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airman15

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Everything posted by airman15

  1. Air Force Base Re-Design

    Version 1.0

    6,693 Downloads

    Is your region threatened by terrorists? Are conflicts between you and your neighbor starting to become ugly? Or is a rouge nation out to try and destroy you? Fear not! The Sim Nation Military Command has come up with a way to help better protect your city! Your army base is not going to be the only thing that protects your cities, because you will now have an air force protecting the skies above you. And shall you win the day, or if you want to show what you've got, Airshows will perform for the thousands of people watching from below. Rest easy, Mayor! Knowing you've got a strong Air Force watching over your city. About the file: This lot adds/replaces the original Air Force Base in SimCity. The Air Force Base is an addition that comes with the Transportation Bonus CD and it is a requirement in order for this file to work (see dependencies down below). Dependencies? Required- Plugin_007_AirForceBase Additional Props- F-22 (Made by Eukatae) A-10 (Made by Casper3141) F-14 and F-18 (Made by canuck3360/SNZ) F-15 and T-6 (Made by Tabinohito, includes SNAF Vol. 1&2, Military Helicopters and SNCG Vol. 1) Flyable F-22 (not a dependency, but I recommend it because I have it. Made by Srainy) Staff Edit: Updated dependencies links
  2. Ford Explorer

    Version 1.0

    1,822 Downloads

    If you're the type that wants ruggedness in a vehicle, look no further than the Ford Explorer! Most other auto makers have fallen into the habit of making SUV's that you really can't go anywhere off the map. A vehicle built to carry your equipment across all uncharted territory is a no-brainer! With a fitting name, you'll be able to make your mark in newly discovered lands (so long as your transmission holds together)! Now tell us, what will you explore? About the Upload- There are seven vehicles contained in this zip folder. Each one is a 2004 Ford Explorer. These are Low-Wealth vehicles, given their average Blue Book value. These vehicles will appear on your road networks. Dependencies? None Required.
  3. USPS Mail Trucks

    Version 2

    4,432 Downloads

    How was the world built? If you ask anyone, they'll tell you the world has been built because of the idea of trade. In SimCity, nations can be built out of thin air. Sims, like in the real world can travel around and trade in other cities, but what about MAIL? How do sims trade mail in just about any city when no one bothers to drive to the other side of the region? This handy little truck changes that. Though registered in the US, this truck solves the problem of stagnant mail and gets it delivered to their respective recipients. The trucks used may be small, but they are built to last years and take the abuse of driving thousands of miles. Have mail? Need delivery? We take care of both- United States Postal Service. About the upload This file adds the USPS Mail Truck as not only an AI vehicle, but as a drivable My Sim car for those with Deluxe or Rush Hour. It is a Low Wealth vehicle, and can be driven by your sim no matter the wealth status. The truck is a new instance, meaning it does not replace any existing vehicle. The file should work with Software, eliminating the need for Hardware settings. Dependencies? None! All you need is the file itself.
  4. Pagani Huayras

    Version 1.0

    2,768 Downloads

    If you had $2 Million, what would you do with it? Buy another house that will only be used in the summer? Go off on a cruise around the world? How about upgrading your wheels? The Pagani Huayra, faster and more advanced than your father's Zonda, is by far the best car you will ever own. This 720-HP work of art will surely make you the undeniable king of the street! About the upload- There are six vehicles contained in this zip folder. Each one is a Pagani Huayra with a different color and labeled accordingly. These are High Wealth vehicles and will appear on the street where there are high wealth buildings in town. Dependencies? None required. This file was requested by BossDragon and has been made available for all to download!
  5. I really should know better about this sort of technical issue, but i'm having a bit of a problem trying to fix some Maxis lots on my own. Lots which have been downloaded from elsewhere show up fine, but when I try to modify them it seems all changes are lost? Weirdly enough, the new file appears in the plugins folder and the PIM can see changed lots and give all information like dependencies and so forth. It's just they don't show any changes made in the LE nor do the changes made show in-game. None of the lots had dimensions altered, it's mostly base textures and custom props on them. This has happened now twice and i'm at a loss as to what's causing this issue.
  6. I am officially unemployed now because I couldn't report to work since mid-March..

    Now it's tasks at home I must take care of as I can't go anywhere else right now.

    1. Terring

      Terring

      Oh man, I'm sorry for that *:(

    2. airman15

      airman15

      I can weather this out. It came as a shock to me to be let go this way but i'm confident I can find other work later on.

      In the meantime, I may build a few skills while i'm still locked down.

  7. True or False

    True. Have been now for the past 44 days. Just learned tonight my workplace let me go. T/F- You are still employed.
  8. Airman's Hangar

    Welcome to my project thread! I have finally decided to open my own thread for projects instead of posting to the Show Us What You're Working On thread, as suggested by Compdude787 and others. This is where I will be posting all of my current projects that will eventually make their way into SimCity 4 and possibly the Simtropolis Exchange as well. So far, my current projects include: -A set of SCAG-style Boeing 707 props. There will be more than 10 different liveries total. In the future, I would like to get a start on: -A set of Boeing Sonic Cruisers, similar to the 707 -A set of Isuzu Street Sweepers, the idea was originally suggested by Johnfreddy. And what would a BAT thread be without some pictures? Here are some previews of the 707, which is a -320 model and is in the process of being converted to a Gmax model. There will be more to come. In the meantime, i'd be happy to answer some questions regarding the projects listed.
  9. Airman's Hangar

    The more I work with the Cruisers as a proper BAT, the more i'm having to do in the way of amended textures and so forth. I'm working on the left sides so far but to get the mirroring correct on either side, one set will have to be flipped. But in the end, it still produces a legible effect on either side. The inside of the closer tail will show the "B" side in the correct orientation. In the meantime, i've amended the list of airlines I originally had planned. Many of the first proposed airlines will remain but a few more have been added to reflect customers of the 787 as well as address some updated liveries which have happened since first starting. All liveries are assumed to be the same as the first iteration unless stated otherwise.
  10. Show us What you're Working On

    That's disappointing. I suppose there wouldn't really be a way to modernise SC4 without doing a major overhaul and doing so raises a question if it would even be the same game.. At least there are plenty of other choices to get around that limit. Perhaps turning both the locomotive and the carriages following them into a line of diesel/electric railcars like the BR Class 121 to have the best of both worlds is an option?
  11. Show us What you're Working On

    I wonder, could this also apply to HSR/Monorail replacements??
  12. Desktop.. Everyone has one of these!

