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56 minutes ago, justforfun said:

Here are the pics of the other bus garages I lotted using models from various BATters. Now, some of them I can trace, some others not -such is the messy state of my plugin folder! 

For example: does anyone know who BATted the green-roofed shelter below?

660acfe290504_EastVictoria-12Mar.601711976176.jpg.40cb9395e6cdfa39020f796ca636faf2.jpg

 

660acff8872da_EastVictoria-12Mar.601711976204.jpg.a943fc95d02edcb96775de9e30cefe84.jpg

 

This one is the SFBT tram depot which I edited slightly (widening the doors to fit the busses):

660ad079a6836_NEVictoria-4Aug.161711975783.jpg.c8fa4e4de376f9fee15d90679082ffb8.jpg

 

This is a warehouse by NOB which I upscaled: 

660ad0fe26cb4_SWVictoria-22Nov.121711976401.jpg.fdb3273f7e5521aa212229f07bbb7c72.jpg

 

660ad111c9462_SWVictoria-22Nov.121711976438.jpg.a6088d27ba528bcc2cfcac967307e3df.jpg

 

This is an adaptation of a BLAM fire station: 

 660ad15ff39ea_Victoria-16Sep.431711977380.jpg.4cc7c4011bb731b0eb5cffdecbace10e.jpg

 

And this uses some "old market" building if I remember straight. Can anyone recognise it?

660ad2266e3a4_WestVictoria-7Aug.501711977115.jpg.8980a943e63968ccc88cf5cc6ee5050c.jpg

 

Lastly I'm working on my own bus-garage model, a large diagonal one. Will post pictures once it's ready.

These are lovely lots and a great idea. I really like what you have done with NOB's model; if you ever release these, I think I may relot that as a horse carriage stable for a victorian taxi service. And the building with the green doors (are they stable doors?) have you released that yet?

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15 minutes ago, SneakyDeaky said:

These are lovely lots and a great idea. I really like what you have done with NOB's model; if you ever release these, I think I may relot that as a horse carriage stable for a victorian taxi service. And the building with the green doors (are they stable doors?) have you released that yet?

Thank you, if I manage to track the dependencies I might share these at some point, although not the SFBT depot because I altered the model by FSH editing. 

Glad you guessed the warehouses with green (stable ) doors are mine! I haven't released them yet as they will be part of a new pack of small industrials. Gee, so much stuff in my hands!

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50 minutes ago, Krisman said:

Time for some golf ...

IHj3MMp.png

ngSvBZQ.png

your sims should really put up a net between the golf course the the tram line. Wouldn't want a golf ball to go through the windows of a passing tram. *:D

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I'll take a quiet life... A handshake of carbon monoxide.

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34 minutes ago, art128 said:

your sims should really put up a net between the golf course the the tram line. Wouldn't want a golf ball to go through the windows of a passing tram. *:D

Hitting the Tram is like a billiard strip ??

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What is good when you have nothing to say is that you can always pretend to listen. Anyway it does not prevent to think!

>> My little plugins contribution << -- >> Depot | Fabrik | Testing <<

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On 3/30/2024 at 2:58 PM, justforfun said:

Plus I'm modelling my own diagonal bus depot too, inspired by one in East London. I'll show a preview soon.

Excited to see it..... We lack large scale diagonals and alternately-oriented warehouse spaces. Thank you!

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4 hours ago, EffTheGrid said:

Excited to see it..... We lack large scale diagonals and alternately-oriented warehouse spaces. Thank you!

Meanwhile have you checked out my diagonal soccer field 

and diagonal tenement? 

I was thinking of you while making those *:)  Uh, and I have more diagonal residentials to upload at some point. Too much stuff to deal with! *:rofl:

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9 hours ago, Krisman said:

Time for some golf ...

IHj3MMp.png

ngSvBZQ.png

Do you think you could share this? I need golf courses in my region but lack the patience to lot them so well. 

