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0 Clean SlateAbout guthea
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Expansion and Opportunity
guthea commented on Nuclear550's City Journal Entry in Atlantis: Joint US-Artemis Corporation
Who cares about landscape ? Aim is to find some crystals and relics -
Expansion and Opportunity
guthea commented on Nuclear550's City Journal Entry in Atlantis: Joint US-Artemis Corporation
Btw, mountains are spreading all over the island. We got enough space to meticulously dig a part of the mountains and... blast the other one ! :D -
Expansion and Opportunity
guthea commented on Nuclear550's City Journal Entry in Atlantis: Joint US-Artemis Corporation
3) Should we blast it to search for crystal deposit. What's the point to build more house for workers/miners if there is nothing to extract ? Let's try to find more crystal then we may hire some miners and lodge'em . Moreover, we could find some ancient relics or bones ... -
A picture of a haunted castle for my future city journal with the JENG Burg Eltz castle
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Thanks a lot Captcity, I'm still looking for it, will say if I find it leaderfrontier : isn't it from the nam ?
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Hi ! Thanks for your answer, but we can't download it. There is only jpg as attachment http://kamurai.itspy.com/bbs/lev-bbs.cgi?bid=simedit=log6&skin=skin/config/=/bbs/skin/config/&style=1&page=0&ppid=1083686432481076#1083686432481076
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Hi ! I'm trying to find the basilica of San Marco for my italian city, as we can see here : http://kamurai.itspy.com/bbs/data/simedit/old/log6/1083686432481076/SanMarcoTemple-01.jpg Picture comes from a japanese website but I can't download the building Do you know where I could find it please ? Thanks so much for your answers !
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CJ's : are they 'modeled' cities, or 'played' cities?
guthea replied to jigsaw's topic in SimCity 4 General Discussion
It depends on the city you're building. For instance, I'm making a region for a future City Journal. Capital city is a model, I try to control every details and I spend much times to create plazas and to think about buildings dispositions. I made a canal district, with mbear mods. Of course, commercial buildings, surrounded by canals will be abandonned due to commute time if I click on "play" However, I'm making at the same time an industrial, dirty and ugly city and I don't care about aestheticism. Aim here is to give some heavy industries to my region. Therefore, I think capital and historic cities are "models" because game mechanic is for modern cities, with contemporary problematics, such as pollution, road, train, airport, commercial districts disposition... but, if I want to create a medieval town inside a city, I can't use some of basic game content, as road for instance. Of course, there are some mods, but the disposition of a medieval city isn't the same as a modern city and if I reproduce the urbanistic shema of an european medieval town, some of my buildings will be abandonned. -
Grand Opening of Chihiro; Chihiro International Airport
guthea commented on Petrovar Ambassador's City Journal Entry in Petrova (AIN)
wow, that's the Eastern Europe Las Vegas :p -
nice beginning and cool story, but what is this "Balkan Empire" please ? :p
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Kadykchan - Despair
guthea commented on SimHoTToDDy's City Journal Entry in Soviet Black Sea Union (SBU)
Can't believe it, awesome journal. Congratulation. Just an advice : you should add a military base and some political commisars H.Q to defend glorious state of SBU against capitalist dogs !
