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Everything posted by eugenio1982
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I wonder how hard will it be to have such overpasses , and a decent road texture for smaller streets. :bunny: :bunny: :bunny:
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dunno why but it looks so real!!!! grz
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Show us your Downtown/CBD
eugenio1982 replied to Thin White Duke's topic in Cities: Skylines Showcase
looking good. The sun shafts are looking awesome! thx buddy- 467 Replies
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- cities skylines
- downtown
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(and 2 more)
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Show us your Downtown/CBD
eugenio1982 replied to Thin White Duke's topic in Cities: Skylines Showcase
A small town so far..... town hall , church , main square- 467 Replies
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- 2
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- cities skylines
- downtown
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(and 2 more)
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Hi dudes , have u notices that a lot of mods ( as football stadium , basket etc... ) are not working at all? steam forum is full of players running the game in Linux and Mac Os and posting this or that mod doesn't work , anybody know the reason or how to fix this thing?
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MAC OSX & LINUX mods are bugged
eugenio1982 replied to eugenio1982's topic in Cities: Skylines Technical Help Q&A
i guess problem's fixed now ,,,,1.07c came out ^^ -
Small roads , are not that small
eugenio1982 posted a topic in Cities: Skylines Modding - Open Discussion
i wanted to give a big thanks to steam guys , COs , and Paradox guys who finally gave us the city simulator this community deserved, the game is just awsome but as a community let's do what we are expected to do ...criticize ( hehehe ) i notice 2 things basically : 1) city population is too low related to the city size ......( already said by various gamers ) 2)aren't small roads just a little too wide ?? from up above road related to the residential house seems just too large, is only my impression ? -
has anyone moded or made any new cars and trucks yet?
eugenio1982 replied to 47ply's topic in Cities: Skylines Modding - Open Discussion
damn vehicles are too much cartoonish ....................they have to be changed, too much donuts truck....... -
In game terrain paints?
eugenio1982 replied to eoin247's topic in Cities: Skylines Modding - Open Discussion
speaking of that CXXL was great in this kind of things -
MAC OSX & LINUX mods are bugged
eugenio1982 replied to eugenio1982's topic in Cities: Skylines Technical Help Q&A
try for example , Pubblic soccer field by Ngon , and report back here -
Heblem's Cities:Skylines builds
eugenio1982 replied to Heblem's topic in Cities: Skylines Modding - Open Discussion
coooooooooooooooooooooooool! -
Small roads , are not that small
eugenio1982 replied to eugenio1982's topic in Cities: Skylines Modding - Open Discussion
it's about dev & not PRETEND .......LOL -
LOL , true when talking about trash trucks , but what about when we speak about public transport ( bus etc , ... ) ??
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mmm... happens the same to me ........is that normal or is a game engine miss behave?
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Missing thumbnails for Workshop ploppables
eugenio1982 replied to Deon's topic in Cities: Skylines Modding - Open Discussion
same problem here! thought it was a linux issue -
"It's All About Realism now"
eugenio1982 posted a topic in Cities: Skylines Modding - Open Discussion
I'm Opening this new thread to invite you guys to make list of MUST HAVE mods in order to ship that realism the SC4 offered us. I start with something simple: 1) 1 tile roads 2) roads with different textures ( i miss NAM 32 so much ) 3) sunken stuff / underpasses 3) get rid of strange/fancy/donut trucks /cartoonish cars circulating in an excessive number 4)wheater : a)rain , snow, and so on b)make wind have one direction at time : let me explain that , while wind is indicated only in terms of strongness , i think that have trees leaning more or less ( depending on wing strongness ) and only in one direction at time will be a super VISUAL FX what we see now ( espacially with time accelerated ) are just trees tilting ...... waiting for your comments^^! -
Small roads , are not that small
eugenio1982 replied to eugenio1982's topic in Cities: Skylines Modding - Open Discussion
it's the same for european streets...........2 tile wide roads are just too much for a little burg for example -
A former Maxis Emeryville employee working on models for Cities Skylines
eugenio1982 replied to Bastet69008's topic in Cities: Skylines Modding - Open Discussion
EA played it bad with simcity 5 , but the glass box idea was brillant , some Maxis guru working on Skyline is a dream ! -
Small roads , are not that small
eugenio1982 replied to eugenio1982's topic in Cities: Skylines Modding - Open Discussion
i noticed that the highway ramp is 1tile wide , but create no room for buildings , i'm asking you "senior" modders if is difficult to modify a little that kind of road in two way : -get away the "dirty-road" effect when placing the street -have construction at road-side enabled any ideas , suggestion ? thx eugenio -
hi fellas , i'm looking for the linux steam version ? anybody already tried? plus , when i buy the game i have the right to runnin on mac , linux and win or i just going to buy a single version for a single platform ?? is not specified at all...... and i can't wait a second more to download it ....... ( hehehe )
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seems like linux users are poorer then windows one..........or at least spend less money in fast PCs..... i'll be damned .... how many of you got GTX series and are playing on Linux???
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Small roads , are not that small
eugenio1982 replied to eugenio1982's topic in Cities: Skylines Modding - Open Discussion
so basically regarding the 1st point i agree with indiana joe ...u can't ( this decade for sure ) simulate it all , but we could have something like a "virtual multiplier" showing you stats with realistic number ,and btw i really don't care if i can't see any single Virtual Person running my city [ THAT's my opinion] the point number 2: i understand that NYC have got big roads at most , but is not Cities:NEWYORK Skyline , is a simulator , and i guess we need streets to fill that "1tile" space in order to create for example a european country town . Plus , i don't know u guys but there's one more thing i really miss : 3) i don't want to build mandatory in this order 1)road 2) zone 3) district i would like for example to have small streets contructed automatically as i do zoning , like it was in SC4 or CXXL feel free to criticize ! -
Modding tools?
eugenio1982 replied to Mister Giggles's topic in Cities: Skylines Modding - Open Discussion
there will be a way to mod roads too ???cause afaik so far there isn't- 9 Replies
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- first
- please dont ban me forever
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(and 1 more)
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Steam workshop
eugenio1982 replied to peterus22's topic in Cities: Skylines Modding - Open Discussion
good question -
thx maxis ! u better never joined EA.....
