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airman15

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Everything posted by airman15

  1. Fly-in Residential Neighborhoods

    Absolutely! These were taken the night before, but Verizon strikes again and my internet went from 4G to 3G to dead. A little bit of an overview with this arrangement is it goes threshold>runway number>4x2 w/ beginning skidmarks>landing target zone. Beyond that would be plain runway sections with some occasional taxiway exits. It's a simplified marking arrangement as these are rather short. Those lights off to the side are glideslope lights, though I realize the ones for 18 are on the wrong side.
  2. Airman's Hangar

    Welcome to my project thread! I have finally decided to open my own thread for projects instead of posting to the Show Us What You're Working On thread, as suggested by Compdude787 and others. This is where I will be posting all of my current projects that will eventually make their way into SimCity 4 and possibly the Simtropolis Exchange as well. So far, my current projects include: -A set of SCAG-style Boeing 707 props. There will be more than 10 different liveries total. In the future, I would like to get a start on: -A set of Boeing Sonic Cruisers, similar to the 707 -A set of Isuzu Street Sweepers, the idea was originally suggested by Johnfreddy. And what would a BAT thread be without some pictures? Here are some previews of the 707, which is a -320 model and is in the process of being converted to a Gmax model. There will be more to come. In the meantime, i'd be happy to answer some questions regarding the projects listed.
  3. Fly-in Residential Neighborhoods

    @Jackspital- Using these sets, I never have to acknowledge the Maxis airfields again! Granted, this means that Area 5.1 and the DLC Air Base must be relotted to match, but it's a small price to pay for overall realism. I never even use the old cruise ship port because there is the Pegasus waterfront lots and a terminal was made to fit with it. @DavidDHetzel- I agree the taxiways seem a bit big for the surroundings, and should be slimmed down. I don't think there's really an issue with the runway itself as when I go back to Cameron Park as my example it seems to fit being a standard runway in the real world. The only exception I can think of is the Jumbolair in Florida because that's where Mr. Travolta lives and the runway needed to support an airliner. Still, it wouldn't be a bad idea at all to create a set of 'dirt' runways. That may even be a boon to rural settings as those types of runways can be found at crop dusting hubs! @CorinaMarie- That is a fantastic first attempt! And you're right it does take a learning curve and an extra serving of patience. I can't tell how many airports I abandoned or scrapped because the layout wasn't right or I bit off more than can be chewed. Also, Thinning out unnecessary lots can be helpful for keeping menus simple, often if I run into lots where I just don't use or need them I move them into a repository on an external drive. In case I ever want to use them at a later time. @Cyclone Boom- Thank you! I was surprised by the initial results. Since there aren't any taxiways which act like road connections, it may not be possible yet to introduce flight at the level of "kids, get in the plane or you'll be late for school". But I would prefer this method instead. Propellers spinning at several thousand rpm would not be good news in one of those community fender benders that always happen. Funny that I have all the RMIP sets, except for that MML. Yes, I am a bit of a masochist when there's an airport under construction that way. If it's like any other other MML's I have from the Japanese SC4 sites all lots will be hidden unless those MML lots are built. Then after the project is complete the MML gets demolished and the remaining lots are hidden again.
  4. Fly-in Residential Neighborhoods

    @Jackspital- Using these packs will change everything! It can be a time-consuming process and airports may need a whole tile dedicated it their layout but it's well worth it. Fun point; the Maxis airports are way underscaled versus how long runways actually get! The International airport has the longest runways in-game at 31 tiles long. Since tiles are roughly 16m sq. that translates to 496m. The shortest paved runway at Juancho E. Yrausquin airfield is 400m. Maxis may have passed the shortest, but it's still far shorter the likes of San Francsico (2,232m), Heathrow (3,660m), or Tokyo Narita (2,500m)! And those aren't the longest runways for each.
  5. Fly-in Residential Neighborhoods

    @Jackspital- Thank you! I agree; it's insane how expensive housing can be in a given location. There was a news story from San Francisco several months ago where housing is so high in town even a charred ruin still went on the market for $800k. The runways and hangars are part of the RMIP series. There are four main components in the series which include the landing strip, the taxiways, several buildings and support structures. The runway lengths can be custom tailored to about any length and taxiways can be laid about in any configuration too! And the cherry on top is they can be landed on when flying the in-game aircraft! RMIP Vol 1 RMIP Vol 2 RMIP Vol 3 RMIP Vol 4
  6. Fly-in Residential Neighborhoods

