychina.com/thread-83513-1-1.html Maxis Highway T21 Pylon mod: AdolfPikachu: http://www.SimCity.cn/thread-99748-1-1.html
  4. Industrial Revolution Mod - Base FA Filler Set

    Great job as always. What's new in the 2022 update?
  5. Saint Ymeer City

    Every lot here looks so custom manicured down to the last street side!
  6. The Kingdom readies itself to go sky-high once again!

    A: No. The North-south runway is next to a cliff and planes will fly directly over Alba. They won't like it. B: Depends. Looks OK. Just make sure there are no mountains north of the runway. C: North-south runway is OK. The NW-SE runway has planes flying directly over the small town so that is a no. D: Looks alright if you make some adjustments. Keep the N-S runway away from the cliffs and hills as much as possible. The East-West runway does not have planes flying overhead the town. But I notice that the west end is too close to a cliff. E: Not sure what to think about this one. The left runway is close to the edge of a cliff. There seems to be a ridge north of the right runway. Can't really tell if it is tall enough to be an issue. F: Hmm. Have you considered putting Option F just north of the lake? Perhaps you could put the NW-SE runway directly north of the lake. And the N-S runway just east of the lake. You can play with different configurations. G: There seems to be a hill just north of the airport and not sure if the hills to the east will be an issue.
  7. Saint Ymeer City teaser

    What a pleasant surprise. Santa Malin was one of my favorite city journals on Simtropolis. Do you plan to restore the images in your previous posts? Many image links are now broken. I would love to view them again.
  8. The Kingdom readies itself to go sky-high once again!

    What program did you use to make the airport plans? I like it. Very simple. Paint.Net? GIMP? Or just Photoshop?
  9. Hellken's Lots

    Hi Thanks!. I actually saw your post back in August 2019. I forgot to thank you. I don't have enough time for SC4 due to real life commitments so this was much appreciated!
  10. Hellken's Lots

    BTW, I am having trouble editing the Ploppable Menu text. I am trying to insert custom text descriptions for the lot. Can anyone advise?
  11. Show us What you're Working On

    Hang on. Does that still happen even with the SC4 Fix? Does the game really start experiencing corruption when the city file exceeds 12.5 MB (+/-)? Can anyone else comment?
  12. Hellken's Lots

    I use LotEditor most of the time. PIM-X does not always work 100% on my system. (It has a strict memory limit. Although you can select which plugins to load, it is still a crippling issue especially if I am doing a big lot.) Getting the exemplars right from a Ploppable to Growable (or vice-versa) is the problem. If you have screenshots that would be useful! Thanks. I created a new 'growable' dummy lot and copy-pasted the exemplars into the lot. I am sure I must have done something wrong because the lot was unreadable in PIM-X and Lot Editor. So I had to re-do the exemplars again. I used a backup copy of the lot. Then I edited the exemplars in iLives Reader directly (by comparing them to similar lots). I am not sure about the purpose of some of these exemplars: "User Visible Name Key" and "Plugin Pack ID". Some growable lots do not have them but I am not certain if I should keep or delete these. Is "Item Description Key" for Plop Lots only? Perhaps I should delete that. Anyway, here are the updated versions of the lots. Anyone can test these out. Tell me if it works. Report any bugs or errors. bripizza_warehouse_relot_Hellken_test_v02.rar
  13. Hellken's Lots

    @Jasoncw @T Wrecks Thank you both for your advice. It's been really helpful. I got this error message on SC4 PIM-X after copy-&-pasting in iLivesReader. What exactly is the error? ******************* ERROR ********************* in examplar 0x6534284AL 0x39B20D4FL 0x1ACCFA07L located in C:\Users\~\DOC~\SimCity 4\Plugins\bripizza_warehouse_relot_Hellken_test\IM$$2_10x9_bripizza_EN-2812_IKSK_verC-1_Hellken_GROW_c93a9180.SC4Lot 0x27812810:{"Occupant Size"}=Float32:3:{Width: 0.5, Height: 0, Depth: 0.5} ************************************************* ********************* ERROR ********************* in examplar 0x6534284AL 0x39B20D4FL 0x1ACCFA07L located in C:\Users\~\DOC~\SimCity 4\Plugins\bripizza_warehouse_relot_Hellken_test\IM$$2_10x9_bripizza_EN-2812_IKSK_verC-1_Hellken_GROW_c93a9180.SC4Lot 0x27812851:{"Pollution at center"}=Sint32:4:{Air: 0x0000000A} ************************************************* ********************* ERROR ********************* in examplar 0x6534284AL 0x39B20D4FL 0x1ACCFA07L located in C:\Users\~\DOC~\SimCity 4\Plugins\bripizza_warehouse_relot_Hellken_test\IM$$2_10x9_bripizza_EN-2812_IKSK_verC-1_Hellken_GROW_c93a9180.SC4Lot 0x68EE9764:{"Pollution radii"}=Float32:4:{Air: 0} *************************************************
  14. Hellken's Lots

    Thanks. So I followed your advice and created a 'dummy' lot. I notice the growable 'dummy' lot created in PIM-X does not have all the exemplars. For example, "Capacity satisfied" is not present in the .SC4LOT file... ...but it is present in the .SC4DESC file: Should I just copy all the exemplars in the .SC4DESC into the .SC4LOT file?
  15. Wow! I am very impressed with all the effort to test this. Thanks! So what is the purpose of the .SC4DESC file in this context? It seems only the .SC4LOT file is the only critical file.
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