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8 hours ago, Rott said:

The finishing touches are always the toughest part...

Harold.jpg.0fcec464f4106780ea5c39ac9d84b531.jpg

With the coming of new angle, batters might expected to test if the bat works in other degree as well, and optimize them if needed. I have see some of the buildings does not render properly in other properly, such as these melted orange buildings, due to computer cannot render the two elevations properly with missing contents.

Suggestion to batter/admins, for future BATs, add "3D OK" marks to BATs if the author find it can correctly/good enough rendered in certain angle. This allows aesthetic players to plan accordingly.


  Edited by chongjunxiang3002  

add 2nd paragraph.
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On 4/2/2024 at 12:09 AM, Krisman said:

Time for some golf ...

IHj3MMp.png

ngSvBZQ.png

What I miss in this course is a  litle logic ? The greens are clustered together, so what order of play is it ? Logicaly a green of a hole would be followed by the tee of the next hole ?  So you have a continious chain from 1 to 9/18 ! Tram line so close not a problem a golf sticks are limited to acertain distance, course info help with stick selection !


  Edited by kschmidt  
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On 4/1/2024 at 6:04 PM, pikachu_SQ said:

 

 

HAHAHA *:D

Finally I found 2 more CSGdesign's contents!

Here they are.

 

DetailShot02.jpg.f73521c84b9bc8b4e1a006979517327e.jpg

csgdesign's basic ferry pontoon.zip

OverviewShot01.jpg.a0c4940371a4de9f145ec452ec64df0d.jpg

csgdesign's basic concrete seawa.zip

 

Now 4 remain to find

This isn't somerhing for the Cain't find thread ? 

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These three towers I've grown give me a Peckham vibe, which is not far from me in RL
I'm pleased with how the road and elevated rail sneaks through the Estate, I don't like to leave gaps. 

 

 

660e06045d8c3_christemhollLloydtron02.jpg.50fe25c8412dfac7092a020cbbbaff92.jpg

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20 hours ago, kschmidt said:

This isn't somerhing for the Cain't find thread ? 

First post (Hello, I'm finding~~) was wriiten by me and it is in Can't find thread.

But "I found" some of them, so wrote here.

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Hello, I'm a staff of Korean SimCity and Cities: Skylines (and other city-building games) community SimCity SQUARE (심시티 스퀘어)

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3D Camera View "Short" Experience !

Tonight had a go with the 3D Camera mod. Some shots of my Mayon Providence City downtown !

Remember the settings won´t change until you leave the game or reset it mannualy !

PhpyEQv.jpg

This shot with a slightly lower pitch and standard view angle !

5W5nNrj.jpg

Sideways angle 90 dgr with moderate angle !

T0Ek4r0.jpg

Crazy top angle and pitcehd view, some highrise fade away !

9tLSyS6.jpg

CameraView and CameraPitched totaly out of normal, unussual 3D effect, extraordinairy !

Enjoy !

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9 hours ago, kschmidt said:

PhpyEQv.jpg

5W5nNrj.jpg

T0Ek4r0.jpg

9tLSyS6.jpg

Man, This reminds me of CityLife and CitiesXL. Wow...I am still into CityLife's soundtrack though. Its rhythm is still flowing in my mind.

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Please consider supporting me on Kofihttps://ko-fi.com/cttheowl

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On 4/3/2024 at 7:47 AM, chongjunxiang3002 said:

Suggestion to batter/admins, for future BATs, add "3D OK" marks to BATs if the author find it can correctly/good enough rendered in certain angle. This allows aesthetic players to plan accordingly.

If you open any BAT in the Reader, click on any S3D and try different rotations, you will see how a BAT by definition cannot be viewed correctly by all angles. Distortion might be more or less noticeable but it's always present.

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The bus station looks great @justforfun and diagonal too! Brought me out of hibernation, might fire up SC4 again soon, everyone's posts here are so inspirational.

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