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Entry no.40 - The Apotex Refinery pt.2

This is the last update featuring the Apotex Refinery and the industrial area of Baycole. Parts of the refinery, specifically the hydro corridor, tank farm(s) & associated piping, power plant & incinerator were already seen in entry 38 & 39. This time I'll be showing the central areas of the refinery and mosaics of the whole complex both day and night. This will be the last industrial update for a few. Entry's on landscaping and a major highway interchange are next on the agenda.

Central Unit Closeups
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The physical connection between the two sections can be seen below. Also the facility is partially automated which is why you see robots running around all over the place *:D
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Secondary Unit
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In the mood for some very colorful night shots? *:)
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And here come the mosaics. First the the Central Section(the Primary Production Unit)
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The Secondary Unit across the road and the rail fueling depot
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both looking West
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looking East
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Some wide angle pano action
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Final shot(s) of the entire facility.
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Spoiler

seen in another light
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31.
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26 Comments




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:thumb:

Wow, awe inspiring and the night lights too.

Where can on acquire the mesh cat-walks in pic 4.

AMAZING as usual from you.

Cheers.

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This is spectacular!  These facilities look almost like cities in their own right, especially when they are lit up at night.  I like that barge being loaded in pic #26 a lot.

Of course, the power lines continue to impress.  There are even s-curves. :thumb:  Good work!

I stand reminded by pic #20 that my Aggies have something to prepare for here in a few weeks...

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You're one of the few players capable of showcasing an entire refinery and doing it with realism but also incredibly beautiful.

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This is real graphic art.  Some of these pictures would make excellent prints.  I think no. 20 is definitely worth the ink.

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Holy smoke(stacks)! Now THIS is by far the most spectacular industrial complex I've ever seen so far in-game. I'm impressed with how you took the Maxis I-D lots and integrated them here. The detailing is phenomenal... a beautiful mess of pipes, smokestacks and tanks that all come together.

 

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Those are a lot of VIP's! Stunning detail. That's the result of skill and twelve years of mod development.

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Great industrial complex ! Oil lots´, props; special RNP and Chapotex used to the max. LNG maybe bit close, where the fire station; company got own squad ? Depicting such a  complex proces can only achiefed by studying on the subjuct , very well done !

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So pretty at night.. But I could practically smell it, otherwise !:-)

(goes without saying : :thumb: )

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Wow , what an incredibly entry . So much detail , beautiful night shots and those mosaics ... oh my . Well done and you definitely have taking us there . 

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Muito good! Os mínimos detalhas são pensados e executados da maneira mais realística. Congratulation !

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@Scribosilyn Thank you so much! I'm very flattered to hear my work described in such a way. :blush:

@heartless Appreciate the kind words :)
Those catwalks are part of a very large lot. I found the specific file in my plugins but I haven't been able to find a download link for it yet. The building name is simply LNG_docks which unfortunately isn't much to go on but with a little time I'm fairly certain I can track it down for ya. 

@metarvo Thanks for the compliments! That's an good point, they do look like small cities don't they? They're certainly big enough to be! Looking forward to seeing what your working on there.

@feyss Appreciate the regards. :D

@_Michael Thanks mate! Massive industrial facilities and refineries even larger than mine have been shown before on CJ's but I think by incorporating all those little details in a cohesive way enabled me to create a fresh take on the genre.

@TekindusT It's awesome to hear that, makes me feel like I've accomplished one my goals, to make people feel that even places like this have a certain beauty to them. 

@RandyE Wow pretty cool you feel that way, thanks!

@kingofsimcity Thanks man, that's very high praise indeed. "a beautiful mess of pipes, smokestacks and tanks that all come together" - I couldn't have put it better myself, that's exactly the way I would describe it too.

@Qorten Appreciate the compliments! So true, took me a long time to get to the point of being able to create such a place. I've been accumulating these great industrial files in plugins folder for about decade just waiting for the day when I could finally put them to good use. I built an earlier version of the plant a couple years back which wasn't half bad but it was lacking in all those extra little details that I'm only now able to envision and creatively place into a scene.

@kschmidt Thanks for the regards. I actually did have a small fire hall squeezed between the rail line and road by the incinerator but I thought it looked a little out of place and it didn't ever cover the entire refinery with fire coverage. I replaced it with a flare stack more fitting with the scene and built a larger station a little bit father away from the plant in the city. But there are automated fire suppression systems built into modern refineries like these to fight fires especially around the tank farms which would otherwise be very dangerous to fight in person.

@tariely lol who doesn't love the smell of naphtha in the morning :P not the same thing but close enough. The night lights were actually an uncoordinated surprise, I didn't realize some of those Bat's were so colorful or which one's even lit up for that matter, it was just something I check out after I had finished building the entire plant during the day(mode).

@BugeyedDragon Glad you like it! :D 

@sonofsim Thanks!

@raynev1 Mission accomplished then. :thumb:

@Odainsaker :lol:  I'm sure it won't be long before he makes a visit, places where huge explosions can happen are magnet for him.

@sunda Muito obrigado sempre bom ver você parar por.

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Wow my eyeballs started to hurt trying to focus on so many different details. I really like the colors in the night shots. Wall-eeeeee

almost forgot what's with the building with the big umbilical cord sticking out the top, kinda looks like a carbon shielding on it


  Edited by philforhockey51  
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@philforhockey51 Thanks man glad you liked it. I know that industrial building is one of somy's, I remember relotting it to fit in a more compact lot. Can't seem to find it the plugins right now but I'll pm you when I do.

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Some great work. The way that all the space is used and the level of detail you have gone into. There is just so much going on in each image 

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@tankmank Thanks man! I tried my best to make use of all these different petrol related lots that I had just sitting around in my pluggins folder which I hadn't used before. What's the point of having all that stuff if you don't make use of it? Anyways the refinery kept getting bigger but there was a size I didn't want to go beyond so I decided to relotted a bunch of lots instead so that they could all fit within that space.

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