    I picked a rather British theme ever since migrating to Windows 10. It rotates about every 15 minutes, and there are some scenes from Ireland*, N. Ireland and Scotland included in the mix. *RoI desktops I'm aware aren't in Britain but are often included in web searches and I liked them anyway.
  13. Airman's Hangar

    Experimenting with color patterns on the tails and engines. Going back, many of the airlines I picked had solid-colored engines and the tail flashes were more like the canvas. This test is to see how a line or a curve will behave around the faces of the engines and allow for a redesigned livery for some airlines.
  14. Airman's Hangar

    Yessir! I had something close to completion at first. However when I tried to render in BAT, there was something going wrong. On top of that, previews showed some obvious burrs which would need a redesign. After that I had a feeling I would need to revisit this project and make more than a few serious changes. I didn't think it would be a complete loss as there are still elements to work with from the first attempt. That's what I've been doing now that I've had some time at home with.. current events. The first order of business was to get the engines and wings remodeled and these new results seem promising. The first draft simply had the engines ghosting through the wing, which was a simpler way. But it wouldn't pass the standards most ST users will want. The old engines had obvious corners on it and the sharp rims of the inlets caused shading problems. In the end I saved a portion of the original model, but had to rebuild the wing around it and a new inlet. The new wing shows a much smoother transition from wing to engine, and a rounded corner. This will mean I will have to overhaul the textures now but I have a start for those and i'm aiming to use larger textures to fit more detail on the final build. There are still some minor shading problems below the wing, but it should be lessened the more I work with it. After the engines are done, I may revisit the landing gear, canards, and introduce new textures. Deciding to keep the original liveries will need to come afterwards.
  15. Airman's Hangar

    Lol, the Century idea comes from spending too many hours on Jalopnik. I had to wean off it before I get any bad ideas!
  16. Airman's Hangar

    Oh my, what's this monstrosity in the back corner??
  17. Airman's Hangar

    Oh dear, it takes a Century just to get around to another project..
  18. Ha! I resolved the technical problems! So far the game seems to be running well.

  19. Police Car/Van Conversion Mod

    Version 1.1

    4,204 Downloads

    You are an elected official. You understand that you must cater to everybody's basic needs in running a city. unfortunately, law enforcement is no exception. In order to have a safe and orderly city, you must invest in a police force. But the cars you're using now were the same ones your grandfather would drive! It's time for an upgrade! Serve and protect your cities; in style! About the Upload- This mod converts both the Police Car and Police Van into a Dodge Charger and Chevrolet Suburban, respectively. There are 10 different cities included, featuring police departments from the United States and elsewhere around the world. To install, simply choose one of the folders (labelled according to your preferred render settings compatibility), and drag the next sub folder with the desired markings to your plugins folder. Dependencies? None required, but if you would like to see these units in action (besides their regular patrols), I would recommend downloading the Lots of Riots mod, which will spawn riots that allow you to actually use the police dispatch tool!
  20. A little bit of catching up to do on this site. RL is not letting up but I see some big developments this year!

  21. Merdique Apartments

    Another fantastic means of adding mid-density flair through my cities! I did a cruise a few years ago and used an internal cabin; which also didn't have windows. That was a shock to say the least, and if it weren't for my phone's alarm it was not possible to tell what time of day it was in those. It's insane that's now it's a trend for places to live in!
  22. Mercedes Sprinter 2500

    Version 1.0

    1,575 Downloads

    Regardless of what type of economy a city runs, there will always be a need for logistics. It can involve any type of trade that means moving goods or equipment or anything else that needs to follow through from Point "A" to point "B". And to make it happen, you'll need a reliable vehicle with ample space that will take the abuse of moving from one place to another. That is what the Mercedes Sprinter is built for! About the Upload- There are three vehicles contained in this zip folder. Each one is a 2013 Mercedes Sprinter 2500. The Sprinters come in three basic colors so they would blend into almost any setting. These vehicles will appear on your road networks. Dependencies? None required. A special Thank You goes to MushyMushy, whom had kindly supplied the textures needed to help make this upload possible.
  23. Show us What you're Working On

    This will call for another downloading binge. RIP my downloads folder!
  24. Mercedes Sprinter 2500

    Aww, I really liked your original comment too! But isn't it weird how it's always the ones you lest expect end up being the most fun? I can appreciate their usefulness despite never driven one. Given how many of these see other roles like a miniature caravan/RV and people mover as well as a cargo van says a lot about them! I'd take one of these Sprinters over any minivan everytime!
  25. Show us What you're Working On

    This was a tough one to track down. It's an early 80's General Motors product but given the lack of petrol door on the camera side and the tail lights the closest match seems to be that of a 1982-1984 Buick Regal 4-door minus the badges and without a vinyl top. The example in the screenshot may have been modified but that year of Regal seems to be the closest fit. I hope this helps.
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