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On 6/13/2023 at 1:46 AM, Tyberius06 said:

Hardcore request.

CFI question 13.06.2023.jpg

The circled object is some kind of flowerbed or hedge on concrete base. It was released on STEX (most probably) before mid 2006. 

This is the older version of the LOT which then ended up on LEX in Barby's BSC Parks BLS - Park set 3

Now I installed all the listed dependencies, but that one prop (one prop twice shaping an L at the bottom left corner) is still missing. It looks really familiar, but I can't recall where I saw that model. 

Thanks for any help!

- Tyberius

That´s quete a shoppinglist ! BSC Canal parks I never seen. SG01 merged into the new megapack. General below props should be fine, with updated versions. What texture pack ? Short do have to search suitable instalation where most including this be installed to see what´s missing. Dated any links would not be anymore working most not necesary JRJ merged and specialy PEG closed. Gizmo Weather Effects, Havoc Billboard several packs, jRJ, PEG, Tree props ? Some time to research, dependeciy checker nothing ? Well see !

Sincerely yours,

Kschmdt


  Edited by kschmidt  

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2 hours ago, kschmidt said:

That´s quete a shoppinglist ! BSC Canal parks I never seen. SG01 merged into the new megapack. General below props should be fine, with updated versions. What texture pack ? Short do have to search suitable instalation where most including this be installed to see what´s missing. Dated any links would not be anymore working most not necesary JRJ merged and specialy PEG closed. Gizmo Weather Effects, Havoc Billboard several packs, jRJ, PEG, Tree props ? Some time to research, dependeciy checker nothing ? Well see !

Sincerely yours,

Kschmdt

I found mostly everything, the LOT was slightly reworked and re-released over at SC4D LEX as part of the BSC Parks BLS Set 03. As I continue to work on project zip, despite the fact that the LEX is down and there is no ETA when it's getting back online, I updated the readme in that LEX release. The STEX version was the original version the farewell release of Barby's before she stopped releasing more contents on STEX.

The reason why I came to the CFI thread with this because despite all the dependencies the circled planter prop is missing. I believe that planter was created by Jestarr but a different version ended up in his first mega prop pack or someone else created it but they used the same gmax model as the prop footprint is identical. 

BSC Canal Parks is Simgoober's creation and it can be downloaded from STEX too, but the model and prop why this was listed as dependency got merged into the BSC Mega Props SG vol01 V2 by me. The BSC Props Holiday Park SG Vol 01.dat is in the Mega props too. 

The props from the BSC_ParkFeatures.dat are in the BSC Mega Props MISC Vol02 v3

Havock billboards props and the jes_DollarGeneral props are in the BSC Mega Props JES vol01 (I think this is where that planter got lost or something, because the dollar general has very similar props what is on the image above, but with a bit lighter green colour).

The JRJ trees are in the BSC MEGA Props JRJ vol05. 

The different PEG CDK/RTK3 dependencies will be consolidated into a legacy dependency pack (it's gonna be released later on this summer). The chicken ranch is available on STEX and the Christmas DEV Kit too.

DT Tree props (dusktrooper) is on STEX.

Gizmo's Effect Props is hidden on STEX under the Gizmo Industrials as an attachment, but will be re-released on LEX too eventually. 

Edit:

Textuers: BSC Textures vol01 and the BSC Parks Texture Set...

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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@Tyberius06 A, thank u!  This need DEDWD Prop Pack Vol 02

 

Read me: TO AVOID MISSING PROPS/BROWN BOXS: 
download DEDWD Prop Pack Vol 02: 
http://www.simtropolis.com/lots/index.cfm?mode=files&filetype=Prop&Str=DEDWD Prop Pack Vol 02

 

I have DL "BSC Mega Props DAE Vol01", but there still have a  Box for this building,so must need 2?

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1 hour ago, Nero55 said:

@Tyberius06 A, thank u!  This need DEDWD Prop Pack Vol 02

 

Read me: TO AVOID MISSING PROPS/BROWN BOXS: 
download DEDWD Prop Pack Vol 02: 
http://www.simtropolis.com/lots/index.cfm?mode=files&filetype=Prop&Str=DEDWD Prop Pack Vol 02

 

I have DL "BSC Mega Props DAE Vol01", but there still have a  Box for this building,so must need 2?

1 hour ago, Nero55 said:

I have DL "BSC Mega Props DAE Vol01", but there still have a  Box for this building,so must need 2?

Well checking the Harbour View Plaza files through both with SC4Tool and SC4 DataNode, I can confirm that the DEDWD Prop Pack vol02 is NOT necessery (and as I said it was merged into the MEGA Props anyway) or in fact any kind of the DEDWD prop packs as the only external prop dependency what it requires is apparently the PEG version of the "Effect_SmallFountainA", which can be found in this upload (among others, I think it might be in the Peg Ponds too, but I'm not sure):

So I checked it out ingame, and there are no brownboxes. The DEDWD Prop Pack vol02 is NOT needed for sure (I don't know why the readme says that, but it's wrong). The above listed PEG dependency is not really needed as well, it just give the fountain effect, but I see what happened there. Since the prop was not renamed after it'd been derived from the original maxis prop, out of the 4 lots on three of them the PEG version was used while on one of them the original maxis. It's probably because at that time they only had the Lot Editor and there was no way to tell which prop with the same name came from which pack. 
I removed the PEG dependency from my plugins, but it did not cause browbox as the effect itself is in the original game files.

