About This File
THIS FILE IS OBSOLETE! THE OWR ADD-ON HAS BEEN MERGED WITH NEKO PUNCH'S FACELIFT MOD.
Neko Panchi released a few years ago the NAM Facelift mod as a brilliant workaround to palliate the "missing" sidewalk textures along the wide radius curves. The recent addition of wide radius one way roads in NAM version 31 called for an update of Moonlinght's mod, so here it is.
All credits should go to Neko Panchi for this, as all I did was a mere copy-paste job to expand the mod's functionality to OWRs.
How to install:
Unzip the files and copy them in your plugins folder. This mod is intended to work with the NAM facelift mod, so it is recommended to put the files in that folder.
The Common folder should always be present, regardless of the sidewalk style you choose.
The WIde curve, Wide curve merge type A, Wde curve merge type B and z_Wide curve overall pavement folders contains differents T21 based exemplars, each having his own pattern.
If you install them all, only the last one in the loading order will be taken into account, so be sure to delete those you don't want.
Note:I kept the same folder structure as the original for convenience.
How to choose the type of sidewalk?
Wide Curve: will always trigger the appearance of sidewalks that follows the curve, with an "all or nothing" effect. Unsensitive to zoning density type.
Wide curve merge type A: will trigger the appearance of sidewalks with a more progressive effect. Sidewalks appears only close to zoned areas. Sidewalks will either follow the curve (if zoned low density) or be full squares (if zoned medium or high).
Wide curve merge type B: similar effect to the type A. Only slight differences.
z_Wide curve overall pavement: will always trigger appearance of full squares, regardless of density. Progressive effect.
This is based on my observations. Bear in mind I didn't created the mod and I don't have a translation of the readme. Experiment, and see!
Mod limitations
This mod is T21 based with props. This means that you have to place your curves on a flat ground for best results.
Occasionnally, even on flat ground the road will disappear under the sidewalk texture when those are triggered. Simply change your zoom or rotation view to fix this.
Dependencies:
NAM Facelift mod by Neko Panchi
NAM version 31 or higher
Special thanks:
-to Neko Panchi for his awesome mod
-to the NAM Team, for continuously adding great stuff to the game and usiing streamlined nomenclature which allowed for a fast and easy progress in the creation of this add-on
-to Marteen/Mandelsoft, for answering my odd T21-related questions
-to Simtropolis, for being a kick-ass site
-to the SC4 community, for all your support and inspiration.
Enjoy ![]()
Edit: I originally credited Moonlinght for the mod, apologies to Neko Panchi who is the original author of the mod.

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