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Yanko

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About Yanko

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  1. DAMN Manager

    Hellloou, thank you, I've been DAMN wanting something like this! I have a question though. Each time I run the exe file, it asks me to install the DAMN, which I do, but then it spits this message. I do run it as admin, and both the admin and user have full access to both Plugins folders (1 in the SimCity game folder and 2nd in the documents); I did remove the APP from the SimCity.exe path. However, otherwise the DAMN seems to be working ok: it created ./Root and ./Support in the SimCity_game_folder/Plugins, I can manage the menu, add the items, they get hidden, they appear in the DAMN menu in the game. I wanna know if that's okay and if there's a way to get rid of this msg box, would be amaazing! It's just annoying to choose the installation parameters each time I am using the DAMN manager. Maybe I need to install the original DAMN (whatever the original program is called) as well?
  2. Beach with black stone floor

    I added the fix file but it didn't fix...
  3. NAM Park And Ride Traffic Simulator Plugins

    does that also enable us to zone commercial and residentals NOT along the streets/roads?
  4. "THE THING" - Fancy Plazas, by PGX

    Yeah, I deleted like half of items and now can use other sets, too)) Can't imagine you scrolling through 2300+ items omg!!!! As for the tab trick, NAM developers could help. I haven't started modding myself, so can't fix that in nearest future, too. Anyways, thanks for the response!
  5. Cascadia Tree Controller

    Okay, so I tried everything I could think of to get rid of the brown boxes and finally gave up and and used the last resort method. Here's what you can do (in the first to last resort order) if you like me want to use this mod no matter what. 1. Make sure you are not using other tree controllers. 2. Make sure you have all the dependencies. 3. Update all your dependencies - sometimes they get updated and you might not be aware that you're using an expired version. (CP Vol 01 and giraffe's birches particularly were mentioned by the mod author) 4. If you are sure you have all the dependencies up-to-date, you might want to give a try to reinstalling them - it's not a rare when you have the mod but for some reason it doesn't work until you reinstall it. 5. See if installing these helps CPT Trees as props (V2 revised) (v1.0) https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=27 Tree Models - CPT No8 and CPT No9 (v1.0) https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=631 6. Finally, if nothing worked for you like for me, use this brown box eraser from @justforfun
  6. Cascadia Tree Controller

    Yes, I do have those! These are quite common dependencies. I have installed and actually re-downloaded and reinstalled all the deps 3 times during the last several days! I also tried re-installing the sudden valley and nothing helps I run the SC4 Data node and it says that Girafe's MM files override the LEs. I even tried deleting the MM files and nah, still the same... Also tried deleting everything from my plugin folder except for the Cascadia Tree controller and all dependencies and all the same. I am really curious about what else could I have tried. Reinstalling the game lol? Definitely will make some guide comment if I ever figure this out
  7. "THE THING" - Park Fancy Fillers, by PGX

    Thanks a bunch! Just came here to comment and ask for the right dep!
  8. "THE THING" - Fancy Plazas, by PGX

    Hey, I love your the thing! It is a miracle for park building! Is it possible to have the variations in less mayor menu items though? Like, you know, switching certain items within a series with tab. I cannot use any other park items downloaded after the thing, none appear in my menu anymore and I am thinking that I just reached some limit on my park items + it takes forever to scroll down through them. And I have not downloaded the whole pack, only 3 or so! Thank you!
  9. Havoc Greens Groceries updated Plop

    Thank you! I went through Morhavoc's files and figured it out actually, just wanted to write a comment here bcs other folks encounter same issue. So for those having the weirdo residence building instead of what's pictured, you need to download the files from the original post, unpack them in your plugin folder and replace the files from in the ploppable version with the current UPDATED files from this posting. The growable version should stay original (from the link below)!
  10. Havoc Greens Groceries updated Plop

    Thank you! I went through Morhavoc's files and figured it out actually, just wanted to write a comment here bcs other folks encounter same issue.
  11. Cascadia Tree Controller

    and @CaptCity thank you for your replies! Unfortunately, I have reinstalled all the dependencies, they are all up-to date and have their corresponding dependencies but I still get bunch of brown boxes in both mayor and God mode. I checked that all Giraffe's trees are available in MMP and work perfectly. I have the Earth day version of CP Vol 01 mega prop pack and have the latest version of CP vol 02, too. I have spent two days just looking for a ghost dependency and zero results These are the brushes that give me brown boxes: Conifers forest and all conifer transitions (except for dry slope higher conifers which is surprising) Large conifer forest Dry slope - large conifers Coast knarled trees Coastal pine Subalpine fir Subalpine larch transition Larch fir transition Aspen larch forest Transition Aspen low Sorry if I messed up the name of some brush, can't figure out my handwriting It seems that I have missing conifers, larches and aspens but I do have these Giraffe models and Aspen is probably from somewhere else... Also, I believe I don't actually need the seasonal flora patch as I am using the Sudden Valley Terrain which is supposed to have this patch inside but I installed the patch to see if it works and no result.. I also installed the dependencies mentioned by @KornyKlip66 except for CPTNo7AssortedTreeControllers as this must conflict with the Cascadia Tree controller itself. I am just desperate already :/
  12. Show us your Nature!

    I first thought there's a cow in the boat
  13. Show us your Nature!

    This is sooo coool.... How did you make this bridges? I have 3 options to think about: a) simplest - you mixed your river with ploppable water edges and dragged bridges over the river; 2) you somehow created the river above the sea level and drew bridges over it; 3) you somehow made functional bridges over the ploppable water. Which is right?
  14. Show us your Nature!

    Hey, this is awesome! how do you make this yellow-brownish hay-ish ground texture?
  15. Pool Park

    Hey, this looks cool! I would love to use it but I don't like to replace original Maxis parks, how can this be fixed?
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