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IRM I-HT Thermo Fisher Scientific by SimFox 1.0.0

   (2 Reviews)

3 Screenshots

About This File

INDUSTRIAL REVOLUTION MOD
 
Thermo Fisher Scientific by SimFox
 
1 - INTRODUCTION/OVERVIEW
 
New year, new uploads - let's get some more IRM on the way for 2018!

The 18th upload in this series, Thermo Fisher Scientific by SimFox, actually felt a bit cheap to release. Why? Well, because the entire building fills the lot, and it wouldn't make much sense to put it on a bigger lot and design stuff around it - not least because you can do so yourself, be it with growable buildings or any kind of fillers, maybe the dedicated IRM ones. The building even looks good when surrounded by streets on all sides, so I reckoned I'd best leave it as is, and merely tweaked its stats and made sure it would grow according to the IRM logic.
Once again, this is a 3dsmax building that can be downloaded in both DarkNite and Maxis night, but due to technical reasons will not be compatible with the gradual day/night cycle. Instead, it will switch from the day model to the night model - and back - instantaneously, as practically all 3dsmax BATs do.

Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats.
The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc
The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc
After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version.

The default version of the building will provide 150 I-HT jobs, the quadrupler version 600 I-HT jobs.

The following lots are included in this download:
  • 7x4, Stage 3

For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s):

  • Maxis Night with gradual day/night cycle: NO
  • Maxis Night with static day or night: YES
  • DarkNite* with static day or night: YES

*DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 


2 - USE
 
If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s).
 
If you no longer wish to use this download, proceed as follows:

  • Bulldoze all lots pertaining to this download
  • Save all the cities and exit the game when you're done bulldozing
  • Remove the associated files from your plugins folder

Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done.
 
 
3 - DEPENDENCIES
 

  1. IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot.
  2. Thermo Fisher Scientific MaxisNite OR Thermo Fisher Scientific DarkNite - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. Make sure you download the correct night version, DarkNite or Maxis night!

NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there.

 
RECOMMENDED DOWNLOADS

 
4 - FINAL WORDS
 
Credits for the BAT go to SimFox, whom I'd sure like to see again, too.
 
T Wrecks, January 06, 2018




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sejr99999

   1 of 1 member found this review helpful 1 / 1 member

thank you for adding this excellent Simfox building to the IRM family  I fully appreciate the modification of how industry develops and thrives with your IRM mod

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mrbisonm

  

Ooooh, nice, something different and well done! Great work!

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      1 - INTRODUCTION/OVERVIEW
       
      Ok, as the conclusion of this IRM upload series draws closer, we get to the somewhat more interesting lotting projects...
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      2 - USE
       
      If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s).
       
      If you no longer wish to use this download, proceed as follows:
      Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done.
       
       
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