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Oran-Nayar-Blinn Research Center, by Mattb325.
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I really like the in-game research center, but I dislike the fact that it generates radiation, reduces residential desirability, lowers your mayor rating and is something of a NIMBY building. It seems like a lot of sacrifice for the benefit of increasing High Tech Industry (IHT) demand and desirability.

So, I've made another research facility which has all of the benefits with none of the draw-backs.

The Oran-Nayar-Blinn Research facility is a strikingly designed ultra-modern building situated on a leafy 7x7 campus-styled lot. It is just as suited to the middle of an industrial area as it is in a suburban or ex-urban space. 

In addition to providing your sims with many highly desirable civic jobs, it will help alleviate the IHT demand caps that can hinder city development (by increasing IHT demand by 130,000 places).
It has also been modded to provide some residential and commercial cap relief by providing both Park and Landmark effects.

All these benefits do have a cost (which is only fair). In addition to the §25K outlay, this will set the city back §250 per month.

* It is offered as a reward without needing pre-existing conditions.
* It is located in the REWARD Menu.
* It can be placed more than once in a city.
* It DOES NOT over-write the in-game Advanced Research Center (or any re-lotted versions there-of), so can be used in conjunction with the standard Maxis reward.

Placing rewards is an essential part of growing a large city and region, given their cap-busting and desirability increasing effects.

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STATS:

Lot size :       7 x 7
Plop Cost:       §25,000
Monthly Cost:    §250
Budget Item:     Government Buildings
Occupant Groups: Reward, TV Magnet, YIMBY
Demand Created:  Jobs§: 0, Jobs§§: 523, Jobs§§§: 274.
Landmark Effect: +125 over 37 tiles
Park Effect:     +15 over 37 tiles
Mayor Rating:  +30 over 220 tiles
Pollution:  Air 20 over 2 tiles, Water 30 over 3 tiles, Garbage 60 over 0 tiles
Power consumed:  131 MwH
Water consumed:  358 Gallons/Month
Bulldoze Cost:   §10,480

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NOTE ABOUT DARK NITE vs MAXIS NITE:

This download contains TWO model files; one for dark nite users (and other night-time darkening mods, such as Gizmos night-mod) and one for the standard Maxis nite.
You must keep only one file - depending on which version you use. If you are unsure whether you have a night-darkening mod installed, then choose the Maxis night version. Regardless of which file you choose to keep, make sure you DO NOT delete the Lot File!

If you use the dark nite version, you will need a dark nite mod. Either: (https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/) OR (http://gizmo.aplaceforwebsite.com/index.php)

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DEPENDENCIES:

To ensure proper functionality, make sure the following files are in your plugins:

*BSC BAT Props Mattb325 Vol02.dat      (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2383)
*BSC MEGA Props - CP Vol01.dat            (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1180)
*BSC Mega Props - CP Vol02.dat             (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2790)
*BSC MEGA Props - SG Vol01.dat            (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=746)
*BSC Texture Pack - Cycledogg V01.dat (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=101)

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To install, simply unzip the contents of this file into your plugins folder.

Thanks, and enjoy!

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User Feedback

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Woaha! You're spoiling us here! Super fresh building. I just feel the lot would be great without the pond. The pond is quiet annoying. But please keep up what you're doing. Cheers

  • Like 1

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