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Moab Map  1.0

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About This File

Site of the city of Moab, Utah, and Arches National Park (USA).  Region size: 34km x 36km (config.bmp included).  THIS IS AN SC4TERRAFORMER FILE.  You will need SC4Terraformer to import this terrain into SimCity.

A "HiFi" map with a winding river (the Colorado River), lots of canyons, mesas, cliffs and other landforms.  The picture shows the region as it looks with the Painted Desert terrain mod.  You don't have to use any terrain mods with this map if you don't want to.

To install this region:

1. If you don't already have SC4Terraformer, download it here and follow the install instructions.

2. Unzip this file.

3. Move the "Moab" folder and its contents to your "My Documents\Simcity4\Regions" folder.

4. Run SC4Terraformer and select the "Moab" region.

5. In "Global Tools", select "Import Image"

6. Navigate to the "My Documents\Simcity4\Regions\Moab" folder and choose "Moab.SC4M"

7. Save and Exit SC4Terraformer

8. Run SimCity and load the Moab region.  The region will be in the SC4Terraformer colors at first.  As you open and save each city, the colors return to normal.

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with these maps being uploaded i sure hope it means you have gotten back into SC4 and possibly back into making those awesome terrain textures? maybe just wishfull thinking on my part.

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Thanks for the comments. :) Yeah there are a lot of interesting city sites here. There's actually a decent amount of flat land in the region, but it's broken up by cliffs, so could make for some challenging transportation networks. Aleking: I have some new stuff in testing now (but no new textures)

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Wow that is beautiful. I tried to sculpt some desert and canyon regions but always failed. This is just perfect. Now to place some of my cacti into this region and oneplace4's wild west bldgs. :D

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Guest Heydi

Posted:

Absolutely gorgeous, have always loved Utah's badland environments.
Thank you for this excellent work!

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