You will need however the BSC Textures vol01 (but that doesn't do anything with brownboxes).

It would be actually helpfull if you could show image with the brownbox apearing on the lot. If the box is replacing the building itself then you are missing the model file, in which case you need to redownload the file again and install it again (The packaging is pretty nonsense too, but in the main ZIP where you found the readme, there is the model file: JT_Harbour View-0x5ad0e817_0x6d3fa744_0x280000.SC4Model - you need to install this for sure). The Ploppable versions (specially the Landmark) have pretty crazy modding, though I did not get brownbox, because I used a clean plugins folder, I can imagine that this upload maybe interfering with something else and that's why you get brownbox, but for further investigation I need to see at least one ingame image with your brownbox issue.

JT Harbour View.jpg

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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@Tyberius06 Still a big BOX in the game........................!  I deleted “CS$$$ Grow.zip,CS$$$ Plop.zip and Resort Hotel.zip,”    I Just keep “R$$$ Grow.”   But I found this building is normal display in LE,interesting!Any way, really thanks for your kindness help!

 

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无标题2.jpg

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14 minutes ago, Nero55 said:

@Tyberius06 Still a big BOX in the game........................!  I deleted “CS$$$ Grow.zip,CS$$$ Plop.zip and Resort Hotel.zip,”    I Just keep “R$$$ Grow.”   But I found this building is normal display in LE,interesting!Any way, really thanks for your kindness help!

 

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Would be helpfull to have a picture without brownbox, put this mod into your plugin folder !

 

Sincerely yours,

Kschmidt

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8 hours ago, Nero55 said:

@Tyberius06 Still a big BOX in the game........................!  I deleted “CS$$$ Grow.zip,CS$$$ Plop.zip and Resort Hotel.zip,”    I Just keep “R$$$ Grow.”   But I found this building is normal display in LE,interesting!Any way, really thanks for your kindness help!

 

无标题.jpg

无标题2.jpg

try adding back the files you discarded   if the building now appears then there is a file in one of those discarded folders you need or you might just need to create a new R$$$ desc and use it in the LE

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Good morning All,

Could you please tell me where I can find the Japanese, (I believe) mining-themed BATs? I specifically look for a large conveyor belt structure or something of the sort and I think it was available on some JP page...

But any other alternatives are just as welcome too!


The "SimCity 4" vanilla Opera House is the most evil thing in existence. Avoid.

 

My city journals! *:read:
- SimCity: Tribalism - seven urbanization concepts clashed together
Saving Magnasanti... - the most depressing city in history being revitalized

Also worth checking...
- "TMC's Drawing Board" - my city designs and plans.
 

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1 hour ago, TheMurderousCricket said:

Good morning All,

Could you please tell me where I can find the Japanese, (I believe) mining-themed BATs? I specifically look for a large conveyor belt structure or something of the sort and I think it was available on some JP page...

But any other alternatives are just as welcome too!

http://somy.gozaru.jp/p6.htm

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On 14-6-2023 at 9:19 PM, Tyberius06 said:

I found mostly everything, the LOT was slightly reworked and re-released over at SC4D LEX as part of the BSC Parks BLS Set 03. As I continue to work on project zip, despite the fact that the LEX is down and there is no ETA when it's getting back online, I updated the readme in that LEX release. The STEX version was the original version the farewell release of Barby's before she stopped releasing more contents on STEX.

The reason why I came to the CFI thread with this because despite all the dependencies the circled planter prop is missing. I believe that planter was created by Jestarr but a different version ended up in his first mega prop pack or someone else created it but they used the same gmax model as the prop footprint is identical. 

BSC Canal Parks is Simgoober's creation and it can be downloaded from STEX too, but the model and prop why this was listed as dependency got merged into the BSC Mega Props SG vol01 V2 by me. The BSC Props Holiday Park SG Vol 01.dat is in the Mega props too. 

The props from the BSC_ParkFeatures.dat are in the BSC Mega Props MISC Vol02 v3

Havock billboards props and the jes_DollarGeneral props are in the BSC Mega Props JES vol01 (I think this is where that planter got lost or something, because the dollar general has very similar props what is on the image above, but with a bit lighter green colour).

The JRJ trees are in the BSC MEGA Props JRJ vol05. 

The different PEG CDK/RTK3 dependencies will be consolidated into a legacy dependency pack (it's gonna be released later on this summer). The chicken ranch is available on STEX and the Christmas DEV Kit too.

DT Tree props (dusktrooper) is on STEX.

Gizmo's Effect Props is hidden on STEX under the Gizmo Industrials as an attachment, but will be re-released on LEX too eventually. 

