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The Good King

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About The Good King

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  1. Taco Time

    So far I've tried out a few of your fast food BATs and they're all most welcome in my city! I especially appreciate the consistent "no dependencies" while maintaining not just good quality and resolution of the model itself, but the lot as well. Keep up the good work! 5/5
  2. Just a Small Church

    I'm super down with these churches, they liven up otherwise plain and commercial-grid towns and cities with some beautiful architecture. Great work on this one! 5/5
  3. BSC spa Church Street Apartments

    Very nice! 5/5
  4. Church's Chicken

    Excellent work on both model and lot; has the definite look of a real life restaurant! 5/5
  5. Sim Cathedral

    That's just plain grand.. 5/5 definitely
  6. NYBT Metropolitan Club

    Beautiful details, especially on the entrance gate and courtyard. the night-lighting is also incredibly realistic. Excellent work! 5/5
  7. Citymarket

    Nicely done. The model itself is perfect, but I do have a couple issues with the lot. Mainly, it seems a bit empty. Perhaps a few trees between lot sections, as well as a puzzle piece for a lot entrance so it doesn't appear as though there's no way to get into the lot from the road. Other than that, I'm very much liking the models you've been putting up recently and so far downloaded nearly all of them including this; keep up the good work! 9/10 (just 1 point for the lot's detail, which is a pretty easy fix for anyone who really cares).
  8. Toronto TTC bus pack

    I really like the red and black paint scheme (I haven't tested in-game to check which is which yet). Great work! 5/5
  9. Station Over-Pass 1

    Absolutely fantastic, and coincidentally fits right in with a local transit capacity problem I was having in my downtown (local bus stop was at 30,000/40,000 even with an also full subway next to it). Definite 5/5
  10. BAT4Max 5

    Great work, 5/5. By the way, I thought I should mention as it isn't in the installation instructions: For Vista/Windows 7 users, you need to run 3ds/gmax in Admin mode for the installation to work correctly. Otherwise it will throw up an 'unable to copy file' error.
  11. Too much not enough?

    I know this topic is basically over and done with, but I would like to point out for anyone who has had an issue similar to this that what local_authority01 said is very good advice. Very sadly, vault has been long lost thanks to my broken mirror luck with computers. However, if I remember correctly, Vault's low-wealth neighborhood was a very specific and separate area (one of the tips of the L-shape that was vault) from the downtown. (The corner of the L-shape.) I had have forgotten to remake the low wealth section when I remade vault, and so I had a no low wealth problem.
  12. Modern Bus Stop

    It does appear that when you created the Lot, you used some non-default props without realizing it. I get the boxes as well.
  13. Resolution Issue

    It's called the Netbook Resolution Changer, and it's free/legal. This link should work: http://f60s.com/cache/t/485948.aspx Good luck EDIT: If the link doesn't work correctly and/or you can't find another good one, I still have the installer and fortunately it's legal to download, so I can upload/give a link if necessary.
  14. RCI & Wealth Class requisites

    Checked the In-game Big City tutorial and that somewhat answered my question. Also, ty tysons4 for the list, that helped as well.
  15. It's been quite some time since I played SC4, and thanks to college I've forgot most of what I used to know about wealth classes. Mainly what I've forgotten is the exact requirements for each class, (low, medium, high), and as much as I've tried to dig into my memory I just can't remember where I learned that info from. I've looked up tutorials but most of those simply give you guidelines and instructions, (the best of which was the one found on the main site), rather than the actual details about what raises a commercial job pool, what inspires a high-industry, etc. It could have even been one of the in-game tutorials, but I can't remember though I will make note to try them out and see when I have time. (Have finals this week.) Basically, I'm wondering if anyone has a good list of the requirements to attract each type (res, com, ind) and level (low, med, high) of zone. It's not so much low-wealth that I need to remember, seeing as you almost always have low-wealth residential and industrial demand; it's the higher wealth commerce, industry, and manufacturing that I'm having trouble recollecting.
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