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Fire Realism Mod (FRM)
 
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|WARNING         |
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This Mod will not be for everyone's taste. Buildings will occasionally burn down.
If you highly value all your buildings, or think fires are a nucance, I would suggest NOT using this mod.
Use at your own risk.
 
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|DESCRIPTION |
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By altering the firestation's exemplars, it is now possible to have a fire ignite anywhere. No longer
just outside a fire station's coverage radius. In turn, this DOES slightly increases the occurrence of fires
 
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|INSTALLATION  |
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Unzip, place .dat in Doc/SC4/Plugins. Sugget placing the 'Read Me's outside of the plugins folder to 
cut down on load times
 
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|DRAWBACKS     |
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Certain lots/bats have high flammablity (Area 51, Airports), they tend to ignite more often than other
lots/bats. If it becomes too much, you can also lower the lots flammability in the Reader
 
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|DISCUSSION      |
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For more info, and any comments, advice, feedback, or flames can be directed to this link:
 
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|NOTE                  |
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This mod makes it wise to be more strategical with your fire station placement. 
Also, due to probably having to use more fire stations, I've made it possible to under fund the stations 
more than the default without the fighters going on strike, and easier to end the strikes if they do.
 
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|DISCLAIMER |
+==========+
This mod changes the default Maxis Firestations only. Any downloaded custom firestations 
will NOT work the same without being further modded. If you'd like to use the custom downloaded 
fire station, check out the Read Me.
 
Don't come crying to me when a building burns down, you've been warned! ;)
 
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|THANKS        |
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Special thanks goes to Magneto for all the invaluable help with this mod.
 
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|REQUEST      |
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If I may request, anyone using this mod, could you please state in the comments or linked thread "any Maxis Rewards that seem to catch fire more/too frequent than the rest of the lots/bats". 

 

This will allow me to create a v.2 that reduces the flammability of the most annoying Maxis content.

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SimCity enthusiast

   2 of 2 members found this review helpful 2 / 2 members

a great mod except if you set a building on fire and than try to send fire units to put it out the building blows up before your fire engine get there so much for a SimCity Fire, Chicago fire reenactment.

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@SimCity Enthusiast..      That's actually how the mod is suppose to work. Made it so that structures are more likely to burn down when they catch fire. I mean how many buildings you know that catch fire that go right back to being occupied immediately?? If it does, then it must have been a stove fire that didn't do much damage. lol  Also made it harder for the Fire Fighters to put the fire out to give the structure even more possibility of burning down. Hope that puts it in perspective for you and add another star to the rating? *:thumb:

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