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Moerp

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Everything posted by Moerp

  1. Kolomna IV - The Admiralty Shipyards

    Again a wonderfully detailed entry!
  2. Meet me at sunrise Teaser

    Lovely!
  3. Kolomna II - Fires in the Night

    Just...just great.
  4. I'm Back!

    Great PS work, especially in the first pic, also the whole layout is nice.
  5. some progress in Thirsten

    Nice! Only missing some landfills^^ I agree with ROFLyoshi, a small town with lots of details would be awesome!
  6. Soon, I will be flying to you...

    This is a very detailed city, I love that!
  7. Update 34 : Patrimonio

    Sweet baby jesus this is mind blowing!
  8. 70 years ago the extermination camp Auschwitz was liberated by the Red Army. Never forget, never forgive! Fascist hatred shall never rise again!

    1. KonstantinII

      KonstantinII

      German-backed West Ukraine Nationalists discredit the fact. They will do anything to oppose the Russian, even if it means supporting a Neo-Nazi propoganda.

    2. Moerp

      Moerp

      @schokoladeneis 1 Ich bin aus Sachsen, ich weiß das nur zu gut >.< Bei euch in Berlin ist's noch relativ ruhig, oder? @KonstantinII I'm not really a friend of Putin tho, but I can't understand why the german government sees the Ukraine as the absolute victim. Of course, the annexion of th Krim wasn't ok, but we should at least put a concern about all the fascists in the ukrainian government. I'm sick of all this black/white scheme in every conflict the last years.

    3. KonstantinII

      KonstantinII

      The Ukrainian people don't want to fight. Let Mr. Poroshenko and his cronies go to the front lines themselves. Poor people shouldn't die for wars that the rich elites started.

    4. Show next comments  3 more
  9. Show us What you're Working On

    NIce interchange Is that based on something in Germany? Not really. I saw something similiar in the forums and thought, it would suit a german city pretty well. But interchanges of such size are quite rare. You can find similiar systems probably in new built ringways ("Umgehungsstraßen"). I found something comparable near Chemnitz: A ringroad meets an interregional road ("Bundesstraße"). It's not exactly the same system though. Also these roads have more tracks than the one I used in my version.
  10. Show us What you're Working On

    I hope this town will look good with this interchange
  11. New SorGun Recap

    Great Review!
  12. Sangam - Meeting point

    The network is already promising :D
  13. America City - december

    This looks so fabulous :3
  14. Heyho guys, first at all, sorry for the lack of content the last months. Today I try to develop a city tile, inspired by a northern-german strip of land in "Schleswig-Holstein" called "Friedrichskoog". I didn't try to copy it, but I was clearly inspired by it (I wasn't ever there tho lol). So here's the area we'll build in (the dike is already there): here's the master plan: Black = Main Road White = Railway Red = settlements everything else will stay green or will be transformed to agricultural area Here's the outcome I got: The (adapted) zoning: With trees and civics: Aaaaaaand the reuslt: the problem with all of that is, that I got a lack of european homes and buildings and so on. Close ups and more details will come in the next update. Have a nice night (it's 1am here)! Replies Tonraq: Gnah, who needs power anyways?^^ Kisa Atsuko: There will be more filling soon (if I had an idea with what I should fill it^^) jmsepe: Bio-terrorists are everywhere:3 iRowzie: ROFL. Ln X: Still irregular tho:/ dlsni: Nope. Your cities are better:3 Mymyjp. thanks, but why does everyone mention the power?xD ...PS: I'm slightly drunk as I write this. It brings city planning to a whole new level^^
  15. I have to remember to upload a ´new entry tomorrow. All the footage's basically done, I just have to wirte an entry lol^^

    1. BLANKBLANK

      BLANKBLANK

      I'm looking forward to this!

  16. Happy new year, folks!

    1. SimValera

      SimValera

      Happy New Year!

  17. Lazyness teaser

    No, bio-terrorists blew the power lines up because of the high air pollution:3
  18. Silith - The beginning of the city

    Looks great, I didn't know cities xl has such massive opportunities.
  19. A Night Out at Lübbi

    Wo genau wohnst du eigentlich in Berlin (Straße/Platz)?:3 Where exactly do you live in Berlin?3   Great entry, it feels so authentic!
  20. My game crahes everytime I want to load/create a region. Anyone help pls?

    1. Ernestmaxis

      Ernestmaxis

      There are 2 types of rendering your can play Simcity with.

      Hardware or software (look in the options menu ingame)

      Hardware is when the game will run on your hardware you can use HD texture,

      software is used when hardware fails so the game will run on software rendering.

      When you have HD plugins of HD terrains mods the software rendering can't be opent and you will get crash to desktops immediatly

    2. Nirwanda

      Nirwanda

      I find for terrain mods and water mods that using a SD (Standard definition) mod works great, HD mods on that scale that require hardware rendering slow the game down a huge amount on normal-baseline computers. Use something like meadowshire (if it floats your boat of course) and save the computing power for stuff like NAM, large cities and Gigs of plugins ;)

    3. Moerp

      Moerp

      It works again, thank you guys!:3

    4. Show next comments  3 more
  21. Some serious mmp work, I especially love that strip of houses with the lake behind. Well done, bud!
  22. Views of the town

    Remember the weekly updates some months ago? This time is gone^^ i didn't actually build much more, but I did some mmp work at last. A small lookout at the windcliff. It's a little nature preserve, so no cars are allowed. The "upper town", the commercial towncenter.... aaaand the "lower town", the residential part. The other part of the population lives in the suburbs in the east of the towncenter. A small entry for such a long break, but therefore I will answer the comments of the last entry:3 Is this fair? No, but screw it.^^ Replies Jorge_carrillo: My space-effectivity is overall very low because my street overlay is mostly insane, so there are many little squares of grass (or trees):3 But I assume you meant the look of the city at the former state. Now is a bigger area used. I hope I understood your point right^^. pinkindustry: it's located at a corner of the map I play, so there can be only two neighbouring other towns. The derpway and the suburbs unfortunateley lead into nothing, but at the western border there is another suburb planned, behind the small industrial area on the peninsula. But there's no road heading north. Tonraq: My road layout is like my mind: mysterious and complex.....:3 Ln X: Thank you, bud! jmsepe: Kind words you say there^^ juliok92012: I didn't expect such a positive reply, thank you so much! 47ply: Thanks, ply:) Luiz P. Romanini: Such doge.
  23. Views of the town

      Of course there will still be updates, but not that regular like in older times I guess. I have kinda a lack of "inspiration" the last months so there wasn't much to show. But I'll definitely don't give up the CJ, I just fell into irregularity. I will try to create more entries the next time :)
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