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I thought I had replied to @rsc204 but either I didn't send or Simtrop' ate my post *:ohyes: Anyhoo :  You gave me the necessary hint of who the culprit might be and I checked ; I knew it couldn't be Twrecks Tree Replacement mod because I always lot with it. But... I had omitted to follow my own (readme) advice, i.e. to put in the girafe trees always necessary with that mod. Now the lot works  as it is supposed to.

Robin to the rescue, as ever !   :bunny:Thank you !

EDIT : what the what ? The previous post IS there, now !.... ah well.


Come and visit. We got home made cookies. http://community.simtropolis.com/journals/journal/5386-pr-crastinas-travels-sc4/

By the way, we also have cookies at Tariely's Little Shop of Relots (and Lots)

 

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On 6/26/2019 at 5:55 PM, rsc204 said:

Try re-running the NAM installer, version 36 seems to be a bit hit and miss and it would appear the controller file has not been correctly built to include the RHW code. If that fails, have a look here:

Documents\SimCity 4\NAM Auxiliary Files\Tools\Controller Compiler

Run the file NAMControllerCompiler.BAT and you can build the controller separate from the installer. That should work even if the installer fails to build it correctly.

Oddly enough it ended up being a mod I had installed, I think it was the 'SAM Stoppers' from here. I must have misunderstood how they work lol and assuming it was a drag-and-drop sort of thing.

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Woodland parks variety I stumbled on this lot on the left right corner. Woodland with some water and islands between; haljackey showed these and beside this probably 5.x 5 there's a larger version about 10x5 lots. Forest park blends quit with these lots. Examined haljackey's plugin folder content still some mystery. Lot editor somethinglike could be created or with MMP's but standard lots are more easy to use ! iPIP3VHqKCRLslsEYV00QNHIzXUllTExrm1OJR6P

Any one knows wich one this is or close or other forest lots let me know !

Sincerely yours,

kschmidt

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If you mean the trees/water in the lower right hand corner, it is here

 

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8 hours ago, eaglesong said:

If you mean the trees/water in the lower right hand corner, it is here

 

Thank you, this is the larger one; haljackey may have edited this into the smaller one. Lot ain't great as the descrption would suggest; yet as easy forestry like it looks great inbetween all that sky high scrapers, practivcaly it divided into smaller lots is more easy use, thank you !

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10 hours ago, eaglesong said:

If you mean the trees/water in the lower right hand corner, it is here

 

Thank you, Large lot ! Loaded Lot Editor can't find lot there, not to be confused with Nexis lots. haljackey divided lots  5x5, 6x6, greater or smaller would like to not yet so much experience !

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8 hours ago, monkeywater said:

qq.jpg

 

Anybody know what airport set that is?

I am pretty sure, that this is from AC Team, ace_bovenopdeberg, ACB-VLT Terminals 1+2.

The diagonal taxi could be this:

Kind regards!

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the runway identifier should be at the beginning of it, not at the end? :???:

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5 hours ago, kschmidt said:

Lot Editor can't find lot there, not to be confused with Nexis lots.

what do you mean by *not to be confused with Nexis Lots*? If you can't see my lots in the LE, you simply don't know how to handle the LE correctly........

 

Fred

 


"I love long walks, especially when they are taken by people who annoy me." I say what I think, and not what you want to hear most of the time!

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Hello,

Does someone know where I can find trees like below (or even other kinds of trees that are not maxis ones)?

Thanks ^_^

PS : downloadable from Simtropolis if possible, as the LEX is currently not available... thx ! 

image.png.60be23c59942777e2d79a4ab775a4498.png

image.png.55f712dbf98f479b0b2e4e27aaa48474.png

 

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4 hours ago, Newkinn said:

Hello,

Does someone know where I can find trees like below (or even other kinds of trees that are not maxis ones)?

Thanks ^_^

PS : downloadable from Simtropolis if possible, as the LEX is currently not available... thx ! 

image.png.60be23c59942777e2d79a4ab775a4498.png

image.png.55f712dbf98f479b0b2e4e27aaa48474.png

 

Tree mod and Mayor mode MMP tree plopable various no distinct paired sets, or specific plopable tree sets ? CP Seasonal Woods set 1x1 2x2 Unfortunaly you need the CP  Proppack 2009a from the LEX, most CP mayor mode and tree mod are on the LEX, so you have to wait a while longer !

 

Sincerely yours,

kschmidt

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2 hours ago, kschmidt said:

Tree mod and Mayor mode MMP tree plopable various no distinct paired sets, or specific plopable tree sets ? CP Seasonal Woods set 1x1 2x2 Unfortunaly you need the CP  Proppack 2009a from the LEX, most CP mayor mode and tree mod are on the LEX, so you have to wait a while longer !

 

Sincerely yours,

kschmidt

During the next couple of days I try to upload most of the mayor dependency packs under the Temporary LEX. The cp prop packs are already there and available.

Also try to put the vip girafe trees there too. 

