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This lot uses the maximum number of props allowed on a lot. The props are listed as: LotConfigPropertyLotObjectData, starting with 0x88EDC900 and ending with 0x88EDCDFF for a total of 1,280 props.  Source: SC4 Devotion Forum

The included road and parking overlay textures are the same as in my recently updated Quantum Dish download which has another version of the 3x3 Roundabout. If both are used then delete one or the other file named 'OverlayTexturesCivics_Network.dat'. The overlays may be used freely as long as a message to delete multiples of the same .dat file is included.

EDIT NOTE:  All the network connections are for 'streets' (in gray) so you have to drag a street from the lot edge.   If you surround the lot with 'roads' (in black) they won't automatically connect and you can't drag roads out from the edge. 

The Llama Reserve and Nature Park

An 11x13 lot with Maxis animal animations of llamas, cows, horses, giraffes, bucks and pigeons (which rarely appear, if at all). High park effect in local area. Minimal pollution. Network and transit enabled. Uses 200 mwh of power.

The Llama Statue Roundabout

A 3x3 lot with a llama statue built from the Maxis rock props. This lot uses my road overlay textures to create a roundabout connected on each side to the network. High landmark effect. Minimal pollution. 

The domestic llama statue was modelled from a picture by Kim Foster and is included under the Creative Commons Attribution 2 Generic License. Source: https://commons.wikimedia.org/wiki/File:Domestic_llama_(2009-05-19).jpg

Install:

To install delete Previews and text files, place the 'Llama Reserve Nature Park V1' folder in your 'user documents/ SimCity 4/ plugins' folder.

NO DEPENDENCIES

DollyLlama_advisorhead_cheatcode_.jpg.b6bc04a07013a77c3c76d6992d2dc65d.jpg

:idea:  For further enjoyment of the Maxis Llama Theme:

Using the standard cheats you can change the advisers to Llama heads.  DollyLlama changes the faces of the advisers to llamas. Press CTRL + X to open the standard cheat window, then enter DollyLlama. The Llamas may not appear immediately, so click out and back in to the adviser menu to see them.   :thumb: 

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BTW - lately I discovered for the prop limit on lots: if you put a prop family on a lot every member of this family is counted, even - in result- there is only one choosen each time. F.e. if you put a family on the lot with 20 members it's 1280 divided by 20 = 64 times you can put this family on a lot. If there's nothing else.

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4 hours ago, Fantozzi said:

1280 divided by 20 = 64

Thanks.  I still find the prop families confusing.  I can't really see an advantage to using them other than for organizing purposes.  By my math I still get a limit of 1280 props organized into families (64x20), but I'll continue studying.

I'm still amazed I figured-out the overlay textures.  With the overlay textures I followed a tutorial on overlay textures and then had to read through the comments to get the critical piece of information required (revealed by rsc204) that the group IDs have to be set to 0x0986135E <-- revealed again here for anyone trying to figure-out how to make overlay textures.

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