    @Jackspital- These types of communities are rare, it seems there are only a handful in each state and they are as exclusive as they get. Yet somehow it's not unusual to have these exclusive neighborhoods with perks. One co-worker was telling me of a place in Truckee this week (also in my home state), there is a neighborhood located in that town which includes it's own private ski resort. The homes within are offered at no less than $1m dollars and that's for undeveloped land. I jokingly asked if it's a prerequisite to already own a house prior to purchase and he said it's not uncommon the Truckee homes end up as people's winter retreats.. I know, it's mad.. And i'm hoping to be lucky enough one day to land a studio flat close to work for under $1000 USD. I took the time tonight to see if developing a Fly-in community was possible in SC4.. And after a short experiment I can report it is! To an extent. Results below; from a zoomed out perspective, it looks just as if it's like any other small airfield until one gets closer and examines where the taxiways lead. My experience so far with this test is it may depend on the type of residential lots you happen to have installed. Some of the houses can form a lot which can imply there is space behind it to include a hangar and make the overall illusion work. Several development cycles and the use of making buildings historic can help with matters. As you can see, several lots which developed the soonest were of low-wealth lots spawned closer to the hangars. It's like the residents tell their wife "Sorry dear, we may have to pawn our hierlooms but I got a great deal on the new Skyhawk! All we need is the gas!" Otherwise, it's a good way to include an airfield without having to undergo a traditional airport build out where you'd have to include such facilities like guard posts, terminals, gates, fuel depots and so forth. Even so, a 'public' space can just as easily be dedicated to another part of the airfield if one so chooses. That nose sticking through the door is an example of how (in this case my own) additional tweaks can play against the project if realism is the target. The Mayor's mansion can blend in nicely as sometimes mayors need to make trips to the capitol and beyond. Other takeaways- -The minimum spacing required between taxiway exits are at least 5 tiles, as shown in photos. This accounts for taxiway, hangar, a 1x1 housing space, and street connection. -For a small development like mine, I ran at least $300k simoleans. It includes not only the construction of the lots; it involved some mild leveling of the terrain. Keep in mind this can be a pricey venture in the long run if you're playing without unlimited funding. All the runway sets were burning more in expenses than taking in. Unless more taxiways can be devised and more hangars installed to counteract the deficit, you may be running a subsidy from elsewhere. I had to be careful with my words around the locals on this project as they were about ready to depose me for this decision.. -If you happen to have a My Sim placed nearby, they will still complain about noise. -It's an excellent method to circumvent an airport demand cap relief if spacing is limited. There is a set of lots available on the Exchange which condenses the Maxis airfields to a handful of hangars and towers; but I can't seem to locate the link to it at this time. I make the disclaimer this is only an experiment which was developed within a short time-frame. Other results may vary depending on what types of mods are run, and I didn't provide the conditions for a high-wealth setting. But I digress as I feel I got some really good results overall. I believe there is a lot of potential to create fly-ins for SimCity 4!
  7. Fly-in Residential Neighborhoods

    With an idea in mind, it would be similar to another experiment with farm fields. Instead of lining the edges with canals, fences, or the usual agriculture sidings it was with houses. That effect made for some spectacular community gardens, albeit a bit huge with the random AG building spoiling the housing rows.I'm sure with a bit of careful planning, a Fly-in can be pulled off in a similar style to Dayton Air Park.
  8. Fly-in Residential Neighborhoods

    There is a community like this just downwind from were I am! In Cameron Park, it's just as described, and it has some tie downs included for public landings! Of course in order to live here, you'd be looking at homes being more than $600k. I hear there are airshows that happen sometimes, and as far as i'm aware the only planes that land here are single, maybe twin engine light aircraft. You couldn't exactly take jets to there, especially not even if you're John Travolta. Sadly, I haven't tried one of these yet. My focus is on midsized regional airfields not unlike Burbank. But it does raise a challenge, I can get on a test next time I fire up SC4. One can be conjured up using the RMIP SAE asphalt tiles. Since most of my residential downloads are by SimCoug, the best way to go about it would be to add the T-hangars included with the RMIP behind those houses. As it happens, I have a smaller region in a valley that can use a GA field.
  9. File descriptors when uploading

