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Is there any real slope mod? I want one where you can plop these lots and run a road over it and the land rises to the right height to make a road go over a highway. I had it last year, but then I lost my plugins.


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Formerly known as Zulu2065

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Cmdp123789-Shareware Tower by Zumi

Zulu- I think you mean smoncrie's lots. I know these are hole diggers, but there's one land raising lot included in there too. There's a lot of lots in the pack, so there's an MML for it too if you're interested.


  Edited by IDS2  
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maritime.png.62faa45eda03ab57c0139c21d3dacef0.png

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okay i can not find a picture of it, but on a recent stex upload i saw a toll booth for the maxis highway in the background of the uploaders picture that gets really wide with more tolls than just the 6 lanes both ways, just like tolls in real life that are placed on a busy highway.

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I found a "Rail to Elevated Rail Transition" by Tropod which was from 2004. It builds fine, but as some people have said, it doesn't work. The train disappears when you reach the transition. I just want to know if there has been another such mod released since or that one has been fixed by someone?...

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What do you mean by "the train disappears", because it is normal for automata to to disappear suddenly. Take cars for example. If you watch the cars in your city, they will drive around, then fade away. Also, I think some custom content does not work with UDI, if you are talking about driving the train in UDI mode.

Hope this helps! Cheers! :thumb:


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Also, transition lots tend to have this happen because they change one type of traffic to another. The lot you asked about changes train traffic to el-rail, so each would "disappear" as they are changed to the other. They don't make the transition. Regardless, the Automata are merely representations of the traffic type. To see the actual usage, use the Route Query Tool on the tracks.


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Yes, in UDI... That is, when you use U-Drive-It, no matter how much you try, the train doesn't climb onto the elevated rail but just disappears, and you lose Mayor Rating if it was a task... https://www.simtropolis.com/forum/files/file/4338-ground-rail-2-elevated-rail-transition/ is the mod I mentioned. He says it works with UDI if I have NAM and I do have it. Still doesn't work. I've read the Readme file and followed it's instructions, etc...

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Also, transition lots tend to have this happen because they change one type of traffic to another. The lot you asked about changes train traffic to el-rail, so each would "disappear" as they are changed to the other. They don't make the transition. Regardless, the Automata are merely representations of the traffic type. To see the actual usage, use the Route Query Tool on the tracks.

Oh. So it will be used even though it doesn't work with UDI? Then ok, but still takes the fun out of it a bit.

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Could someone post a link of those trail parks? And as well that wall and the rocks that are in the beggining of the tunnel, and the grass. Thanks.

The base set can be found here

different textures can be found here

Alternatively; you could use High wealth trail parks

The walls leading to the tunnel are Japan walls texture pack

Remember to get the main file, as those are just textures


  Edited by yarahi  
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I wonder if anyone knows what these BATs are, I looked on the STEX but I couldn't seem to find it

simcity4industrial1.gif

simcity4industrial2.gif

If you could tell me, that'd be much appreciated. :golly:


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"Ever wonder why the Yankees always win every game they play? The other team can't stop looking at the pinstripes."

 

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Thank you Yarahi! :yes::yes:


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"Ever wonder why the Yankees always win every game they play? The other team can't stop looking at the pinstripes."

 

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Any clues on the yellow building I posted?

Looks kind of like a hotel or something... Do you have a picture from another angle? If not, where did you find that picture you posted??

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It's in Lucky7's cj... different looks of NYC... I'll see if I can find a pic in his cj and post it

If so, you might want to look in the NYBT team forum, seeing as he is a member of that team


  Edited by yarahi  

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Where can I find a mod that will replace the palms that grow in high-end neighbourhoods with European trees... I have a city that looks pretty European, but then the silly palm trees just look incongruous. Please help :) Thanks in advance!

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Hi, I just saw some cool buildings in a screenshot and I was hoping that someone could point out to me their names.

TheSpire-16Jul631313761665.jpg

I would like to know the name of the large brown tenement in the lower left corner of the shot, as well as those of the pink/orange apartment buildings with green roofs scattered throughout the left edge of the picture.

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The large brown tenement can be found here, if you like that sort of building also check out marczars other works, they're all of a similar quality/style. https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1981

The apartment buildings are by SimFox, you can find them here - https://www.simtropolis.com/forum/files/file/23103-p44tm-towers-darknite-version/


  Edited by Ion_Cannon  

Check out my CJ Spedbury, here :)

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Where can I find a mod that will replace the palms that grow in high-end neighbourhoods with European trees... I have a city that looks pretty European, but then the silly palm trees just look incongruous. Please help :) Thanks in advance!

One uploaded to the STEX recently is this one

Over @ SC4devotion you'll find these: Palm to Lodgepole, Palm to Aspen & Palm to various trees.


  Edited by yarahi  
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