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Showing results for tags 'wood'.
Found 6 results
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Version 1.0
26 Downloads
Hi guys, this is a reward lot called "Cappella di Legno" in English "Wooden Chapel". There are four different lots: spruce chapel, maple chapel, oak chapel and old wood chapel. You can choose only one of them. This lot has a park effect 30-50 and a landmark effect 20-5. It costs 150 §. It requires at least 2.000 residential population and 900 agricultural population. I'll wait for your comments and suggestions. Have fun! -
Version 2.0.0
468 Downloads
Specs: The file contains 7 1x1 lots (MMP Friendly) Lot editor: AGC_Buildings_A-Frame_ AGC_Buildings_Forest_House_ Ubication: Landmarks Icon: Includes Maxisnite and Darknite (Choose just one). Dependencies: No Scale of the models: 133% on all axes. If you like my work, you can make a donation to fund my other projects! https://www.paypal.com/donate/?hosted_button_id=WF9FDNHXCHDVU Thanks to the few people who have donated to me. -
Version 1.2.0
1,950 Downloads
These textures are freely useable and distributable for any SC4 user created content, if they are used in lot-making it is better to refer to them as a dependency and link back to this file to keep file space on the STEX free of mulitiple repeated content. The texture data file is located in the FOLDER: Elements Textures DAT, 3 sample lots are in the FOLDER: Elements Sample Lots, and 1 7x8 test lot showing all 55 textures is now included in the FOLDER: Test Lot 7x8 Park. Also included are the 2 previews showing all the textures and this text in readme.txt and HTML. The texture '.dat' file size is 498K with 55 textures. This volume is called 'Elements', including diagonal, broken, patterned and squared stone, dirt, grass, metal, pavement, sand, water and wood. Also included are 3 sample lots found in the Parks Menu, each have been made functional for radical purposes of helping with start-up cash, reducing pollution and garbage, and recovery from nuclear meltdown. DAT FILE INCLUDED: FOLDER: Elements Textures DAT FILE: SC4_BaseTextures_Vol01_1_Elements.dat FOLDER: Test Lot 7x8 Park FILE: A0A_Base_Textures_Vol01_Elements_55_Test.SC4Lot This is one lot with all 55 textures in a 7x8 grid. This lot may be used to preview the textures in-game, then delete. FOLDER: Elements Sample Lots --------------------------------------------- 1.) Subfolder: Patterned Grass (Anti Pollution) Menu description: Base Textures Elements (Anti-Pollution) Vol. 1: Grass Texture. This lot is a sample which also provides some radical relief from pollution and garbage. _________________________________ 2.) Subfolder: Color Reg Mark (Radiation Reducer) Menu Description: Base Textures Reg. Colors (Anti-rad.) Vol. 1: Elements, Use this lot as a registration mark for color and contrast. In RGB, Red (255,0,0), Green (0, 255, 0), Blue (0, 0, 255), and Gray 50% (127, 127, 127). This lot will radically decrease radiation. Use this lot in the event of a nuclear power plant meltdown. When you plop this lot you will see the Maxis 'Sparkles of Purification'. _________________________________ 3.) Subfolder: SC4 Logo (50K Business Deal) Menu Description: Base Textures Elements (Bus. Deal) Vol. 1: Elements. 55 Textures: Stone, Dirt, Grass, Metal, Pavement, Sand, Water, Wood. Use Lot Editor to see all the textures. This lot will radically increase your income by 50,000 Simoleons a month, Use this lot to help get your city started, then bulldoze it. When you plop this lot it will appear as a 'Business Deal' in your budget panel. _________________________________ INSTALL the TEXTURES and SAMPLE LOTS To install the sample lots copy and paste the 'Elements Sample Lots' folder into your User\Documents\SimCity 4\Plugins folder. The sample lots are found in the Parks Menu. To install the textures copy and paste the 'Elements Textures DAT' folder into your User\Documents\SimCity 4\Plugins folder. _________________________________ ABOUT the TEXTURES, INFO FOR LOTTERS and GAMERS The texture images are derivatives of images from a variety of commonly, freely shared sources, hand re-worked for use with SC4. The design of the textures leans toward lower contrast, saturation and brightness as more usual in realism, and for dimmer screens. If using them for creating and distributing SC4 lots the '.FSH' file may be extracted and included as a '.DAT', but don't re-distribute changed associations between the image and the ID (instance) as that could impact another user of the file. No crediting is required, but no claim of original artwork should be made if redistributing them with SC4 lots. The Texture ID Range was assigned by the BSC Texture Index at SC4 Devotion. https://www.sc4devotion.com/forums/index.php?topic=2101.0 To redistribute variations of the textures or to make your own, request and use a unique personal Texture ID Range at SC4D. ---/--- -
Version 1.0
1,880 Downloads
Porthaninkatu 10 is set of two, w2w fictional buildings, made in late 1800's - early 1900's Finnish style, like my Toinen Linja -set. STATS: Growable: Lot size: 2x2 Capacity: 54 §§ Ploppable: Lot size: 2x2 Capacity: 57 CS §§ No dependacies, everything by Krio Everything went better than expected in Krioworks -
Version 1.0
1,931 Downloads
This is a package of middle-class homes to your cities. This upload contains: 3 Sc4model (the models itself) 8 growables lots 2 Landmark lots 4 sc4 desc files Night lights: yes Dependencies: None That's all, hope you like, any problems or questions, send me a PM or comment. And whoever wants to know these and other uploads from the largest Simcity4 community that has ever existed, visit the SimcityBrasil tag on STEX. carlosmarcelo edit: changed category and the link to SimcityBrasil site was changed for the link to SimcityBrasil tag in STEX. More details in Reorganization of SimcityBrasil files.- 11 Comments
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Version 1.0
3,416 Downloads
Here's a wooden suspenbridge inspired by one i saw a photo of, which is near Røros, Norway. The span is 4 tiles, and as last time the model overhangs over the 1x1 lot. It's found in the parks menu. dependencies: As last time you gonna need the meandering bike trail set. Enjoy now! Inspriation Source

