Jump to content

Industrial Revolution Mod - I-HT Filler Set 1 1.0

   (38 Reviews)

5 Screenshots

About This File

INDUSTRIAL REVOLUTION MOD

I-HT Filler Set 1

1 - INTRODUCTION/OVERVIEW

This is a set of 12 ploppable filler lots for high-tech industry (I-HT) that can be used to complement grown industrial areas with some open yards, walls, and several types of cargo stacked outside. The set has been made for the IRM and, as such, blends in well with I-HT areas because it uses the same base texture, and the green fences look rather modern and suitable for high-tech industry.

You will find these lots in the landmark menu, conveniently grouped together right under the I-M fillers. Names and descriptions are bilingual once again, i.e. if your SimCity installation has a German locale, you will automatically see German names and descriptions. All other locales will display English names and descriptions.

The lots with stacked cargo on them will be restricted to relatively level ground - after all, you wouldn't stack containers or pallets of cargo on an incline! The open areas and walls, however, are highly slope-tolerant, which makes them extremely versatile fillers. Check the existing I-D filler set for more details.

Most props have been highly randomised. In some cases there is not only a random selection of the particular prop to appear, but also a certain probability wheter any prop will appear at all - or not. This has been made to maximise variation and visual interest. This time around, there are no stacked pipes, but you'll get an assortment of chemical tanks instead - this seemed somewhat more high-tech to me.

When you have these lots on your mouse cursor, you will notice orange-coloured bars being displayed on them. These are positioning indicators that show the position and alignment of the most important props before you plop so there is no trial and error involved. Play around with it a bit, and I'm sure you'll find it to be self-explanatory. After plopping a lot, the positioning indicators will appear once for a second or so, and then disappear forever.

In terms of game stats, these lots are almost neutral. They do not contain any park/landmark effect, cause a negligible amount of pollution, and cost §7 to plop / §5 to bulldoze each. There are no running costs whatsoever, so plopping a lot of these will not harm your budget even in the tiniest starter town.

INSTALLATION: I recommend extracting the ZIP file into your main IRM folder (...\Plugins\IRM\). After installation, a new folder called "I-HT Filler Set 1" should have appeared, which contains the 12 lot files you will need in order to use this set. However, there is no technical necessity to use this folder; any place inside your plugins will work.

2 - THE TECH STUFF

Not much this time, since these are pretty plain eye-candy lots. As mentioned above, use with the IRM is recommended and will yield best visual results, but there is no technical interdependency.

3 - DEPENDENCIES

If you already have the I-D filler set or the I-M filler set, you have all you need.

If you use these lots as an extenstion of the IRM, there will only be one additional dependency:
SFBT Essentials - for the diagonal overlay, the fences, and those nifty positioning indicators.

If you use these lots as a standalone set, you will also have to download the following dependencies:
Maxis Buildings as Props - for the security building at the entrance
BSC Mega Props Jestarr Vol.01 - for most of the cargo props and some ancillary objects
BSC Mega Props Jestarr Vol.02 - some less important props
BSC Mega Props Gascooker Vol.01 - for the containers and a dumpster model I used.
4 - FINAL WORDS

Phew, this concludes the series of ploppable filler lots for the IRM! This is also going to be the last IRM upload you're going to see for a while - this year at least. I've had enough of it for now. In the running month, I have uploaded 369 lots for you guys and gals to enjoy - that will have to do for a while.

Some time next year, I guess I'm going to "IRM-ify" some popular industrial BATs. This is likely to happen one by one. However, all this is pure theory right now. I'm going to enjoy the holidays without touching the Lot Editor, and I wish you a merry Christmas and a happy new year, too. :)

T Wrecks, Dec 19, 2012




User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

Sign In  

Already have an account? Sign in here.

Sign In Now


zimmie

Unknown date

  

Share this review


Link to review
ky72x

Unknown date

  

Share this review


Link to review
fiver

Unknown date

  

Share this review


Link to review
Mudkest

Unknown date

  

Share this review


Link to review
servius

Unknown date

  

Share this review


Link to review
wdchris

Unknown date

  

Share this review


Link to review
  • STEX Featured

  • Newest STEX Uploads

  • Similar Content

    • By Duco
      Here I have got two pictures. One of me, after I download my own lot and the other picture is from somehow else who downloaded the lot. As you can see, it has no front square and it looks like something is missing. With I live reader I have looked which dependencies I needed and those I wrote down.
      Is it possible that I live reader can 'miss' a dependency? Can this be another problem. For myself I have no idea others than it is a missing dependencie. Someone with more knowledge about this than I have, yes, I would love to hear you. Thanks.
       