Although @Newkinn try to search for T wrecks HD tree replacement mod here on STEX. That turns the maxis trees to custom trees. However you will need a bunch of Vip Girafe flora, so you need to wait until I manage to upload them to this Temporary LEX

- Tyberius

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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@kschmidt

There are 2 lots in that download, a very large one and the smaller one you're looking for. They are both in the park menu, next to each other.

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On 6/30/2019 at 11:29 AM, eaglesong said:

@kschmidt

There are 2 lots in that download, a very large one and the smaller one you're looking for. They are both in the park menu, next to each other.

Thank you, Yes I spotted both hidden between other tree lots ! Still looking for a way to create more sizes in the Lot Editor; problem wich name and seems the source Lot may be lost or different file name´´s these are not the same with those in Halljackey plugin directory. Real city park it isn't; forest outside city to explore or filler, as said a open grass area with that value !

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On 6/30/2019 at 11:29 AM, eaglesong said:

@kschmidt

There are 2 lots in that download, a very large one and the smaller one you're looking for. They are both in the park menu, next to each other.

 

On 6/29/2019 at 8:23 PM, Newkinn said:

Hello,

Does someone know where I can find trees like below (or even other kinds of trees that are not maxis ones)?

Thanks ^_^

PS : downloadable from Simtropolis if possible, as the LEX is currently not available... thx ! 

image.png.60be23c59942777e2d79a4ab775a4498.png

image.png.55f712dbf98f479b0b2e4e27aaa48474.png

 

Tonight I saw LEX was up again, CP Proppack 2009a now integrated inot CP Megaprop Vol 02 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790

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I’m looking for the textures under the Camping world main building and the Parking Lot texture for the Volvo Truck Dealerships.i can’t seem to find them and or see what my issue is.... Thanks  

pic are @pclark06 uploaded pictures. He’s being trying to help me PM but I still can’t seen to find the  right download.   

215FF561-D870-4554-866F-03AE23F3A0EF.jpeg

50BBA18E-B015-4B51-9B8B-89CB75005F1D.png

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@pclark06: I am having trouble with the PC Camping World as well. I am missing a few RVs and the texture under the main building like @Evanjs. I circled what I am missing.
And yes, all dependencies are in my Plugins *:D. BTW: You list JES Mega Prop Pack Vol.01 as a dependency, but the fence you used is in JES Mega Prop Pack Vol.09!
Additionally there's at least another one missing dep in the list: VIP Girafe's Car Pack 1 with one or two missing caravans. But the ones I am still missing are not in this pack
unfortunately.

Maybe you can take a look and clarify thing a little, that'd be great!

Kind regards!

 

PC Camping World.jpg

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@markussaage, @pclark06 and @Evanjs
I started investigating the missing stuffs on this. For sure there are multiple missing dependencies and not all of them so obvious. I'll come back here shortly with the proper links, because I have some ideas. The missing texture for sure is in the AC MEGA Textures vol. 01.

I'm still fighting with finding two  ONE of the prop dependencies. For example the trailer at the backyard is not from Mushy. It is from SimCityFreak666 and his European Truck Pack vol.1. NOPE actually it's AngryMozart'S Trailer prop pack. My mistake. Also there are dependencies which has additional dependencies. So those are the tricky ones. For sure you will need the original VIP car prop pack vol. 1 from vnaoned (STEX ONLY) and the SFBT Campground props (LEX or SC Kurier/SC Plaza), also the zzzzz_JENXPROP_Cars.dat which has additional dependencies namely the VIP Car Prop pack vol.1-2 (but maybe you need the VIP Girafe cars 1-2 as well. I'm not sure). 

It looks like the only missing pieces is BEX_VL_Stored_Vehicles_v100.dat. So now I'm looking for that one, and I'll come back with proper links and an updated dependency list, because couple of stuffs on the list actually not dependency at all for the Camping World.

- Tyberius


I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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19 minutes ago, Tyberius06 said:

@markussaage, @pclark06 and @Evanjs
I started investigating the missing stuffs on this. For sure there are multiple missing dependencies and not all of them so obvious. I'll come back here shortly with the proper links, because I have some ideas. The missing texture for sure is in the AC MEGA Textures vol. 01.

I'm still fighting with finding two  ONE of the prop dependencies. For example the trailer at the backyard is not from Mushy. It is from SimCityFreak666 and his European Truck Pack vol.1. NOPE actually it's AngryMozart'S Trailer prop pack. My mistake. Also there are dependencies which has additional dependencies. So those are the tricky ones. For sure you will need the original VIP car prop pack vol. 1 from vnaoned (STEX ONLY) and the SFBT Campground props (LEX or SC Kurier/SC Plaza), also the zzzzz_JENXPROP_Cars.dat which has additional dependencies namely the VIP Car Prop pack vol.1-2 (but maybe you need the VIP Girafe cars 1-2 as well. I'm not sure). 

It looks like the only missing pieces is BEX_VL_Stored_Vehicles_v100.dat. So now I'm looking for that one, and I'll come back with proper links and an updated dependency list, because couple of stuffs on the list actually not dependency at all for the Camping World.

