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7 GoodAbout bwatterud
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Unfortunately for us, nearly all of the custom content creation tools, released either by Maxis, or the community, were released exclusively for PC.
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sounds like you don't have the model file installed, which likely means that the model was part of a separate download. check the readme or STEX description to see if they give any links to dependency files which might contain the model.
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hmm. I had that thread bookmarked, but the link isn't working for me either. I'll do some digging in the archived thread forum, see if I can find anything. EDIT: Hmm, couldn't find anything. Seems like the thread may have been lost in the transition to 6.0. I'll ask around, see what I can find out.
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I'd go with what TEG said. Reinstall the game, without installing the UB update. The Universal Binary "update" released by Aspyr caused some similar sounding problems when I installed it on my Intel iMac. And if you have a PPC mac, there really isn't a point to having the UB update. If that doesn't work (or you weren't updated to UB in the first place), then it's possible you have an outdated version of the HSRP. Are you using the old total replacement for monorail, or the newer one that also lets you use monorail, and Ground HSR? Because the older one might be causing conflicts with a newer version of the NAM.
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Since this is an issue with an installation of the Windows version of the game, running on Windows, I'm moving this back to the regular Bugs&Technical Issues forum.
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There's no need to keep the files that you aren't using (unless of course, you change your mind, but you can just redownload in that case). You also might want to check to make sure that you don't have multiple automata plugins installed, though I don't think this would as drastically affect the game. And I can see I'm a little late on this (), but welcome to Simtropolis!
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Originally posted by: DuskTrooper Please elaborate more on this scheme of yours, and go into deep legal details. I find this whole arrangement hilarious, with touches of delusions of grandeur. quote> Basically this. I mean, good luck and stuff if you actually try this, but I seriously doubt that it will go anywhere. I mean, it's a computer game. It's not like Aspyr was legally obligated to support it after they released it. And isn't there more important stuff going on right now?
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Originally posted by: lgbrave4life Originally posted by: nspeds Originally posted by: lgbrave4life I mean if it really bothers you that much not having night lights, you know there are special patches you can download to get night lights don't ya... Just look it up in the ST forums from when people have had the same problems in the past. Several people have givin guides and walkthroughs on how to find them and download them. That's how I found the patches.quote> This doesn't make sense. As far as I know, and have researched, there is some work that needs to be done on each individual building. That's time consuming. quote> Well I don't know what else to tell ya, that wasn't the deal with me though. When I downloaded the 2 patches, it worked for every building all at once. I didn't have to work on or do anything to any building. quote> that's because you're playing the PC version, on Windows. Aspyr never released nightlighting patches for the Mac version
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"beginning region," meaning just a bunch of completely flat cities?. That's normal. You need to have the game render the region, by following the steps in the Omnibus article I linked earlier.
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The ST 6.0 Department of Technical Affairs
bwatterud replied to Craig-Abcvs's topic in Simtropolis Related
I'm seeing a minor visual hiccup. In the profile badge thingy at the top of page, the link to the Dashboard is a line below where it looks like it should be (on the Mac versions of Firefox and Safari). -
Were the maps made using SC4 Terraformer, or are they greyscale images. If it's the first one, you're out of luck, there is no way to turn the Terraformer files into a SC4 region without Windows. If it's the second one, then this Omnibus article has the information you need. It was written for the Windows version, but everything works the same in the Mac version (just remember, "alt"="option"). Also, make sure you use the regions folder in your Documents folder. For some reason, the game doesn't recognize new region folders placed in the regions folder in the SC4 Data folder (at least in my experience).
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I think just leave it there.
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I think I know what TEG is talking about, and if I do, it won't delete any of your plugins or cities, but it will reset the game's preferences. That is, it will reset everything that you could change using the "hold option at startup" window, including hopefully, the fact that the window no longer shows up.
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So even if you hold down the option key, the options window doesn't open?
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Really strange textures since I started playing again.
bwatterud replied to Moby92's topic in SC4 Mac Users
All of the bugs have "conflicting plugins," written all over them, and since they're still happening with no plugins, it might very well have something to do with the Leopard update (maybe some of the game .dats got scrambled around or something). Have you tried a reinstall yet?
