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Everything posted by SimNation
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Shì Yan - SYRT-Cycle line
SimNation commented on Skimbo's City Journal Entry in Dragon Islands Cities
Very nicely done. Love the journal concept of showing from the standpoint of following a transit line. -
- 26 Comments
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- landmark
- commercial
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In my opinion its about darn time someone decided to do something in the realm of the future. I know we are all huge fans of modern sims. However that should never had set the template for every single simulator to come out to be based on a realistic past or present. I hope the gaming community welcomes the game (if its good) with open arms.This might show other developers that future sims can do well and have customers willingly awaiting. I for one hope this game is good because I would love to play something set in a not so far future.
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- 31 Comments
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- SimcityBrasil
- brasil
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Crazy detail to your coast man. I love how the trees seem to naturally end where the rocks and sand shale start and flow into the water. I hope to be able to do at least a half decent amount of work on my coastal areas.
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Personally as a person who has played MMOs both pay-to-play and free-to-play I think that city building in a regular styled MMO works. However this is not to be said for a city building game. In a regular styled MMO your running around to different towns buying/selling things and fighting or questing.In city builders you are terraforming,landscaping,zoning,&managing your newly created city. All of which is single player with no need for a co-op based system. With that in mind in a city builder you are not dependent on other users for the game to function.In a regular MMO the game cannot function without gameplay from other users.Being the case users collectively owning buildings and creating a city of sorts in that environment works because of the dependence of other users. For a city builder the man point is in building a city,running that city, and working on keeping the city looking and feeling the way you want it. They are designed to be played solo for the end users soul enjoyment unlike regular MMOs which are made for multi-player only are are dependent on other users to even function. This would not work obviously in a city builder since they are not designed to be co-op based let alone online co-op based. I agree with dirk however that it would be nice to someday have a means to play co-op with other users.However I would not be willing to pay for it since it would function only as a multiplayer portion to my single player experience. Also FYI FXIV is going to have the ability of guilds to own business's and even setup outpost towns in the future (should that game survive its current bad development)
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- 26 Comments
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- glenni
- residential
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- 15 Comments
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- modesto
- california
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