About This File
TL-Obelisk Place 4x5 (seasonal)
This one is all my own – but couldn’t have been without Vnaoned beautiful obelisk. And it is for Dreadnought, who loves the Needle. (Bonus : it can be combined with several other of my parks and plazas using the same pavement texture).
Many thanks to my technical gurus, Rsc204, Kosc and Dreadnought. And especially Rivit, who lighted my SC4world. Also the willing victims of the beta-tests, RobertLM78, Handyman and, again, Dreadnought. And the guys and gals on the forums (Twalsh, Matias93, Fantozzi…). We need help when we begin sneaking a peek under the hood of SC4. That the community is always willing to lend a hand is a constant and pleasant reassurance for us noobies.
Plopcost : 500 (come on, all that water, and all those trees ?)
Park Effect : mag.20 rad. 40
Pollution : Air -16
Landmark effect : mag.100 ; radius 10
And this is for SC4 Rush Hour...
Dependencies : (again, mostly the same as my other park & plazas...but so much less !)
BSC Textures vol.02.dat
in VIP Delecto Ploppable People
FrankU General Essentials v1.dat :
in BNL essentials v.1.2
Nams Props Pack Vol.1.dat
Nams Props Pack Vol.2.dat
In Nams Props Pack 1 & 2 :
NDEX Base Texture Set 1.dat
PEG PPond Kit 102
VIP-Vnaoned Propspack vol01
wmp_garden_props02.dat : see down the list on
in WMP Power Lots :
Depending on your using or not a Light Replacement Mod, the lighting will be slightly different, but There Will Be Light. (If using LRM and finding your own lights too dim, take out zLightCones_RVTNite.dat).
And NB : to see the trees, you must let the game run for a few months
EDIT : SHAME. I forgot to list two dependencies !!! :
in Tamorr’s Resource 2.05
What's New 1.0.2 View Changelog
added correct menu icon
Version 3. (1.02)