    You mean to say I no longer have to just throw my automata into the 'misc' category?? Welp, looks like I have a lot of reorganizing to do.
  10. Airman's Hangar

    @Jasoncw- If it weren't for Detroit, we wouldn't have so many cars to be prejudiced about! @Hotwheeler- Thank you! The Bel Air is still one of the most popular choices for V8 power stateside. A lot are kept to a mint condition and one one had made a top Best in Show at one of Sacramento's biggest annual car shows one year. Some are converted over to a Gasser status where they install a much bigger engine, reduce unnecessary weight and tune the car for a 1/4 mi~ er.. 400m dash on normal fuel! @Urban Constanta- There can't be too many vintage cars in SimCity! @BossDragon- They made so many variants of the Corvette it's staggering! At one car show that happened back in Rocklin they had one next to a Grand Sport and I think there was a Twilight blue there? I remember one having red and blue stripes on the front fenders. Ever notice how not only most new cars all look the same, but many have the same, boorish selection of greys, silvers, burgundys, and so forth? Colors are meant to add character to a car. In the 50's, pastel colors were all you needed. There was a time when a maker built a Lilac car and it sold. Mint green? In the Joneses driveway! Robin's egg? Of course! Why can't there be more of this? Just like why can't there be more new cars that look good with whitewalls? Maybe the new Challenger could pull off a set of thin redwalls but that's another story. In the meantime, the Bel Air will come with nine unmistakable factory color schemes!
  11. Robert Plant- 29 Palms I seriously can't believe I haven't listened to more of his solo works. Led Zeppelin is legendary, but Plant is phenomenal on his own!
  12. I don't remember messing with my plugins, yet the agricultural sidewalks vanished. Peculiar.

    1. Thin White Duke

      Thin White Duke

      Have you tried turning it off and back on again?

  13. Airman's Hangar

    @Thin White Duke- After a few months of owning a Corvette, you'll naturally develop a pot belly and a taste for watery corporate "beer"! We all love to rag on certain cars and certain makers. The newest Corvette is the best one in a very long time and is finally becoming a serious competitor in its class. It's not a GTR killer but that's more supercar territory. You'd have to buy themed jackets and only drive on sunny days for that sort of class. Of course, if given enough time then every car will gain a certain type of driver. If the guy standing next to you is wearing a Hawaiian shirt or carries a switchblade comb there's a good chance he'll have one of these.
  14. Mercedes Sprinter 2500

    Version 1.0.0

    766 Downloads

    Regardless of what type of economy a city runs, there will always be a need for logistics. It can involve any type of trade that means moving goods or equipment or anything else that needs to follow through from Point "A" to point "B". And to make it happen, you'll need a reliable vehicle with ample space that will take the abuse of moving from one place to another. That is what the Mercedes Sprinter is built for! About the Upload- There are three vehicles contained in this zip folder. Each one is a 2013 Mercedes Sprinter 2500. The Sprinters come in three basic colors so that they would blend into almost any setting. These vehicles will appear on your road networks. Dependencies? None required. A special Thank You goes to MushyMushy, whom had kindly supplied the textures needed to help make this upload possible.
  15. Airman's Hangar

    I know what you're thinking.. Where did Airman disappear to? It's like he turned into a Raptor and vanished from radar. Well despite having the RL Blues, i've still been off and on with modding projects and those will be showcased soon. In the meantime, I have finally released the C7 Corvettes! Each comes with a complimentary unit of Rogaine!
  16. Chevrolet C7 Corvettes

    Version 1.0.0

    265 Downloads

    Day in and day out, you've realized you aren't getting younger. High school days slip further into the past and you can't even pawn your sports trophies. You're stuck at the same old job you've had for years and rarely get breaks. You're tired of your wife's nagging and your kids get under your skin. Your waist size increased.. again. And now your hairline is suspiciously further from your eyebrows than last week. All you want is to enjoy yourself, even if it means buying a sporty coupe that won't go around corners. Corvettes make the perfect toys to get away from that old runabout lifestyle! The same way you started wearing jean shorts, do what's best for you and live in the moment! About the Upload- There are eight vehicles contained in this zip folder. Each one is a 2016 Corvette C7. These are High-Wealth vehicles, given their average Blue Book value. They will appear on your road networks. Dependencies? None required.
  17. United Airlines | B777-200 | EWR

    United isn't the same without 747's..
  18. I'm so old that ...

