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Nicistarful

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About Nicistarful

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  1. The Shard Rework

    Version 1.0

    677 Downloads

    Install to: C:\Users\...\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets "The Shard was constructed in 2012 by architect J.C. Thomas." - Mirror's Edge Wiki, 25.03.2019 Description Unique building. It has massively increased stats, but to compensate, balanced waste. It is a level 6, always unlocked building. Stats WARNING: This asset is very large. In-game size is 15x15, the lot size is 9x15. The texture is 2048x2048. The base model has 13,869 Triangles. The LOD has 538 Triangles. Recommended You will get the most out of it if you use MoveIt and Surface Painter. The asset itself will overlap the street upon placement, so correct its position via MoveIt.
  2. To say that it's a finished product is true, but it has been "finished" since its official release. There have been a lot of features in the last years that no one thought would make it, it's just difficult to understand why something as vital as zoning was never fixed. All in all the road tool was "fixed" by adding more guidelines and making it easier to use and more sensible.
  3. I'm bumping this topic because I want to stirr up the big ole topic of zoning. Last time I got an official response from Colossal Order in regards of this topic, their excuse was that it would "copy" other city-building games (which is inevitable because literally every other feature is kind-of 'copied' as it is the same genre). So here's a copy of my post in the official forums:
  4. Already got it. If the transition between the brush and the sidewalk was smooth, it would be perfect. But it's a really good one and really handy combined with the 1x1 Circle Concrete Brush.
  5. Free Content Update Details

    They seemed to do so mouch in terms of Decoration, but they still haven't thought about a gap filler tool... Canals look $%&^!e, when there's no concrete but just grass...
  6. Since I am trying to make this short and I have already explained it: Me and many others want a tool to fill in these ugly looking grassy gaps between the building, to give the game this small but huge impactlingly touch. So if you want to, I am not forcing you, you can read the Subreddit article in which I explain it like REALLY detailled: https://www.reddit.com/r/CitiesSkylines/comments/481zre/this_is_why_we_do_need_a_gap_filling_tool/ Something else I did was create a petition. You can, but you don't have to sign it. If you are not interested skip this bit or ignore this reply: https://www.change.org/p/paradox-interactive-implement-a-gap-filling-ground-painting-tool-for-cities-skylines Thank you if you have read this! That means really much to me!
  7. Designer City: A city-building game app for Android

    In my eyes everything with microtransactions is horseshit. Except for games like Fallout Shelter, where you don't have to wait 24 cocking hours for one single thing to finish. Sorry, but this game needs criticism and here it is.
  8. Show us your Downtown/CBD

    Here some "Green Screen Show-off"
  9. Me too. Doing loads of Workshop modeling and still interested in it ^^ Though I also have got some days where I don't really got time, but I am the most productive at weekend ;D
  10. Version 1.1

    2,471 Downloads

    This is my London Underground Subway Station. Needs at least 1 Vanilla station to work. Same stats as vanilla station. Have fun!
  11. My Online Mods Pack

    Why did my comment got removed? It didn't violate against anything.
  12. Barby Memorial Park

    I don't want to be a bitch, but this is the wrong category. It should be buildings, not game mods...
  13. Show us your Downtown/CBD

    My Turn!
  14. Version 1.0

    5,728 Downloads

    This is a building inspired by Mirror's Edge. It has that white and luxury look, like in the game. It's under the Unique Buildings Tab (Never spawned, when it was a Office) I think either Tab Number 1 or 2.
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