- Tyberius

Thanks for doing this! Yeah I have so many dependency packs that they are hard to keep track of. I'll update the files too. @Evanjs and I actually have been talking about this on FB chat and I wasn't sure how to approach it myself.

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@markussaage, @pclark06 and @Evanjs

Ok, so here we are again. I found everything, now everything is green and nice on the PC Camping World.
Here come the links (I put the additional dependencies as well and this is the only list what you need for this upload, so just replace the old list with this one on the upload/download page):
Prop Dependencies:

Texture Dependencies:

- Tyberius

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I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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12 minutes ago, Tyberius06 said:

@markussaage, @pclark06 and @Evanjs

Ok, so here we are again. I found everything, now everything is green and nice on the PC Camping World.
Here come the links (I put the additional dependencies as well and this is the only list what you need for this upload, so just replace the old list with this one on the upload/download page):
Prop Dependencies:

Texture Dependencies:

- Tyberius

Updated! Thanks again @Tyberius06! Now I know who to ask if I am doing a lotting project myself and see if I am missing any texture/prop files.

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Hello everyone,

Does anyone know where this building can be found? I kind of fear that it's an unreleased building, but it's worth a shot.

IS2h5I7.png 

By the way, for those wondering, the triangular tower in the middle is 53W53.


Visit www.growifier.com for ploppable residentials

Love playing hearts and other card games? Have a look at www.whisthub.com!

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8 hours ago, Tyberius06 said:

@markussaage, @pclark06 and @Evanjs
I started investigating the missing stuffs on this. For sure there are multiple missing dependencies and not all of them so obvious. I'll come back here shortly with the proper links, because I have some ideas. The missing texture for sure is in the AC MEGA Textures vol. 01.

I'm still fighting with finding two  ONE of the prop dependencies. For example the trailer at the backyard is not from Mushy. It is from SimCityFreak666 and his European Truck Pack vol.1. NOPE actually it's AngryMozart'S Trailer prop pack. My mistake. Also there are dependencies which has additional dependencies. So those are the tricky ones. For sure you will need the original VIP car prop pack vol. 1 from vnaoned (STEX ONLY) and the SFBT Campground props (LEX or SC Kurier/SC Plaza), also the zzzzz_JENXPROP_Cars.dat which has additional dependencies namely the VIP Car Prop pack vol.1-2 (but maybe you need the VIP Girafe cars 1-2 as well. I'm not sure). 

It looks like the only missing pieces is BEX_VL_Stored_Vehicles_v100.dat. So now I'm looking for that one, and I'll come back with proper links and an updated dependency list, because couple of stuffs on the list actually not dependency at all for the Camping World.

- Tyberius

Thanks for all the hard work. I've tried to locate the missing deps, but I never would've guessed it's a SFBT dependency.

Another thing: @pclark06 there is a problem with your PC Mega Prop Pack 1, specifically with this SC4Model within the cars folder:
PC Honda Civic 99 White-0x5ad0e817_0x89d8fb10_0x30000.SC4Model

PIM-X won't start and gives an error message, as soon as this model is used. I narrowed it down to this file while searching for the missing depts for the PC Camping World. Without this model in the files PIM-X starts as usual. The LotEditor does not have a problem with it. Here's what the error message looks like:

PIM-X error.jpg

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1 hour ago, markussaage said:

Thanks for all the hard work. I've tried to locate the missing deps, but I never would've guessed it's a SFBT dependency.

Another thing: @pclark06 there is a problem with your PC Mega Prop Pack 1, specifically with this SC4Model within the cars folder:
PC Honda Civic 99 White-0x5ad0e817_0x89d8fb10_0x30000.SC4Model

PIM-X won't start and gives an error message, as soon as this model is used. I narrowed it down to this file while searching for the missing depts for the PC Camping World. Without this model in the files PIM-X starts as usual. The LotEditor does not have a problem with it. Here's what the error message looks like:

PIM-X error.jpg

I can confirm that there is this issue, but I didn't have the patience to sort it out. However I datpacked the whole prop  set and after that the error has disappeared. 

Thanks @markussaage to find the file. Now I actually will be able to check whether the datpacker put this into the single dat and if the file is working properly. Because for me after I datpacked the prop pack it loaded in with Pim-x. 

By-the-way I made single DATs from the RRetail, other pclark06, Mushy, Angry Mozart etc. Kept the original files too, because due to the packing process you lose the model names in PIM-x or LE, and you need to find the stuffs by their IIDs.

-Tyberius


I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

Now I'm part of the NAM Team and the RTMT Team.
I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

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11 minutes ago, gwada971 said:

I wanted to see the texture problem of @Evanjs on the upload of @pclark06 (pc-volvo-mack-dealer) and I have the same problem. No base texture.

 

Capture d’écran 2019-07-03 à 19.42.19.jpg

Capture d’écran 2019-07-03 à 22.44.24.jpg

Capture d’écran 2019-07-03 à 18.55.36.jpg

How does one get that Dependencies Scanner program to work? I probably would find it useful for now and for the future.

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