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Solving the Plobbable Residential Housing Bug
NCGAIO commented on The British Sausage's City Journal Entry in My SC4 CJ Scrapbook
..- 31 Comments
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- simcity 4
- residential
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MySimtropolis - Invitation to become a SimCity 4 MySim
NCGAIO replied to CorinaMarie's topic in SimCity 4 General Discussion
As I said I came to reminisce about old friends and miss my SimCity days. Thank you for recognizing my work here about everything it was possible to say without breaking rules. The invitation to moderation encouraged me to do all this work as well and so despite all the time passed, the images of this material they are currently available. Cordial hugs to all. -
MySimtropolis - Invitation to become a SimCity 4 MySim
NCGAIO replied to CorinaMarie's topic in SimCity 4 General Discussion
I came to remember friends Glad to see you here and I also remember our messages For relevance I kept the images. Hugs -
MySimtropolis - Invitation to become a SimCity 4 MySim
NCGAIO replied to CorinaMarie's topic in SimCity 4 General Discussion
Great !! Please include Ncgaio Masculino Peixes -
Major flaw in Windows systems... make sure you've patched it.
NCGAIO replied to rsc204's topic in General Off-Topic
Oh my god ... all these years and we understand everything wrong ... well, from now on we will consult you whenever we need to configure Firewalls OK! Note: Did you read it? ... if yes (it seems so because it now remembered to quote SMBv1) then it must have escaped something that you did not understand about the uselessness referred to as breaking. A little bit to update today (Compare with previous post) Another interesting passage source:https://securelist.com/blog/research/78411/wannacry-faq-what-you-need-to-know-today/ The reason for posting and clarifying is that ransonware attacks are not new stuff and also use assets for security imposed by the OS that begin in "Windows Vista" (data encryption for XP is an example of not warned update) even for a simple user basic - https://www.microsoft.com/security/portal/mmpc/shared/ransomware.aspx - a look into the ransomware ecosystem Service from windows 10 frees from the need for specific hardware and opens several ports for malicious purposes. IMO - No update should be automatic and if being necessary should be announced with clarification and be optional, exactly as it was before as everyone should remember . Our opinion and also of hundreds satisfied clients (some with sad memories for KB2823324 and also users Del, Sansung, etc ...) NC- 80 Replies
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Major flaw in Windows systems... make sure you've patched it.
NCGAIO replied to rsc204's topic in General Off-Topic
To further understand the causes behind the massive attack and the why firewall failures Double Pulsar Widespread attacks all over the world note: Geographical target distribution telemetry We live strange times ... MS17-018 March 14, 2017 ??? not alerted out of control Microsoft Releases XP Patch for WannaCry Ransomware Is this the price for upgrades ?? Not for me .. NC.- 80 Replies
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[Development] The Day Major Fantozzi went Farming
NCGAIO replied to Fantozzi's topic in SC4 - Custom Content
Well ... you can use a little movement to solve this problem .. It can build families with and without animated supports to randomly spread livestock in their lots. Downloading - Cows of Xannepam (necessary registration) the props will be available in the editor You can be sure that it is possible to do any type of S3D modification with Model Tweaker as in the example below -
Well ... it is not my route query but the query presented by the game and hardly a mod plugin can modify this without changing the behavior encoded in it. I just quoted what was said (neighbor commute always long) because many myths in SC4 are born precisely by repeating concepts in past experiences that may or may not cover all the variables that lead to a conclusion. In this case the said penalty to cross borders seems to have really become a myth. NAM? ...commute for pedestrians or cars?
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Suggest read the chapter about Regional Development in Guia Prime to understand how this happens (in case you are really interested in creating the cities to develop them) because will have problems in this division of residential tile and tile for work since from the Initial tiles developments . There is a limit to the simulation for how much one, so to speak, tile for work can satisfy their existing jobs with resident sims from another tile and vice versa. With patience and constant entrance and exit of the cities you can transform one central tile small or media in a dormitory city to its neighbors with few problems already for big tiles is a little more complicated if it is to fill it. Obviously this is for the style of game that is intended therefore if the intention is only visualize the cities working make a suggestion that you import them ready and leave aside the simulation.
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Well ... also always read that aim of modifying the exemplar of traffic tuning by NAM was to reduce cases of comute long. Or maybe this are referring to unknown " time commute penalty for Neighbor Connections" that no matter how hard look, still can not find it except for an erroneous interpretation of the text below. As has been said before .... it's all by the beatiful visual then is no discussion about it but the concept is incorrect
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In fact, this is not very correct. The idea that the distance to complete work trip on the other tile (neighbor or not) makes no difference is also incorrect. If it were to consider only actual performance it would be evident that many of the mods would lose meaning so I also agree ... if it is by art then not have discussion.
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In part Hotkeys can be defined / modified directly in Simcity_1.Dat - since 2003 "DATGEN hotkey" - Hot Keys in SC4 How do it ... - KEYCFG File format. Note: SC4 running in window mode or news OS (WDDM) observe system hotkey.
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Just to complete 3 - In the case of importing cities (other sites) it is also necessary to remember about the fact that if third party plugins are present in their structure the city may not be executed as planned unless they have also been imported. Therefore importing cities that contain non-original material also requires the knowledge and installation of this material.
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How Does Education Effectiveness Exactly Works?
NCGAIO replied to Moses Zal's topic in SimCity 4 General Discussion
Did you read the post? Basic explanation: if on "tracts" that are on the coverage of a certain school there are 1000 sims units capable of being influenced and the school only attends 500 units (vacancies available) then there is the educational deficit indicated by the game. Note: education levels will also be components of deficit according to the suitability of the units achieved and as sugestion to understand the simulation forget the graphical representation. There are no children, adults, old people, dogs, etc ... The graphical simulation is commanded by parameters only to have a small representation of what happens in the simulation even because creating a simulator of cities with everything graphically represented in the fullness of events is out of most the equipment used to execute it even more being just a game. This was the idea behind glassbox SC13 and even if it was just released sandbox offline this would be impossible Just remember the, so to speak, hidden multiplication of the population that could already be detected even before the release of the game. - - Why the simulation brings population growth in multiples of six? or the scheme " get the fish that is passing " used in paths to represent workers trips that resulted in the gaffe of the "first come, first to enter the house" so criticized when perceived. Or the unforgettable " Teleportation " etc... NC -
Please help understand tile movement
NCGAIO replied to MarkShot's topic in SimCity 4 General Discussion
Well... something like this https://www.sc4devotion.com/forums/index.php?topic=17244.msg504953#msg504953 Anywhere, anytime ... something new in SC4. hopes are ending.
