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4 RecognisedAbout AdmiralLoz
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- 56 Comments
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Question about Building Styles
AdmiralLoz replied to CitySim123's topic in SimCity 4 General Discussion
Like tolomar, i've noticed that the game does seem to pick the same type of building often when trying to fill a large space but I've also noticed sometimes that if I have a skyscraper that appears nine times over, no matter how many times I demolish one of them, the same one always grows back. I wonder if it has somthing to do with a resource limiation? If your CPU/memory is perhaps being taxed if it can only pick a building that has been pre-loaded? I've also noticed that some BATs seem to completely over-rule other bats, there is an aerospace factory for I-HT i think that when in my plugins folder, nothing else but the factory builds. -
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blam BLaM Modular Railyard System
AdmiralLoz commented on north country dude's file in Transportation
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- 62 Comments
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- hong kong
- residential
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Someone please make an arcology! I can't believe there isn't one on the STEX yet! Might be another idea for one: http://www.memory-alpha.org/en/wiki/Image:Millennium-gate.jpg
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Is IndustryQuadrupler buggy?
AdmiralLoz replied to AdmiralLoz's topic in SC4 Bugs & Technical Issues
hiya, yep i have the heliport installed as well and I just read the notes on that but that looks like airport conflicts not seaport conflicts? I have a large custom airport in my city and the heliport with no problems, it seems to be when I add seaports. I guess all these ports have the same issue you just need both fixes which don't appear to work. -
Is IndustryQuadrupler buggy?
AdmiralLoz replied to AdmiralLoz's topic in SC4 Bugs & Technical Issues
Well, having spent at least one painstaking hour of my life adding a bit, saving, quitting, loading, adding another bit, etc etc etc.... I think I can conclude there is somthing not right with Additional Seaports. Building one or more of the aditional seaports in a city with no industry seems to result in a corrupt city file I have tried swamper77's seaport support file but this dosn't seem to help, I also have CDK seaports installed. Somewhere there is an interaction gone wrong. At least I know now I can for the 4th time build the largest ever port-city.... without a port -
I'm having a rather annoying problem as I'm now having to start my region over for the third time; I have a city that is all residential and commercial, which works fine, I can quit and come back to the city any time. As soon as I try to add industry to my city, if i save and quit and try to reload, sc4 bombs out whilst its loading the city. As near I can figure its either the aditional seaports mod or the IndustryQuadrupler mod that is causing my issue, I havn't been able to scientificly try one after the other yet. The error log says Exception code: 0xC0000005 (-1073741819) ACCESS_VIOLATION. Are there any known conflicts with these two mods? Some searches say that people are having similar problems with IndustryQuadrupler..... The other strange thing is I've had IndustryQuadrupler installed for years with no problems with previous regions, just this new region I've started work on. Anyway, I've removed both seaport expansion and IndustryQuadrupler. I'll try them and report my results.
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- 46 Comments
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- transportation
- subway
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