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SPAM - Single & Diagonal Ploppable Fields

SimCity Mayors can be tricky customers to work with at the best of times, especially if they 'absolutely want' say a tomato field in a certain place for a certain reason. The answer of course is for a friendly lotter to whip up a quick 1x1 lot. You would then be forgiven for thinking that everyone would now be happy... but ooh noo... if only life were so simple!

To compound matters further, then of course, inevitably, an even really, really, fussier mayor will come along that now demands that he absolutely wants to put his tomato rows on an irregularly shaped field, ...but on a transparent tile, thank you very much, if you please, because let's face it the the dreaded diagonal zig zag look of base textures is to be absolutely avoided... because well... that looks really really naff... even though SimCity custom content developers have been trying for years to overcome this particular visual scourge.

Can these demands be satisfied? Should we even attempt to satisfy them?

Well yes.. and yes if it suits us to and if we feel like it... then we would probably come up with something like this:

Contents:
Crop Singles 1x1 (8 lots)
Crop Diagonals 1x1 (10 lots)
Tree Singles 1x1 (8 lots)
Tree Diagonals 1x1 (8 lots)

Important Note:
When plopping some of seasonal crops (eg: wheat, rye, barley) they will not appear for a full game year seasonal cycle. The seasonal crop singles will plop with only a base texture, and the seasonal diagonal crops will appear to be initially invisible, (without props) until the first seasonal cycle is complete. To speed up the process, simply put the game on cheetah speed (ctrl - 3) and the crops will appear and then cycle as normal.

These lots are ideal for planting certain types of crops in specific areas, making small repairs to zoned and grown crop fields, and also provides a quick fix for the 'no access zot' problem that affects some variable shaped lot (VSL) zones.

Stats:
Menu - Park (at or towards the end)
plop cost - $1-8
Bulldoze - $1
Pollution - 2|1|0|0

Dependencies:

SPAM Super Resource Pack
Note: If you already have the full core SPAM mod this pack is not required.

Installation:
Unzip to: Documents/SimCity/Plugins/PEGPROD/SPAM/SPAM_addon/SPAM_abcvs/Ploppable Fields

Un-installation:
Delete the Ploppable Fields folder and its contents.

Credits:
Lotting / Modding - abcvs (Screw Pile Developments)
SPAM Core Mod, props and textures - Pegasus (Pegprod)
Additional Modding Advice - Paeng

v_103

Additional Screenies:
spam_ploppable_crops_3.jpg

spam_ploppable_crops_4.jpg

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Great stuff! I haven't yet decided whether I'm going to SPAM my region (guess I'll reserve that for the next reason), but since I love shaping fields in a way that they follow the terrain (rivers, mountains), I always welcome that extra bit of flexibility as well as diagonal bits and pieces.

Just one technical question: Are the diagonal tiles susceptible to the Water Graphics Bug?
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Argh. Argh! I'll reserve that for the next [b]region[/b], of course. For some regions, I always screw up when I'm typing.
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At long last, diagonal farms are here. This complements VSL quite nicely, not only for the No Access Zots, but for the diagonal flexibility that VSL introduces.
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Nice work, must of been some trouble to put that together.
Do they provide Farming jobs?
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[quote name='T Wrecks' timestamp='1308571551']Just one technical question: Are the diagonal tiles susceptible to the Water Graphics Bug?[/quote]

No :-) They don't use any overlays.
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@paeng: Ah, thanks for the info. :) I almost thought so, but then again sometimes the textures blend surprisingly well with the terrain, so I reckoned I'd ask to make sure my eyes didn't deceive me. Good to know!
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[quote][color=#323232][size=2]Are the diagonal tiles susceptible to the Water Graphics Bug?[/quote][/size][/color]No waterbugs! The single 1x1 lots have both base and overlays... (normal kind of lot) and the diagonals have transparent textures... (technically no base texture).. without an overlay. That is why when plopping some of the diagonals there initially appears to be nothing at all, until the first growing cycle on the timed props kicks in. A minor quirk that can be quickly sorted by throwing the game into cheetah.

[quote][color=#323232][size=2]Nice work, must of been some trouble to put that together.[/size][/color][color=#323232][size=2]Do they provide Farming jobs?[/quote][/size][/color]
[size="2"][color="#323232"]Heh.. if you look closely you will notice that this is v_103... but fortunately for the STEX users, the third version is actually the first one on the STEX![/color][/size]
[size="2"][color="#323232"]
[/color][/size]
These lots do not provide farming jobs, they are essentially park lots with very neutral modding and stats.
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Please, it has been long time I'd searching and waiting for someone to upload a 'growable Paddy field!' There are lots of Asians who plays Simcity too. Countries like Japan, China, India and Pakistan grows Paddy field more, while countries like Thailand, Vietnam, Philippines, Malaysia and Indonesia only grows paddy and there are no wheat at all, we can only import wheat and wheat flour from other country. the rural city area will looks 'light green' on wet water lots.
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[quote name='snoiprocs16' timestamp='1308747758']
Please, it has been long time I'd searching and waiting for someone to upload a 'growable Paddy field!' There are lots of Asians who plays Simcity too. Countries like Japan, China, India and Pakistan grows Paddy field more, while countries like Thailand, Vietnam, Philippines, Malaysia and Indonesia only grows paddy and there are no wheat at all, we can only import wheat and wheat flour from other country. the rural city area will looks 'light green' on wet water lots.
[/quote]

Try these...
[url="http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=79;id="]http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=one;no=79;id=[/url]

[url="https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1451"]https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1451[/url]


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Thanks, I really like using these. Would it be possible to get grapes/vineyards and rubbarb in a future update? That would help immensly!

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