Edit:

Textuers: BSC Textures vol01 and the BSC Parks Texture Set...

BSC BLS Parks TM 03 !

Today I took the job on to install this final park set by Barby. LEX down I could find the BSC BAT PARK BLS TM 03 file in my archive. This release installed with, pointed out previous release plugins, I created this mishmash of show garden to show what installed with me. What might be the park lot concerned point out.

There are several BSC Park sets shown here but the first concerend might be the BLS set.  Have fun !

6TSAWDq.jpg

GEUxvhL.jpg

cj0ksCR.jpg

Some BSC Park Lots Smaller size 3x3 other !

MlcykjK.jpg

Some BSC Park base lots !

riR3J2C.jpg

vVpEHRo.jpg

Hope, you found what your´re looking for !

sincerely yours,

Kschmidt

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@lucasyordan  Hi you can find this station on simcitychina.com by CNAurora here , but impossible to download without having an account (very difficult at the moment, sponsor another member, etc.)…

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I found what I was looking for, but trying to delete this, I found something else I can't find so I'll ask here, the delete button on a post?

 

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4 hours ago, Rott said:

I found what I was looking for, but trying to delete this, I found something else I can't find so I'll ask here, the delete button on a post?

 

Hi @Rott

There isn't a 'Delete' option on forum posts. This is mainly due to posts being quoted or referenced at times. This would make things confusing if the original post was gone. If the situation is such that the post was an accident or no longer necessary after a short time, you could "Hide' it.

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1 hour ago, onuravci212 said:

I am trying to install Maxis Seasonal - Residential & Commercial Lots but in dependencies there is an asset called BSC - VIP girafe common spruces but in sc4devotion this asset is not included in the common dependencies pack, can anyone send it please?

It's gonna be included in a separate pack, which gonna be available soonish.


I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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1 hour ago, Tyberius06 said:

It's gonna be included in a separate pack, which gonna be available soonish.

Hi, you see my post about BSC BLS Parks TM 2 last weekend hete ?

Sincerely yours,

Kschmidt

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2 hours ago, kschmidt said:

Hi, you see my post about BSC BLS Parks TM 2 last weekend hete ?

Sincerely yours,

Kschmidt

Sorry @kschmidt, I didn't mean to ignore you, but I was extremely busy lately I forgot to respond.

Yes, I found that an ancient prop was probably used on the lot, which then did not end up in any of the BSC MEGA Props. I believe it was made by Jestarr, or someone else who used the same base model. For the updated version of the Bls parks that lot will be updated a matching prop.

Otherwise all the other dependencies are found. 

Thanks for you help!

- Tyberius06 

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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Does anyone know a 1x1 puzzle piece to connect these two areas? I must have tried everything from the KOSC superparking sets, but nothing seems to fit.64aad0f60647b_Missingpiece.jpg.cd71f25496acefec9397adc8b8534e24.jpg

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there are a few mods with 1 space included in them. you'd have to try different 1's to  match the texture. Paeng's grunge , the modular truck stop mod,  and i think KOSC has an industry addon mods that might have a space. might not match the texture completely. if you do find it, you may be able to pull the 1 tile space out of the larger mod. would be plain without the parking.

i actually have a truck stop square pulled that has jobs with it. it is handy for adding jobs to plop mods that don't have any,.

 

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I should have clarified. My idea was to get a piece which would line up with the parking lines. Appreciate the suggestions though. I might just have to check those out and whip up a custom lot.

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3 hours ago, Dead_End said:

I should have clarified. My idea was to get a piece which would line up with the parking lines. Appreciate the suggestions though. I might just have to check those out and whip up a custom lot.

Piece probably never got made. I run into that all the time with base textures. Water pumps or other filler lots, the ever-popular bushy tree, a sign, there's always something for those situations.

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4 hours ago, Dead_End said:

My idea was to get a piece which would line up with the parking lines

Jack is right, it's possible that the Lot was never made, but it's possible that KOSC is nevertheless the texture in its package. (I kind of did the same thing with my textures... oops!). I didn't go through it all, but just opened the SuperSHK_Islands&Paths&Curbs.dat file in GoFSh and saw some textures that might be able to fill that joint! Maybe push the research further... !!

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@Dead_End .. oups, and .. there is some diagonals in : SuperSHK+_FA_Transitions.dat .. to make a Lot of this type.

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What is good when you have nothing to say is that you can always pretend to listen. Anyway it does not prevent to think!

>> My little plugins contribution << -- >> Depot | Fabrik | Testing <<

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hello everyone,

hope you’re well! By any chance, do you where I could find this type of airport terminal please?

many thanks,

Léonard

 

IMG_2100.jpg

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Hi all, i was browsing among very old posts in the "Show us what you are working on" from 2013-2014 when i saw a picture showing these two beautiful buildings. I've already tried searching in the residential files list of those years but without success. Do you recognize them and send the link to download these models?

Thank you so much!

re_di_fiori_

Cattura.JPG.260c31ba25bb1166d90b69a011039c45.JPG

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