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This is a great work and step! Unfortunately I do not have words to convey this impression exactly. This MOD makes it possible for cityscape to localized for Japanese style. The scene that traditional building and lofty skyscrapers fused is definitely a modern Japanese style. It is at all a pleasure at present and will be impatient for what kind of landmark sets of the world are released in future. I wish you the best of luck with everything.
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- 602 Comments
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- user interface
- akar
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Hello HyugaHinata. Only one has a request to you about some bridges above water. Since the latest update, the icon of many bridges in the menu was changed. And the Bridge(land) and the Bridge(water) are distinguished with a symbol of bridge now. However, the Bridge(water) was displayed with the water surface before. I think that the water surface is more highly visible than the symbol. Please would it allow you to display not only the symbol but also the water surface together? Sincerely yours
- 65 Comments
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@Yayie I apologize for the post failure last night. I was not able to reconfirm and have slept late at night. I corrected the last post. However, thank you for having you consider the meaning of sentence. I hope that a good solution is found. And so I tried latest Akar and UDoN and RUBridge at once. UDoN menu became very easy to look for the road of the aim. I wish you good luck.
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- akar
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Hi, Yayie Please hear some small suggestion about optionally choice. A road menu was enriched by the MOD update of your team of these days. However, a menu is suppressed now by exchange enriched too much. https://i.imgur.com/yQinPvK I use "Pedestrian Path" by xoxide and "Reagional Bridge" set by HyugaHinata. About these MOD, would you add a optional submenu? As my hope, add [Park Path] submenu to [[Parks]] and [[Parklets]] menus. And add [Regional Bridges] submenu next to [Reginal Streets] submenu in [[Road]] menu. Changing the subject, I used Parklets for LowRes for trial and have noticed. Is this order of the icon assumed specifications? https://i.imgur.com/1WngSqm It seemed to be updated Akar and UDoN today. I thank for the steady effort of your team. Keep it up.
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Hello. I was at a loss who/where I should talk with. Please permit rudeness to write in here. I guessed it from personal inspection. I think the cause to be possible in specific long file name and sign. The long file name was a ParkBench(.1000package) and/or UDoNwYSv17 in my environment. The sign was $$(BurgerKing, not McDonald) in my environment. And a problem happened by the specific combination of files more than three. Though I do not understand it, there is at least reproducibility. Can start, no problem https://i.imgur.com/7uLaRhn.jpg Cannot start, crash https://i.imgur.com/6i0g1Nm.jpg Cannot start, but It can start when I delete either one file https://i.imgur.com/Hl2ZMYt.jpg
- 602 Comments
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- 65 Comments
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- regional bridge
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- 65 Comments
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- regional bridge
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Hello HyugaHinata. At first thank you for stylish screenshots and wonderful Regional Bridge. I love to draw a road without bounds freely. The particularly Grey Bridge has good appearance and helpful to connect the ciy across a regional waterway. By the way, I have been troubled I want to connect a road between each bridges different in the height. However, connected road is warped under the influence of terrain undulation. https://i.imgur.com/8wGH6kV.jpg To avoid a warped, when a Regional Road/Bridge is connected between two height points, can you change a road linearly? Of course some incline is necessary for beautiful landscape. Respectfully Yours,
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- 20 Comments
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Hello Ciaolo. Thank you for very interesting MODs. By the way, there is the problem by use with other MOD. Specifically, look at the following images. Only "Functional Guides". I drew a road in order of a number and in the narrow distance of guide. https://i.imgur.com/Vj5kDoq.jpg?1 "Functional Guide" and "Roads with No Traffic Lights" by MaxvSk.(following NoTL) Other conditions are the same as a point. https://i.imgur.com/kxaBmy0.jpg From this, the specifications of the NoTL road seem to be different from the normal road. Probably I think that it is setting for "road upgrade" to NoTL road and normal road in turn. The same problem occurred in MOD of "The Closer Road Guides Mod" by MaxisGuillaume. Can you support the guide of the NoTL road? Thank you in advance.
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@UguuDoki Thank you for a reply and version up. I downloaded ver2.2.2 and tried it at once. The column width becomes wide, and all the file names can look. Thanks to you, I became more comfortable. By the way, it is a matter of ONLineCapable. I used ver2.2.1 and it occurred in ver2.2.2 too. as far as I explain it after having reconfirmed the situation. It is like the problem at the time of the start not save. xxxx0011.pakage file is displayed by 1100 contents to a screen when I start MODSwitch with an offline mode. In the first place it may be specifications, because there is not MOD which I cannot use offline. But actually this is a trifling problem. Best Wishes,
