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Bayswater, Dubai

 

 

Description:

 

Name: Bayswater

Location: Dubai, UAE

Height: 162 m

 

Landmark Version

 

Growable

CO $$$ - 1150

 

NO DEPENDENCIES !! :thumb:

 

 

Larger Screenshots:

 

bayswatercompleteday02.th.pngbayswatercompletenight0.th.pngbayswatercompletenight0.th.png

 

 

I hope you like it

Thanks for all comments :thumb:

 

 

skyscraper

  • Like 5
  • Thanks 2



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Loving the model, not so much the textures...however it's nice and clean, and I really like them; I'll still use it. Thank you!
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This is beautiful! Great work on the glass btw.

5 / 5 [img]https://www.simtropolis.com/forum/public/style_emoticons/default/44.gif[/img]
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Sorry I use only ploppable CO$$$ for my cities. Gives me the option on when to plop it. Looks good though.:thumb: :ohyes:
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Great BAT, but the glass seems a bit too saturated, the bump map you used is a little too strong. The reflections look like tiny water ripples, you should make them bigger to show a more authentic view of wavy glass. Night is good, but again, the bump map makes the glass strange. Maybe try a value of around 0.025? Night windows are a bit too bright, you should try to photoshop some real images of office windows lit up at night for a texture map. Keep up the good work, I'll look forward to your next BAT. 4/5 :)

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are there jobs in the ploppable-landmark version? anyhow this is a beautiful building!!!
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@all: Thank you so much :thumb:

@narkussos: Yes, the Business Trade Center has the same shape :)

@SimCity4IE: Thanks, the bump map has a value of 0.025. Probably, i will made a second version with other trees and lights... :)

@rjamesp: Sorry, but the landmark version don't has jobs, the job-version is the growable lot.... :)

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I agree with the glass, its more the noise that needs to be larger, say size 8..maybe 0.1 on the transparancy and a better ground plane, maybe a city shot from google earth..

The roof and model are fantastic, manages to be generic due to its size, yet a show piece because of its shape and materials.

Just need to perfect that glass and give it a glossier, smoother feel rather than the hazy effect it has now.

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I second all others about the glass textures. It really brings the whole thing down. However, there are enough other details that I like. If this is growable only and no functional landmark, hopefully you will put the lot size as well on this and all your future uploads. Thx for contributing!
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HOW U MAKE AWESOME BUILDING!? I have the BAT thing but it is very hard to use and understand. I have looked up tutorials but that has not helped either. I want to make lots of things but i do not know how. I need help with this.

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