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marc

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Everything posted by marc

  1. St BLaMs Boarding School

    This is very good for your first bat! The front central entrance seems to have neo-gothic/ art-deco inspirations- good work!
  2. Gasol Corporation Headquarters

    Wow- nice work, especially on the rooftop lighting.
  3. SimFox CandyGarden

    VERY realistic- especially the water texture! Time to scrap those boring Maxis parks! 10/10.
  4. Buena Vista Towers

    Perfect. Enough said.
  5. Hi SimFox- GREAT work!!!! I apologize if you've answered this already, but which CAD program/raytracer are you using? The photorealisitic renderings are of POV-Ray quality! Edit: Oops, I see you're rendering with VRAY. I'm going to have to try that one out!
  6. SHUR Chalfonte Apartments

    Darn, forgot the rating.
  7. SHUR Chalfonte Apartments

    Excellent detail! Glad to see these are finally on the STEX! 10/10
  8. BLaM Fjellbekk Veien 19

    I looked at the larger picture you provided... and was astounded at the amount of detail put into this! Everything from the graffiti on the rooftop entrance to the tire-streaked car ramp that leads below the building (and a flattened trashcan- looks like someone has a temper, LOL) makes this a superb BLAM release! Excellent work -10/10.
  9. BLaM Bistagne cement plant

    Amazing! Excellent detail!
  10. New Anfield Stadium AKA Stanley Park

    Very impressive- certainly better than the ingame stadium!
  11. Hunters Warehouse and Storage Co BSC Don Miguel

    Excellent! You can tell so much effort has been put into this. 11/10.
  12. SHUR Worthington Arms

    Beautiful detailing! Eagerly awaiting the Chalfonte Apts!
  13. Trend Fashions

    Nice work, especially on the shop signs!
  14. SHUR Wisner Apartments

    Beautiful! Adds realism to the game- not many small-scale urban buildings are available on the STEX!
  15. La Tour Eiffel

    This is simply beautiful! The first time I played SC4, I was quite disappointed to see there was no Eiffel Tower landmark. (Maxis has left out scores of other world-famous landmarks from SC4 too, at least compared to what was available in 3000.)
  16. XDesign Seagram Building

    Beautiful work! Another excellent addition to the STEX!
  17. The little New York Pack 1

    ^ There should be no problems in downloading, even if you don't have an RAR application. I don't have one (yet), but I was able to download it fine; Windows will just see it as an unidentified file.
  18. The little New York Pack 1

    As the lights of former batting empires like NDEX dim, new and better stars rise to take their place! First Odainsaker and now this! Magnificent work; I'm glad you could get a NYC BAT team up and running!
  19. Tower Life Building

    This is the best creation to ever hit the STEX! So how long have you been working with Maxis?
  20. Town Hall Koszalin

    Thank you very much for uploading this. Excellent detail on the tower and on the ramp up to the main entrance!
  21. The Forgotten Rebels Memorial

    Quite interesting- Good nightlighting and work on the fountain. I might have chosen a more weathered texture for the sculpture, though. In the second picture, what is that really interesting building with the tower?
  22. Chicago Water Tower

    Whoa- beautiful work! I'm assuming the structure is actually a "shell" which conceals the simpler water-tank inside. Why can't today's architects put such pride into civic utilities and instead go for the "sleek modern" (ie- ugly) designs, claiming aesthetics when actually all they want to do is save some money. 10/10
  23. SmalltownUSA Clinton Clock Tower

    An excellent addition to an excellent series- Beautiful detail on the clock tower!
  24. Kensington Manor Building

    ...where you would expect the sun to reflect off of- ie- in the middle of the roof where there are no shadows. You can also use the brightness and contrast settings to remove some of the blue tint. Gascooker created a tutorial with similar suggestions. Anyways, I look forward to your next creation!
  25. Kensington Manor Building

    Spa- If you have Photoshop, try this: Open the texture and apply the burn tool to the areas where the roof texture will touch the wall. (I usually use a printscreen of the roof in gmax to see this) You can also use the dodge tool to lighten areas...
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