    I feel like this is true in some locations. In my new town, a few of the shop owners recognized me if I've visited them before. Given that the town has fewer than 3k people there's a good chance you'll see the same person more often. There are a few cars i've learned to spot because I see them on the road so often.
  19. Off the coffee, but now the jitters are gone! Yay!

  20. Nissan Skyline GT-R

    Version 1.0.0

    975 Downloads

    Let's face it, with any car you own there is often a reputation that comes with it. It could be the luxury sedan that cuts off everyone on the freeway. Or it could be the SUV that blows its transmission on a 3% incline. Now if you throw in "Skyline GT-R", you become royalty. Just having one will make you the star of every car show. Every bet placed at the track will be in your favor. And as for wiping the floor with every opponent, lets just say the Skyline GT-R will have no problem living up to it's reputation! About the Upload- There are ten vehicles contained in this zip folder. Each one is a 1998 Nissan Skyline GT-R, a stock representation of the R34 model. These are High-Wealth vehicles, given their average selling price. These vehicles will appear on your road networks. Dependencies? None required. Thank you to Art128 and APSMS for suggesting some of the colors made available!
  21. I wouldn't necessarily say the old livery was in line with the Eurowhite design. The grey underbelly breaks the formula in the way where if you were on the ground it's noticeable as not being another all-white jet. The airline once tried a yellow tail, engines, and belly which is unique. I do agree the metallic blue is a great shade.
  22. Dislike. As I understand from a financial perspective it is more cost efficient to cut corners where you're able to do so. People want to pay less and less, and in order to pass the savings they wish an airline will have to do without things. It's partly why we don't see the comfort and class of the 70's airlines anymore. But this livery.. Is less of a service to the airline than it's current one. AA has been introducing former airlines it bought out as heritage aircraft and they do well as a heritage fleet because people recognize them. Their mainline aircraft blend in with every other eurowhite paint scheme, or would if they didn't go with a muted silver. Especially from a distance it's harder to tell from the ground or under a glideslope which airline is which. CNN can't even name certain twinjets correctly most of the time, i'm surprised they don't show photos of the wrong airline more. It's original post-war livery or the 60's livery would look great today. Granted they too were mostly white and grey but it isn't like they're copying a formula that's getting tired. White with tail flash and name (through the windows which bothers me the most) is being done everywhere. Unless you're a plane spotter or frequent traveler they all look the same to an average customer. Southwest aircraft went through a change several years ago and while i'm not a fan but at least they can stand out in an endless sea of white jets at any airfield. They stand out from a distance in flight as well, which helps leagues more in air travel as sometimes ATC will call a plane by airline through their IATA codes. /rant
  23. Revisiting Prop Pox and Prop Theory

    Haha! If it were so it wouldn't be the worst gesture i've recieved!
  24. Revisiting Prop Pox and Prop Theory

    Have I been living under a rock or what?? I'm gone for several weeks and they come up with the cure for that dreaded plague?? I have been lucky enough not to see prop pox in any of my cities, but this is fantastic! Last year I made the decision not to use the BDK lots as they were said to be the cause of it. And not only is this a permanent fix, but it reverses the pox too! Instant download! And I propose we make this an essential one every user should have! While we're at it, Simmaster07 should be declared a Simtropolis Hero for the fix!
  25. Isuzu Street Sweepers

    Version

    1,763 Downloads

    In order to run a solid, efficient city, there are certain maintenance procedures that have to take place. You'll need road crews, power and water inspection, as well as an efficient sanitation system. But there seems to be yet another thing missing from SimCity. How do the streets stay so clean every year? It can't be the work of Sims just brushing the streets with a broom, we all know the Environmental Adviser is a liar. These Isuzu derived street sweepers will be at the forefront of your sanitation department clearing leaves and dust from your roadways and making your cities cleaner! About the Upload- These are a set of new instance street sweepers that will appear on your road networks (obviously). There are four trucks each with their own color and there are two versions included for either HD or SD render settings. Be sure to check your render settings before using them. Dependencies? None Required. This file was suggested by Johnfreddy and has been made available on the Exchange!
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