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Everything posted by patfirefghtr
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- 55 Comments
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- mall
- commercial
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OK Simfox you want honesty here well the base I would defintly give a 100/10, i love that base its freaking cool... but the tower with the variying colors of orange and grey's and greens, Im a tad thrown by it.. I honestly don't like it.. The roof is sweet though and so are the windows.. Im torn in what to give as a fair rate on this one cept that at least one thumb though..
- 73 Comments
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- moscow
- residential
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- 110 Comments
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Tage you hit right on the head right there!!! If the stex was pre-moderated to a point checking for the basic stuff as ingame pics and a usable file then there would be no____________ CRAP YOU by cConstantina August 21, 2008 04:15 PMUpdated: Never You all at Simtropolis supposed to remove all Athens2004's lots 'cause Athens2004 = Constantina. And block her from the entire site!!!ARSE U I left the image out as it was to offense to let it be shown.... Old Apartment Buiding by lucerne1027 August 20, 2008 03:46 PMUpdated: August 20, 2008 i used to live in an apartment building that looked JUST LIKE THIS! so im uploadngi to share witgh you all my home. MI CASA ES SU CASA eh?PLEASE RATE AND DOWNLOAD!!!!!!!!! One World Trade Center by LArocks August 20, 2008 03:45 PMUpdated: August 20, 2008 Biggest Building in Los Angeles yes plopable So uploads like these would never made it to the public viewing at all.... That is why premoderation would work well honestly.. if premoderation aint the answer then what about adding more moderators to the 5 that are allready there?
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ITC The American Football Fields Project
patfirefghtr commented on Travis 5's file in Parks & Plazas
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- 71 Comments
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- commercial
- services
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Bout time the simcity fans strike back!!
patfirefghtr replied to Robstersfive's topic in City-Building Games
Originally posted by: masochist Originally posted by: PogoTribal That's right. EA makes games based on its bottom line. NEWS FLASH ALL game companies make games for PROFIT.quote> Hmmm...I half-agree with this. I'm glad I'm not the only one who has realized that game companies are, when it all comes down to it, in it for the money. But it depends on which one you're talking about. Let's compare the games industry to the music industry. The largest record labels are analogous to EA; that is, they're interested in the best way to make the biggest amount of cash. Most large record labels will sign the artists who they believe will sell the most albums, no matter what genre of music they produce. Likewise, EA is only going to produce/develop/distribute/put their name on those games that they believe will fly off the shelves the fastest, again, regardless of genre (hence why they produce The Sims, the Command and Conquer and the Madden football series'). On the other hand, a smaller "indie" game company like Monte Cristo, while also in it for the money, will usually have to focus on something that will be a long-time seller and give fans something that will make them stick with the company and/or sample the company's other works. This means they'll have to focus more of their efforts on making games more specific to certain fans, just as indie music labels will often times focus on a particular type of genre (punk, metal, folk, etc.). This, then brings up the next part of your post: Originally posted by: PogoTribal As for everyone else trying to give "suggestions" to CitiesXL or any other game developer... stop. You think after playing a couple years of Simcity that you have some idea of how to create game features and implement them. You don't know jack. Your suggestions are most likely useless and unimplementable.quote> Obviously, you don't know much about the situation yourself. The truth is that Monte Cristo asked us for our input from the day we caught wind of the game; all the time I see Phillipe DaSilva in the chat room and on the boards, probing minds, asking people what they want to see. There have been many opinions and concerns from SimCity fans that were addressed by MC, and I assure you that there have been many ideas that are being implemented in the game that were born on the CXL forums. I strongly doubt that anyone is under the delusion that simply because they suggest an idea, it will automatically be implemented into the game (or even be considered), but based on how closely MC has been willing to work with us, I'm under the impression that our opinions really do matter, and rightfully so: after 5 years of playing SC4 (and decades of the entire SimCity series), and after changing it so drastically that even after this long it's still among the top selling P.C. games, I'm pretty sure that we as a fanbase might know a thing or two when it comes to thinking up features for a game like this . It was a good attempt, but it might behoove you to do a bit more research yourself next time .quote> Masochist amen!!! MC is actualy using our idea's and is a devolper for the people... I belive Mr. DaSilvia said something similar himself along those lines.... I am for one excited to see the newest video's on the transportation networks as if I recall that is what we wanted more control and more realistic devolpment of Networks..... I so hope MC gives EA the run for their collective behinds!!! lol -
Nuclear Power Plant - VVER 1000 Pressurised Reactor
patfirefghtr commented on BurroDiablo's file in Utilities
- 57 Comments
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- simcity 4
- nuclear power plant
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