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About This File

NEW UPDATES follow link: https://community.simtropolis.com/files/file/29255-tobse-bus-set/

 

This little mod (my first one) replaces the regional bus by the double-decker bus of the BVG (Berlin public transport Services).

 

Double-decker NEOMAN (public transport)

Origin: Berlin, Germany

 

If you notice any problems, please report them in the comments and I will look at the issues as soon as possible.

Thank you for your support :)

 

Tobse

 

Author: Tobias Ralew - www.tobs-design.de
License: CC Attribution ShareAlike 4.0 - http://creativecommons.org/licenses/by-sa/4.0/
You may modify and re-distribute these mod files only with appropriate credit given.

 

Warning
- Modifying files is still experimental and might lead to city rollbacks
- There is no official statement from Maxis or EA about using mods, so use at your own risk
- For more information on EA mod policy: http://forum.ea.com/eaforum/posts/list/9729407.page

 

Special thanks to Oppie, creator of SimCityPak: http://simcitypak.codeplex.com/


What's New 1.1   View Changelog


Released

  • Bug-Fix
  • -Black side problem (one side of the bus was black)
  • ---
  • Changes
  • -Add more and fix details to Difuse map
  • -re-build normal-map, glossy map and mask map
  • -LOD models (re-built)
  • ---
  • Hope you will enjoy my changes!



User Feedback

Recommended Comments

Looks good, keep it up!

 

Queston regarding the textures

 

I am new to modding and currently trying to model for myself. How did you create the texure for the bus?

Did you used a picture or maybe google maps textures (in combination with sketchup) ?

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does it carry more Sims?

no sorry, this mod replace only 3d model and textures

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Looks good, keep it up!

 

Queston regarding the textures

 

I am new to modding and currently trying to model for myself. How did you create the texure for the bus?

Did you used a picture or maybe google maps textures (in combination with sketchup) ?

thank you :)

 

The 3d model I created in blender and the textures I created with photoshop (you can also use gimp).
 

to creating textures:

Have been looking at google for reference images and these images as texture rebuilt. (Contours redrawn,clear colors created (Difuse map), made normal map, made gloss map, made mask map), some I have used the original images, see the reflection of the interior or signs for example.

 

have fun! :)

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One side of bus was completly black like you forgot to turn it around.

hehe

 

i dont know why came this effect. I posted in simtropolis forum a thread and hope any body can help me.

 

otherwise i have a new bus model made, but i can not tested, maybe this bus has the same problem so its my fault and i will made a better version.

 

When the sun at 7.00 PM than is this side not black :) after midday is this side black :)

 

see my post for the screenshot, same bus but morning sun

http://community.simtropolis.com/topic/61173-lightning-bug/

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One side of bus was completly black like you forgot to turn it around.

hehe

 

i dont know why came this effect. I posted in simtropolis forum a thread and hope any body can help me.

 

otherwise i have a new bus model made, but i can not tested, maybe this bus has the same problem so its my fault and i will made a better version.

 

When the sun at 7.00 PM than is this side not black :) after midday is this side black :)

 

see my post for the screenshot, same bus but morning sun

http://community.sim...-lightning-bug/

 

ok i FIX now the problem with the black side, but i can not upload the new file because now i have a new problem with the UV.

I hope in the next day i can upload the Fix file.

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