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ghosty20

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About ghosty20

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  1. Just got a look at the new Highrise City game as now listed on Steam and has a demo.. Does look rather interesting as it looks like it adds in a whole lot more.. https://store.steampowered.com/app/1489970/Highrise_City/
  2. I would just unsub from the District UI Tweaks: Hide Names mod and use the Toggle It mod, as I am finding that one is working and was updated a couple days ago..
  3. I have just subscribed to Toggle It! and it is working fine, could be another mod interfering with it.. Toggle It! was just updated so should be working and it has the option to turn off district names and policy icons, among other things.. https://steamcommunity.com/sharedfiles/filedetails/?id=1764637396& If you are using District UI Tweaks: Hide Names that mod will throw up an error as it is has not been updated in four years..
  4. Network Skins 2

    They are since if you read the post the link goes to, Network Skins 2 uses a newer version of Harmony and as such some mods will not work properly..
  5. Sounds like the Demand Master Mod is doing it and I would turn it off, and see if things change..
  6. Cool thanks for the spreadsheet boformer makes things much clearer and is good to see the quick update for Loading Screen Mod.. One other thing your alpha 3 of Network Skins 2 works a treat..
  7. Here is a list of mods that I am using that so far seem to be working alright with Campus, I have done it in image form due to the amount that I am using and so far the only one that said anything was TMPE that warned me I was using an old version of the mod.. Will let everyone know if something crops up error wise but so far so good..
  8. Liking also what comes part of the free patch, industry gets a boost with a new city planning policy industry 4.0.. Also cims now have where they work as standard as well as a job title, be it employee, manager or CEO and so on.. And as such work buildings can now be customized to have assigned job positions, so by the looks cims can now work their way up the ranks in which ever place they work at which is awesome.. Also there is now as standard bus line customizer so you can now assign what types of buses you want on that line, to which you will get a new school bus model as well.. Oh and to not forget you get a new public library and academic library as well.. The more I see of this new dlc the more I am liking it.. The big change is that each level of school is now assigned an age range and will fix the over education problem.. The video I linked explains how it will now work..
  9. This looks very cool, love how they are now going to expand on the higher education part of the game and make it more interesting..
  10. The last video was awesome have to wonder with that much detail you must either get a lot of lag or have a supercomputer..
  11. Network Skins 2

    Ahh k, will have another try of alpha 3 as unfortunately my game is heavily modded.. Ok I started a new game and there was no issue, so must of been something to do with going from alpha 2 to alpha 3..
  12. Network Skins 2

    Just installed the alpha 3 and got this error.. The Mod C:\Users\Name\AppData\Local\Colossal Order\Cities_Skylines\Addons\Mods\NetworkSkins2 [0Harmony.dll, NetworkSkins.dll] has caused an error [ModException] Details: System.Exception: Unknown type: NetworkSkins.Persistence.ActiveSelectionData+Data, NetworkSkins, Version=1.0.7045.15345, Culture=neutral, PublicKeyToken=null at ColossalFramework.IO.DataSerializer.ReadSharedType (ColossalFramework.IO.LegacyResolverHandler customResolver) [0x00000] in <filename unknown>:0 at ColossalFramework.IO.DataSerializer.ReadObject[Data] (ColossalFramework.IO.LegacyResolverHandler customResolver) [0x00000] in <filename unknown>:0 at ColossalFramework.IO.DataSerializer.Deserialize[Data] (System.IO.Stream stream, Mode mode, ColossalFramework.IO.LegacyResolverHandler customResolver) [0x00000] in <filename unknown>:0 at ColossalFramework.IO.DataSerializer.Deserialize[Data] (System.IO.Stream stream, Mode mode) [0x00000] in <filename unknown>:0 at NetworkSkins.Persistence.ActiveSelectionData.OnLoadData () [0x00000] in <filename unknown>:0 at SerializableDataWrapper.OnLoadData () [0x00000] in <filename unknown>:0
  13. Network Skins 2

    Okay did some preliminary testing, I am using the 81 tiles mod but not sure what you mean, with the pillars.. The road parallel tool does not work, the road guide will show two roads but once laid only one road shows up..
  14. Came across this awesome mod that simplifies roundabout creation to a couple of clicks.. https://steamcommunity.com/sharedfiles/filedetails/?id=1625704117
  15. It is possible to do that but it is to find a map that does not use them, though you may come up against traffic issues and more.. And yes you can play a city from the start with all features unlocked, infinite money, resources and soil.. So you don't have to worry much about the in depth side of the game..
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