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J D

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About J D

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    Sophomore
  1. Thank you! This mod is a lifesaver!   Also, it isn't compatible with ProcsKalone's Rotated Trainstation mod on my computer.
  2. Project Shinjidai - XoXiDe

    This is incredible and beautiful!
  3. Same problem with me in the new game. I built a park, razed it, but I couldn't build a new one on the same plot. I zoomed in and found phantom props -park benches and whatnot- left over from the razed park lot. I've seen this problem before, in SC4. I forgot how to fix it, and I'm not sure if it coupd be applied to the new game.
  4. 12633 Memorial

    Great building. I think the parking lot is perfect size for most business parks.
  5. TG SF McKesson Building

    I love diagonals! This is very useful!
  6. Necessity of Highways

    Originally posted by: VonBecklarI only build my highways underground. That way people can still travel a great distance quickly and I dont have to deal with any of the problems of having them on the surface (like they look terrible, are a pain to connect to, etc....) Did you know that you can raise the terrain, build a tunnel from one side of the raised area to the other, and then completly flatten out the land or even lower it below sea level and the highway tunnel will still work? As long as you dont try to lower the terrain where the tunnel mouths are they will keep on keepin' on.quote> I do this with my rail. In my high-density areas, they cause more traffic problems than they solve if they aren't underground. Occasionally, they'll poke out of the ground for a station or a bend, but otherwise they won't show themselves unless they are back in medium or low-density areas.
  7. Here's what happens. I have high demand for industry. I zone for industry. My industry grows, but only like 10 of my sims work there. Even if it's only a block away! If there are commercial zones slightly closer, they'll work there no problem. Here's what I think is up. I need less commercial/more residential. I need to dumb down my sims. What's my best bet?
  8. Necessity of Highways

    My cities have awkward road patterns, making highway placement impractical. And when I do use highways, it is more for aesthetic and realism points than for practical purposes. To make highways effective, you need large zones of residential, and a highway bisecting the zone. If the highway takes them to commercial and industrial zones, then it will be used a lot. If you just lay the highway down all willy-nilly where you think it looks realistic (like I do), it won't necessarily be used.
  9. NDEX Steffenson Hjornet

    this will look wonderful on me
  10. Show us your unique SUNKEN NETWORKS!

    ^ was from an old city, West Tyger. It had a sunken highway bisecting the city that mostly took people to the focus downtown city, Tyger. This next pic is from my new city, Luda: The sunken/underground rail is a heavily used commuter option, taking people straight to downtown areas.
  11. Show us your unique SUNKEN NETWORKS!

    *crosses fingers*
  12. HK Lun Man Building

    this thing looks really good! i can't wait to get home now
  13. SF 680 Folsom Revisited

    The night-lighted window pattern looks vaguely like a Space Invaders alien.
  14. DK1 Small Church

    Thanks! This is perfect for my towns. Simple and realistic.
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