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Giveaway412

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  1. How are the cul-de-sacs coming? I was understanding they'd be included in the same update as 2+2 National Roads but I haven't seen any mention of them since. Have they been canned?
  2. Honestly it doesn't bother me but I'm not exactly a realism stickler.
  3. No offense Bad Peanut, but maybe you should edit the first post of the thread to clarify you're no longer taking suggestions? It still says you are so that might be confusing some people.
  4. I would vote Option 1. It sounds like its operating on a similar principle to the Monorail station and it'd be the most consistent with it. The Monorail stations are easy enough to place.
  5. So errrm Floating Parks

    I like the floating parks but to be honest I would much preferred big, functional Marinas with boats that actually sail. Here's hoping for the next expansion, "On the Waterfront".
  6. The buildings look fabulous, Avanya! There's one thing that bothers me, though; for some some reason CO decided to make the European Suburbs their own theme rather than include them with the base European theme. Guess in the meantime I'll go back to using the Building Themes mod to correct it.
  7. Do you think it'd be possible for you to recreate the 16-lane monster road created in the Road Modding dev diary? I'd like to have it just for novelty purposes. (also the sooner somebody figures out how to create toll booths, the better)
  8. Those are superb buildings! I'm glad CO has decided to work with creative geniuses such as yourself, Avanya.
  9. Would it be possible for someone to make a variation of the 25 tiles mod that distributes the additional tiles among all the milestones? At the moment, all 16 extra tiles are unlocked with the final milestone, but I'd like a version where all the tiles are interspaced throughout the other milestones instead of all bunched up at the end.
  10. Additional Public Transit

    I mean no insult to the creator. Don't get me wrong, the model and texture look extremely high quality- but to me, for some reason the depot just looks out of place compared to the other assets in the game. It seems like the textures are too high-res, and I feel like it resembles a warehouse more than a depot. Not to mention, I'm not a big fan of the appearance of red brick on it.It just seems to clash with the sleek and modern Concrete Tracks. I suppose the same argument could be applied to the tram depot but I think that one seems more seamless, I'm not sure why. This is exactly what I was thinking! I eagerly await what you come up with!
  11. Additional Public Transit

    To be honest my only real problem with the Metro Depot is that I personally think it looks kind of ugly.
  12. Additional Public Transit

    Is there any way to disable the need for a Metro Depot? The Train and Monorail stations provide their own spawnpoints so I figure the Metro Stations should too.
  13. Dev Diary #5 has been posted, showing off Transit Hubs and intersection settings!
  14. Dev Diary #4 has been posted, showing off the Monorail!
  15. Dev Diary #2 has been posted, showing off Blimps and Cable Cars! Direct Link On a further note, CO apparently listened to the criticisms with the livestream and released a more concise video to provide some info on the new content.
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