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mikeseith

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About mikeseith

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    Dog Catcher

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  1. Are you ever going to make a 4 level garage for the SimCity 4 game? Also an elevator for the 2 level garage would be a nice addition. I like the 8 level one.

  2. hello eufl, Thanks. These are meant to be more of a work-a-day airport, not an architectural beauty. Besides, I am not talented enough to create a very attractive building.
  3. Hello everyone, Long time since I've been very active. Jumped back into making game content, this time for Cities Skylines. Been working on a new modular airport for way too long and finally starting to put the finishing touches on it. This is my 1st unveiling and I'll probably be working on it for another month before releasing. When I started out to make this monstrosity, I had small goals to just make some simple modular airport pieces. I was always unhappy with how the nightlights in a modular building looked, always coming on at different times. When the nightlights were on all the time, I didn't like the look of it either. So I learned how to make Clear glass props. Nice. So then I had to model the insides of the buildings, then figure out the pathing, the roads I use to simplify laying things out broke the paths. So I learned how to make new roads and offset the pedestrian paths. Then I thought that I wanted to be able to have a working skytrain system going to different parts of the airport. So I had to learn how to make a proper elevated train station and a new rail line that could be bent at 90 degree angles to fit in the buildings. On and on it went until now I feel confident enough to unveil this to the community, warts and all. There are about 30 buildings in the set, a boatload of glass props, 4 roads and about 30 props (not glass). This will not be for the faint of heart. I made this airport shone in about 3 hours. This is not a "plop and go" building. Remember that some airports are like little cities themselves. So all these resources for an airport aren't all that bad...right? Almost forgot to mention the parking garage with the skywalks and integrated metro station will be released with this too. As a side note, I spent a lot of time making a station for the skytrain in the garage and making it go into the terminal building. Not happening at this stage. For now I have given up on that folly. The modular 8 level parking garages will have 11 buildings and I made 2 new parking lot light props for them. Don't be shy and tell me what you think. Just be gentle please.
  4. I Have Not These .dat Files

    Mikeseith_Cars_Acura_vol01.dat
    Mikeseith_Cars_Chrysler_vol01.dat
    Mikeseith_Cars_Toyota_vol01.dat
    Mikeseith_Cars_Volvo_vol01.dat

    Where Can I Searching Them Please Help Me

  5. Japanese car replacement mod

    Version 1.0

    1,369 Downloads

    The long lost Japanese car replacement mod.
  6. Dear Mikeseith,

    I would like to thank you for creating such a great automata car models. The topic that i would like to talk about is about the japanese car replacement mod. Previously, i downloaded the mod on your mike's props website. It was wonderful as I love its unique japanese design, especially the kei car. I love the mod you made (Other than its only available as the replacement mod and not a new instance mod, but that doesn't matter).

    But recently, i had to delete this along all other mod in plugins because i had alot of unnesessary mod in it along the unmanaged mod categories. The problem is that the only website that able to download this mod has been disabled. I also tried to find it on the other website (mainly japanese sc4 website), it only place a link to download it like i said before.

    I would like to know if there's any chances that you will add this mod to simtropolis. Its okay if you don't, but i would like a reply from you. Oh, if there's any addition i would like to make is to make another japanese car mod, but this one is the new instance like your european 1960's cars.

    Another question i would like to make is are you going to make the kia car dealership? I noticed a long time ago in mike's props that this mod is in progress. Is the project cancelled and abandoned, or is it finished? I would also want to know your answer.

    Thank you if you reading this, and hopefully you reply to it. Im sorry if i being rude or have a bad english.

    Cheers.

  7. Can anyone tell me what is the problem with my roads?

    Had the same problem too. after reading here I knew what to remove from my plugins. Thank you all
  8. Honda Civic

    You sir are doing a great job.  I love what you have been doing.
  9. BMW 525i

    looks good
  10. When are you going to finish the KIA dealership? :)

    1. mikeseith

      mikeseith

      not sure...I've been sidetracked for awhile. still planning on getting them done.

  11. The Power Of Silence: Why The SimCity Story Went Away

    And don't forget this game can't be modded. The main reason SC4 is still popular (probably more popular than it's replacement) is because of the modding community. I'm still happy with my SC4 until a real replacement comes along. Nothing on the horizon yet though.
  12. Industrial Revolution Mod - Base Pack (Maxis Lots)

    Good stuff...Just checked and all the dependancies were in my plug-ins folder already.
  13. The NAM Team Presents... Dragable FAR

    wow. I'm stunned. Who needs a new Sim City when you guys are at work?
  14. Disease Research Center

    Another great BAT that I will have to download. As always, your work is fantastic Mattb325
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