    • By Fuzzymarshmallow
      Is there a list of buildings and lots that do not need dependencies?
    • By Simmer2
      Welcome to yet another industrial/Commercial based lot.
      SM2 Bricks and Blocks Building Supplies is based on a real life business not too far from where I live. The name is different but the business model is the same.
      Where do you think all the masonry products that makes up SC4 buildings come from?
      Lot size = 8X6
      IM jobs = 243
      Cost to Plop = 5400
      Needs power and water to function and you will find it in the Landmark menu.
      As usual, this lot includes a custom made base texture.
      Dependencies.
      SM2 Mega Prop Pack Vol1 http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3640
      Have fun and enjoy.
      Simmer2
    • By T Wrecks
      INDUSTRIAL REVOLUTION MOD

      I-M Filler Set 1


      1 - INTRODUCTION/OVERVIEW

      This is a set of 12 ploppable filler lots for manufacturing industry (I-M) that can be used to complement grown industrial areas with some open yards, walls, and several types of cargo stacked outside. The set has been made for the IRM and, as such, blends in well with I-M areas because it uses the same base texture, and the rather neutrally designed walls are a good compromise between old and modern, which will make them look good in connection with any I-M facilities.

      You will find these lots in the landmark menu, conveniently grouped together right under the I-D fillers. Names and descriptions are bilingual once again, i.e. if your SimCity installation has a German locale, you will automatically see German names and descriptions. All other locales will display English names and descriptions.

      The lots with stacked cargo on them will be restricted to relatively level ground - after all, you wouldn't stack containers or pallets of cargo on an incline! The open areas and walls, however, are highly slope-tolerant, which makes them extremely versatile fillers. Check the existing I-D filler set for more details.

      Most props have been highly randomised. In some cases there is not only a random selection of the particular prop to appear, but also a certain probability wheter any prop will appear at all - or not. This has been made to maximise variation and visual interest.

      When you have these lots on your mouse cursor, you will notice orange-coloured bars being displayed on them. These are positioning indicators that show the position and alignment of the most important props before you plop so there is no trial and error involved. Play around with it a bit, and I'm sure you'll find it to be self-explanatory. After plopping a lot, the positioning indicators will appear once for a second or so, and then disappear forever.

      In terms of game stats, these lots are almost neutral. They do not contain any park/landmark effect, cause a negligible amount of pollution, and cost §6 to plop/bulldoze each. There are no running costs whatsoever, so plopping a lot of these will not harm your budget even in the tiniest starter town.

      INSTALLATION: I recommend extracting the ZIP file into your main IRM folder (...\Plugins\IRM\). After installation, a new folder called "I-M Filler Set 1" should have appeared, which contains the 12 lot files you will need in order to use this set. However, there is no technical necessity to use this folder; any place inside your plugins will work.

      2 - THE TECH STUFF

      Not much this time, since these are pretty plain eye-candy lots. As mentioned above, use with the IRM is recommended and will yield best visual results, but there is no technical interdependency.
      3 - DEPENDENCIES

      If you already have the I-D filler set, you have all you need.

      If you use these lots as an extenstion of the IRM, there will only be one additional dependency:
      SFBT Essentials - for the diagonal overlay and those nifty positioning indicators. This pack will be used on upcoming filler sets as well.

      If you use these lots as a standalone set, you will also have to download the following dependencies:
      BSC Mega Props Jestarr Vol.01 - for most of the cargo props and some ancillary objects
      BSC Mega Props Jestarr Vol.02 - some less important props
      BSC Mega Props Gascooker Vol.01 - for the containers and a dumpster model I used.
      4 - FINAL WORDS

      Two down, one to go! A similar filler set for high-tech industry is in the making. This one will not feature old-fashioned brick walls, but modern security fences.

      T Wrecks, Dec 17, 2012
×

Thank You for the Continued Support!

Simtropolis relies mainly on member donations to continue operating. Without your support, we just would not be able to be entering our 15th year online!  You've really help make this a great community.

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running, so that we can help keep bringing SimCity players together to share our creations.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Echange.
Make a donation and get one or all three discs today!

stexcollection-header.png

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections