Jump to content

Perfect realistic bridges - May update  2.0

   (37 Reviews)

8 Screenshots

About This File

* IMPORTANT UPDATE : 08/MAY/2014

 

After further testing, this modification will not work alongside this mod : https://community.simtropolis.com/files/file/29056-road-trench-raise-bridge-tunnel-mod-xoxide/

 

- If you run both these packages together, you will not see the smooth gradient on ramps to bridges that it delivers. 

 

- This mod shares the same instance as XoXiDe's mod, and after changing TGI values on mine, the game will not recognise 3 amended instances. 

 

- You have 2 options, either delete this mod and alter the values under XoXiDe's mod to match the same value. 

 

- Or delete XoXiDe's mod and just use this one, as this shares the same values but only amends the bridges, though as full credit goes to him in the first place, I cannot recommend this option.

 

 

 

This mod changes the values on bridge construction,

normally when a bridge is built on a river or coast which is completely flat,

it won't let you proceed, or if it does it has a sudden jolt upwards, which just looks ugly and unrealistic.

 

Whilst building bridges between 2 elevated terrains would give a consistent gradient in the standard game.

A lot of cities have very flat coasts and rivers, especially the new desert regions, which makes bridge building rather difficult.

This should rectify that. 

 

 

Wouldn't it be nice to have a beautiful gradient on-ramp, just like in the real world?

 

 

I did this by modifying some values and the result gives you just that. It's only a minor modification, but if your like me, and aesthetic infrastructure is important to you, then you'll like this.  

 

 

This has been tested on dozens of cities, at times you have to draw from a further point back, but the end result is just beautiful.

Check out the pictures to see how your bridges can look with this mod. 

 

 

 

As always extract the .package file into your SimcityData folder & It works with online & offline perfectly fine!

 

 

 

 

 

 

 

Many thanks to XoXiDe, he did all the hard work, I have just fine tuned the bridge tuning from his mod : Road ( Trench / Raise / Bridge / Tunnel ) Mod 


What's New 2.0


Released

  • ** Deleted original file and replaced with new one which affects a varied instance ID as previous was invalid. Will now work as desired, alternatively you can edit xoxide 1.01 mod values to a similar value.
  • Like 2
  • Thanks 1



User Feedback

Create an account or Sign In to leave a review

You need to be a member in order to leave a review

Sign In  

Already have an account? Sign in here.

Sign In Now

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account


×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections