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Popular Content
Showing most liked content since 05/31/2015 in Files
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5 points
Version 03
3,614 Downloads
"Winn-Dixie Stores, Inc. is a subsidiary of Southeastern Grocers, which is the fifth-largest conventional supermarket in the United States based on store count. Founded in 1925, Winn-Dixie employs more than 72,000 associates who serve customers in 790 grocery stores and 527 in-store pharmacies throughout the five southeastern states of Alabama, Florida, Georgia, Louisiana, and Mississippi." 1 This BAT was originally created by Bobbo662 (aka B62). Unfortunately, due to real life circumstances, he was unable to finish the lot. He graciously handed his work over to me to finish and subsequently upload for yall. For comments/feedback/critique/praise visit my lot thread or drop me a pm. I'd be happy to help. Also, visit the website for full sized images. ------- Stats: ------- 7x6 Plop & Grow CS$ 1124 CS$ Jobs Growthstage : 2 Plop Cost : $25000 BulldozeCost : $2500 PowerConsumed : 25 WaterConsumed : 150 GarbagePollution : 24 over 4 tiles Flamability : 55 ------------------ Dependencies: ------------------ BSC Mega Props - JES Vol01 SuperSHK MEGA Parking Textures SHK Parking Pack And above all... have fun! nos.17 -
5 points
Version 03
3,836 Downloads
This lot contains 45 lots (growable CS$ and CS$). Instead of uploading these all separately, I decided to do them all together in one mega pack to make downloading easier. These BATs were originally created by Bobbo662 (aka B62). Unfortunately, due to real life circumstances, he was unable to finish these lots. He graciously handed his work over to me to finish and subsequently upload for yall. For comments/feedback/critique/praise visit my lot thread or drop me a pm. I'd be happy to help. Also, visit the website for full sized images. ------- Stats: ------- 1x1 to 4x4 Growable ONLY 15-80 CS$ and/or CS$$ Jobs Plop Cost : $1500-3200 Bulldoze Cost : $150-320 Air/Water/GarbagePollution : Low Radiation : 0 Flamability : 50 (ish) ------------------ Dependencies: ------------------ BSC_TexturePack_Cycledogg_V 01 SuperSHK MEGA Parking Textures nos.17 Essentials (v04+) BSC Mega Props - JES Vol01 BSC Mega Props - JES Vol02 BSC MEGA Props - CP Vol01 BSC MEGA Props - CP Vol02 LBT Mega Prop Pack v.01 SHK Parking Pack BSC MEGA Props - SG Vol 01 Murimk Prop Pack Vol03 - Industrials Above all... have fun! nos.17 -
5 points
Version 1.0
274 Downloads
We've all had to go through it- that phase where we think we know everything but to everyone else we have no idea what we're talking about. Such is the case with Jaden Smith, son of the Fresh Prince of Bel-Air and philosophy extraordinaire. This collection of tweets may be the most profound quotes of this modern century, or it's more likely showing consequences of injecting four whole marijuanas each day. Though it may be a testament to all of the stupidity we like to post on social media, his tweets should help you think while you pass the time when waiting for a city to load. Maybe by the time your metropolis is loaded, you can finally answer how mirrors can be real if our eyes aren't real. About the upload- This is a replacement for the text that appears as you are loading a city tile. Each and every one was copied verbatim (punctual errors included) from @officialjaden, the verified Twitter profile of Jaden Smith. Dependencies? None. This mod was based on Craig-Abcvs' Text Loading Mod. The idea came from __B and to mark his return to Twitter, I thought it was appropriate to make it reality. -
4 points
Version 1.1.1
6,521 Downloads
The Fortune Cookie Corp. from SimCity 3000 Unlimited, now for Cities: Skylines. This is my first custom building for Cities: Skylines (or any city-building game, for that matter). This building is based entirely on and modeled after the building of the same name from the Asian architecture set from SimCity 3000 Unlimited. Created out of nostalgia for SC3KU, the first city-building game I ever played, and still a favourite, and a desire to have some of those buildings in Cities: Skylines, I hope for this custom asset to be the first of several I'd like to create based on buildings from SimCity 3000 Unlimited. Basic stats: Found in Unique Buildings, Level 5. 5x5 lot. Includes custom LOD with custom textures. The LOD is 852 tris. The LOD textures are 256x256. Includes diffuse, specular, normal, alpha, and illumination textures at 2048x2048. Costs $50,000 in-game. Has several entrances, hang-out areas, and parking. The custom model is just a shade under 10,000 triangles. Note: Railing transparency may not work in the latest version. Installation: Download the desired file. Extract the .CRP file/s from the ZIP archive you downloaded. Place the .CRP file in: C:\Users\USERNAME\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets Please let me know if there are any issues, or if there are any other buildings from SimCity 3000 Unlimited you'd like to see in Cities: Skylines! Thanks for downloading, enjoy! -
4 points
Version 1.0
15,059 Downloads
This building is a recreation of Bluerise Plaza, a dense commercial building found in SimCity 3000 Unlimited, in the Asian tileset. This asset is ploppable and comes in 2 varieties; one with 2048 and one with 1024 textures. The basics: Found in Unique Buildings, Level 3. 6x6 lot. The custom model is 3,392 triangles. Includes custom LOD with custom textures. The LOD is 562 tris. The LOD textures are 256x256 for 2048 and 128x128 for 1024. Includes diffuse, specular, and normal textures at 2048x2048 and/or 1024x1024. Costs $65,000 in-game. Has 6 entrances and several hangout areas. Installation: Download the desired file. Extract the .CRP file/s from the ZIP archive you downloaded. Place the .CRP file in: C:\Users\USERNAME\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets Please let me know if there are any issues, or if there are any other buildings from SimCity 3000 Unlimited you'd like to see in Cities: Skylines! Thanks for downloading, and enjoy! -
4 points
Version 1.1.0
7,059 Downloads
The fire station from SimCity 3000 Unlimited's Asian architecture set, now for Cities: Skylines! This building is based entirely on and modeled after the nearly identical building from the Asian architecture set from SimCity 3000 Unlimited, part of a series of buildings I plan to create for Cities: Skylines and based on SC3KU buildings. Basic stats: Found in the fire department category. 5x4 lot. The custom model is just a shade under 1,870 triangles. Includes custom LOD with custom textures. The LOD is 206 tris. The LOD textures are 128x128. Includes diffuse, specular, normal, alpha, and illumination textures at 2048x2048. Costs $35,000 in-game. Note: Download the 1.1 / 1024 version for 1024x1024 textures instead. Installation: Download the desired file. Extract the .CRP file/s from the ZIP archive you downloaded. Place the .CRP file in: C:\Users\USERNAME\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets Please let me know if there are any issues, or if there are any other buildings from SimCity 3000 Unlimited you'd like to see in Cities: Skylines! Thanks for downloading, enjoy! -
3 points
Version 1.0
8,498 Downloads
This building is a recreation of Yoshi Towers, a dense residential building found in SimCity 3000 Unlimited, in the Asian tileset. This asset is ploppable and comes in 2 varieties; one with 2048x2048 and one with 1024x1024 textures. The basics: Found in Unique Buildings, Level 5. 6x6 lot. The custom model is 22,473 triangles, which may be a lot, but this is my most complicated building to date. Includes custom LOD with custom textures. The LOD is 2,377 tris. The LOD textures are 256x256 for 2048 and 128x128 for 1024. Includes diffuse, specular, normal, and alpha textures at 2048x2048 and/or 1024x1024. Costs $80,000 in-game. Has 2 entrances and several hangout areas. Installation: Download the desired file. Extract the .CRP file/s from the ZIP archive you downloaded. Place the .CRP file in: C:\Users\USERNAME\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets Please let me know if there are any issues, or if there are any other buildings from SimCity 3000 Unlimited you'd like to see in Cities: Skylines! Thanks for downloading, and enjoy! -
2 points
Version 1.2
6,159 Downloads
Hi everyone! This is a new version of my map of the 48 states of the USA. Included in the zip folder is a 16-bit png grayscale image of the map (no more 8-bit jpgs yay!) and a config.bmp. However, you can no longer manually render the map in-game by pressing Ctrl+Alt+Shift+R (if you try that using this 16-bit png, you will get an underwater world unless you readjust the brightness of the png). The map is 104km in length and 64km in breadth (OMG-how-to-play-this-its-so-huge ) You can of course resize the grayscale image and the config.bmp yourself if you find them too large for your liking. In case some of you haven't read the description in my previous upload, there will be NO Alaska or Hawaii in this map, so no further questions will be entertained regarding this matter. BTW, sorry for the repeated re-uploading >< And yeah, you may come across certain "rivers" (or water channels, or whatever name you want to call them by) which are disjointed at tile borders. If you're fussy about that, too bad, you'll have to join them together by yourself -
2 points
Version 1.0
10,472 Downloads
This building is a recreation of Kim Plaza, a dense commercial building found in SimCity 3000 Unlimited, in the Asian tileset. This asset comes in 4 varieties; 2 Ploppable, one with 2048 and one with 1024 textures, and 2 growable, one with 2048 and one with 1024 textures. The basics: Ploppable versions are found in Unique Buildings, Level 6. Growable versions are in high density commercial zones. 4x4 lot. The custom model is 4,044 triangles. Includes custom LOD with custom textures. The LOD is 268 tris. The LOD textures are 256x256 for 2048 and 128x128 for 1024. Includes diffuse, specular, and normal textures at 2048x2048 and/or 1024x1024. The ploppable version costs $30,000 in-game. Has 2 entrances. Installation: Download the desired file. Extract the .CRP file/s from the ZIP archive you downloaded. Place the .CRP file in: C:\Users\USERNAME\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets Please let me know if there are any issues, or if there are any other buildings from SimCity 3000 Unlimited you'd like to see in Cities: Skylines! Thanks for downloading, and enjoy! -
2 points
Version 03
1,195 Downloads
Lately your sims have been complaining about the crappy cell service in your city. Luckily, you decided to commission this new Verizon Substation in your city to boost service before the sims riot. This download also contains VerizonVan.dat. It adds an extra automata van that may or may not spawn when you place the lot. Personally, I have never seen it, but I am pretty sure it works - it was created by Swamper77, an authority on automata). This BAT was originally created by Bobbo662 (aka B62). Unfortunately, due to real life circumstances, he was unable to finish the lot. He graciously handed his work over to me to finish and subsequently upload for yall. For comments/feedback/critique/praise visit my lot thread or drop me a pm. I'd be happy to help. Also, visit the website for full sized images. ------- Stats: ------- 3x3 IHT Plop & Grow Growth Stage : 2 45 IHT Jobs Plop Cost : $25000 Bulldoze Cost : $2500 Power Consumed : 9 Water Consumed : 7 Flamability : 45 ------------------- Dependencies: ------------------- SHK Parking Pack BSC Mega Props - JES Vol02 BSC Mega Props - CP Vol02 SuperSHK MEGA Parking Textures Mount Royal Transmission Tower And above all... have fun! nos.17 -
2 points
Version 03
2,754 Downloads
The first Sam's Club opened in April 1983 in Midwest City, Oklahoma in the United States. Sam's Club is named after the founder of Wal-Mart, Sam Walton. To purchase items from Sam's Club, one must purchase a membership. Many Sam's Club customers are small businesses (such as bowling alleys) that wish to offer customers a limited selection of food without the expense of having it delivered. In 1993, Wal-Mart acquired PACE Membership Warehouse and converted them into Sam's Clubs. This BAT was originally created by Bobbo662 (aka B62). Unfortunately, due to real life circumstances, he was unable to finish the lot. He graciously handed his work over to me to finish and subsequently upload for yall. For comments/feedback/critique/praise visit my lot thread or drop me a pm. I'd be happy to help. Also, visit the website for full sized images. ------- Stats: ------- 8x10 Plop & Grow CS$$ 4821 CS$, 1208 CS$$ Jobs Growth Stage : 1 Plop Cost : $95000 Bulldoze Cost : $9500 Power Consumed : 97 Water Consumed : 1161 Garbage Pollution : 60 over 3 tiles Air/Water Pollution : Negligable Flamability : 40 ------------------ Dependencies: ------------------ SHK Parking Pack nos.17 Essentials (v10+) BSC Mega Props - SG Vol01 SuperSHK MEGA Parking Textures MM_NA_53ftTrailers_Vol1 Simfox TreePack 2 And above all... have fun! nos.17 -
2 points
Version 1.1.0
3,713 Downloads
Add (some) variety to your Office zones... with the STU Office building. Some stats : Grows on a 2 deep x 3 wide lot 1394 tris - 1024 textures Custom LOD 78 tris - 128 textures 4 floors Grows with two slightly different shades of emerald green tinted windows. Purpose built to take the place of some of the small blue office buildings that grow everywhere like weed. Growable commercial. Level 2 Thanks for your time, enjoy the game. Cool_Z - Zed68 Installation (Windows) : The .crp file inside the archive must be placed in c/:users/[yourname]/AppData/Local/Colossal Order/Cities_Skylines/Addons/Assets If there is no "Asset" subfolder you can create it yourself. (happens if you haven never created any new asset). If you can't see these directories, change your windows explorer options to "show hidden files and folders" -
2 points
Version 2.0
12,358 Downloads
**UPDATE 24/5/13** - refer to the change log. Here I present to you a whole new map of Europe! Please download and give your comments. Thank you. For instructions on installing the map, please refer to the readme file in the zip folder attached. Please do not re-distribute this map. Thank you. -
1 point
Version 1.0
2,642 Downloads
Do you have vast fire stations stretching in your city? Do you need a chief to help monitor and command? That chief can't just drive any vehicle! Give him what he needs, and download this Ford F-250 Fire Chief Edition truck, and he can take care of all your needs. HD Props included! Special Thanks to Simfanatik for the model and base texture. Texture and Model modified by myself. 512x512 texture, please use Hardware mode to make the truck display correctly. Thank You! -
1 point
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1 point
Version 1.1
18,787 Downloads
This mod replaces the "Fudged population" and instead puts the real one. Many people have made this mod but it seems they haven't uploaded it here so I'm uploading it here. As you can see in the examples. A city of 120,000, the real population is only 18,000. See the diffrence credits Various redditors for discovering that the population was fudged and explaining how to make it. Oppie for his SimcityPak And of course Maxis for its wonderful game Note: MOD DOES NOT WORK WITH THE GLOBAL MARKET MOD -
1 point
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1 point
Version 1.0
186,248 Downloads
The region you've all been waiting for! The Eaton terrain map is finally here for your downloading pleasure! This is a hand-made region. NOTE: This is a pretty large region, SO GIVE IT TIME TO RENDER! Also note that the attached config is composed of all LARGE cities. You can always tweak this to your liking. ENJOY! UPDATE: New updated map in progress right now... stay tuned... -
1 point
Version 1.0
7,140 Downloads
EMT EMS Ambulances Automata models created by Swamper77 Original models made by Ripptide This download contains a pair of EMT EMS Ambulances that I have created from Ripptide's emergency vehicle models that he sent me. There are 2 versions, one with blue lights and one without blue lights. The ambulances have a custom headlight model for nighttime driving. They also have custom models for the flashing lights. There are two sets of vehicles, one set that replaces the default ambulance and one set of 2 additionals. The additionals are accessed through the default ambulance icon in the UDI Menu. The game will randomly choose between the default and the additionals when you choose to do UDI with the ambulance or when it spawns them near hospitals. There is a readme in the zip file. I suggest you read it before installing the files. The file that is in the "Global" folder must be installed or you will have multi-color patches on the sides of the ambulance(s). I will be getting a tutorial together on how to customize the EMT EMS Ambulances to your liking soon. To see my other works in progress, click here. -
1 point
Version 1.1
58,614 Downloads
Most of you may have or not have remembered Radical One's super demand mod. Well this one is more powerful and unlike the other one this one is compatible with the CAM. In addition I have included a graph mod that will increase the RCI demand plus bar to 65,000 so now you can have/grow stage 15 CAM. Or stage 8 SimCity 4 or Rush Hour buildings exceeding 60,000 pretty easy if there is ever any that is. It is very important to know that there are 2 files in the zip. The first file will max out all RCI demand types such as R$ R$$ R$$, CS$ CS$$ CS$$$ CO$$ CO$$$, I-AG I-ID I-IM I-IHT to 65,000 now just like the other one demand will always stay the same no mater what you do. Like let say you wanted to raise taxes to 20% to make a huge profit will demand will still be maxed out. Be careful that file depends on the graph mod I made and will not work with out it. The 2nd file will increase the RCI demand range to 65,000 you may use that file any time you want or choose to use it. Like most demand mods the one in that first file is 100% radical tested no crash to desktops or bugs. Just put the 2nd file or both files in your plugins folder and enjoy. -
1 point
Version 2
55,238 Downloads
This mod doubles the number of jobs provided by the in-game industry buildings. There are 4 files you can optionally install; they double the jobs for each industry category (farming, dirty, manufacturing, and high-tech). So, you don't have to double all the industry categories if you don't wish to do so; you can pick & choose. I made this mod after trying out the industry-quadrupler mod on this site. I found that mod to be unbalanced, and in the "cheat" category, so I made an alternative mod to be more balanced with the rest of the game. 1. I only doubled the number of jobs, rather than quadrupled them. I found 4x was just too much. 2. I doubled the building tax values. This makes the income from industry to be the same as the default for the same number of jobs. This allows a "industry city" to be economically feasible, just as with the default game values. 3. I doubled the power and water requirements for the buildings. This means you have to spend the same amount of money to support a similar number of jobs as you would with the game default. (I found this balance to be lacking in the industry quadrupler.) 4. I doubled the pollution from each building. Again, this means that the same amount of jobs will produce the same amount of pollution as with the game's default. (Again, missing in the 4x mod.) See the readme for installation details. -
1 point
Version 1.0
2,776 Downloads
If you had $2 Million, what would you do with it? Buy another house that will only be used in the summer? Go off on a cruise around the world? How about upgrading your wheels? The Pagani Huayra, faster and more advanced than your father's Zonda, is by far the best car you will ever own. This 720-HP work of art will surely make you the undeniable king of the street! About the upload- There are six vehicles contained in this zip folder. Each one is a Pagani Huayra with a different color and labeled accordingly. These are High Wealth vehicles and will appear on the street where there are high wealth buildings in town. Dependencies? None required. This file was requested by BossDragon and has been made available for all to download! -
1 point
Version 2
8,570 Downloads
This is one of my older buildings, hence the big lack of roof junk. Both ploppable and growable lot included in the zip. Other than that I can only say that I pretty much like the main design of this one; this is one of those buildings on which I've spent more time designing the main shape than adding intricate details. Yet, it turned out nice enough so here it is, and enjoy! -
1 point
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1 point
Version 1.0
27,308 Downloads
One year ago today, I uploaded the first version of this very popular toy store. Now I have redone the origonal lots, and added a second version. This second version is modeled after an older location of this chain, located near where I live. These new lots will not interfere with the origonals, though they should perform much better. There is also a custom delivery vehicle, which was created with the help of Swamper77 Lot Details and Information Growable Version : The growable version of these lots will be built by your Sims when the appropriate zone is provided. Lot size (Classic) : 3 x 2 & 3 x 3 tiles , Commercial Services Building Style(s): New York, Houston Growth Stage: 2 Occupants: 76 Cs -
1 point
Version 1.2
51,501 Downloads
The consulting company of Frank & Archai realized that the market for their services was growing in SimEurope, so they decided to set up headquarters there. As a result, they chose a site in a major metro area, and placed the new Frank & Archai Tower, which serves its purpose as the central office for the entire continent. Some say the architecture of the new HQ rivals that of the old. Growable CO -
1 point
Version 2.3
38,041 Downloads
Added 82 additional parks under Parklets Menu !! (Only applies for HighRes users only) For LowRes users as well as non Akar users, all parklets will be stored under Parks Submenu's (Basic $, Nature $$, Formal $$$) Click on "Previous Version" if you wish not to have the modules and some visual looks on the parklets. >> Mac users please install Parklets 1.0, there are issues that 2.3 may cause crash on start up. How to install? 1. Download Rar files. 2. Right click the rar file > Extract 3. Copy and paste the package file into your SimCityData folder. Make sure you've installed Project Akar : UI Enhancements first. Industrial Parklets Coming Soon!!! -
1 point
Version 1.1
1,974 Downloads
Hi! Here is a map of the Philippines, specially dedicated to my Pinoy friends out there. Enjoy! EDIT: Updated to version 1.1. Refer to the changelog for details. Disclaimer: the snowcapped mountains displayed inside the main screenshot is a result of my personal snow mod. You can choose to adjust the height of your own snow mod or not install any snow mod. In other words, the snow that you see inside the screenshot is actually due to my own personal preference, and is none of your business -
1 point
Version 1.0
2,361 Downloads
A map of the Middle East. How to get all the sand? By using a terrain mod. For me I used the LBT Chihuahuan Terrain Mod. You can find the downloads for the requisite plugins below. NE2000m.dat LBT Chihuahuan Terrain Mod.dat LBT Chihuahuan Terrain Mod Controller.dat NE2000m.dat LBT Chihuahuan Terrain Mod.dat LBT Chihuahuan Terrain Mod Controller.dat -
1 point
Version 1.0
2,421 Downloads
This is my first attempt at a map (and my first post, i think), so please go easy on me. I've downloaded so much awesome content from this site, that I wouldn't have felt right keeping this map to myself, even if it's not the greatest. My wife is a fan of the Hunger Games books, and thus, has made me watch all of the movies. While I'm certainly not a Hunger Games "fanboy", I thought the concept would make a cool SimCity 4 region map. For those of you not familiar with the stories, you can read all about it on the Wiki here... http://thehungergames.wikia.com/wiki/Panem. The short description: It takes place in the far future in post-apocalyptic North America. Panem, presumably the last inhabited nation/region on earth, is divided into 12 districts (formerly 13) and a Capital city. Each district is responsible for providing a specific resource (see attached map), and all of the resources funnel into the Capital, at which they live a life of luxury and lavish excess at the expense of the districts. District 1 is the "luxury" district, and its citizens live the least impoverished lifestyle of all the districts, who become increasingly poorer as the district number rises. District 12 (the focus of the Hunger Games books) is the mining district, and is a very poor district. The map and district layout I based my map on is actually different than the map on the Wiki. I used this one as a guide... http://www.panempropaganda.com/panem-maps/ The map is obviously not to scale, and is much smaller than the actual size of the continental U.S. This will be my first time building a region in SimCity 4, so I wanted to keep things pretty simple. In fact, I'm still researching the complexities of region play, neighbor deals, commute times, etc, so if anyone sees anything about this map that may present a challenge for building a region, or could simply be improved upon, please drop a comment below. The mountains are pretty basic/generic, and the rest of the terrain is very flat. Like I mentioned, this is my first map, so I'll admit that it's nothing special. Nonetheless, I hope you all enjoy using it, or it at least sparks some ideas for your regions or custom maps. Lastly, a big thank you to all of you who create custom content for the community. You are what makes SimCity 4 truly enjoyable, and a game that will remain relevant and fun for many more years to come. =========== INSTALLATION (there may be other methods, but this is the only way I know how to do it): The zip file contains a 16 bit grayscale PNG and a config.bmp. To create a region, you'll need the SC4Mapper program. Open SC4Mapper and click "Create Region". Choose "16 bit PNG" For "filename", navigate to "Panem.png" found in this zip file. Select "config.bmp" and navigate to the config.bmp file found in this zip file. Alternatively, you can leave "specify size" selected if you just want it to be all large cities. After the files load, click "Save Region", and name it Panem (or whatever you like) The SC4Mapper will create a folder of that name. Make sure that folder is in your SimCity regions folder. I use the Mac App Store version of the game, so mine is located at: /Users/username/Library/Containers/com.aspyr.simcity4.appstore/Data/Documents/SimCity 4 That's it. Just open SimCity 4 and load the region, and you can begin building your cities. =========== -
1 point
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1 point
Version 1.0
2,070 Downloads
Hello Everyone, Just released my Cherry Blossom tree. Hope you like and expect more flowers/colored trees coming soon! As always let me know what you think and be sure to check out more photos and subscribe at the links below. If you would also be so kind to rate it up that would greatly be appreciated! Thanks Adult Version - http://steamcommunity.com/sharedfiles/filedetails/?id=423808938 Child Version - http://steamcommunity.com/sharedfiles/filedetails/?id=423808745 -
1 point
Version 1.1.0
2,845 Downloads
Let's play on this map of Australia! Not as big as the real country, but still a fun replica for Cities Skylines. There is fertile land, oil and some ore placed around the map. I think it's fun to try making smaller cities around the map, but choose the way you want to play it. To be able to play the whole map, you need to have the All Slots unlocked mod . Hope everyone likes the map! Cheers Jonas Installation Place the .crp file in AppData\Local\Colossal Order\Cities_Skylines\Maps -
1 point
Version 1.1
682 Downloads
This is the Dutch version of the Space Center. Do you dislike the Maxis Launch Pad? I do. So I made an improvement. I based the lot on what I could find of the Kennedy Space Center in Florida and the ESA Launching facility in Kourou in French Guiana. For the European/Dutch atmosphere I added the Ariane model by Srainy. If you want the original Maxis Space Shuttle: just leave the Ariane dependency out. It will work perfectly. In my relot I incorporated the Space Port Fix that Cougar2004 has released in 2012, so you won't need that anymore. If you want to use the AC Functional Airports Mod, you cannot use my Dutch Space Center. Maybe someday I find a way to make it work, but I won't let you wait for it. For the lot nou need the following dependencies: BSC_TexturePack_Cycledogg_V 01b BSC MEGA Props - CP Vol01.dat BSC MEGA Props - MJB Vol01.dat AC Mega Props vol 02 Have Fun! FrankU -
1 point
Version 1.0a
774 Downloads
This is the Dutch Zoo Reward. It comes in two flavours: 1. One is a 8x8 Zoo. It is the Maxis Zoo with CP textures and some minor relotting. 2. The other one is a modular zoo where the Reward lot is an MML lot. Read the read me for details. It contains the Maxis Zoo props and the Newman Inc Aquarium Seaworld props (hence the dependency). You can make your Zoo as large as you like. The set also includes three small wide park path lots so that you can combine the lots into one large Zoo. These park lots can be found between the other FrankU Dutch Park Lots. You need the following dependencies: BSC_TexturePack_Cycledogg_V 01b BSC MEGA Props - CP Vol01.dat BSC MEGA Props - SG Vol 01.dat Dutch Prop Pack For the Modular Zoo you need additionally Newman Inc Aquarium Seaworld.dat FrankU Dutch Park Lots Have fun! FrankU Oh.....one thing... The download is more than 5MB. This is due to the large ReadMe with full images. The SC4 files are no more than 0,7MB. -
1 point
Version 1.0
4,784 Downloads
-growable (of course) -working cornerbuilding ( works on all biomes!) -custombuilding, model and textures done by myself -4x4 Level 5 high residental building ~4000 triangles -14 storys -diffusemap, normalmap, colormap, specularmap -custom LOD with all these maps aswell -based on an building in Manhattan ATTENTION: There are no vanilla 4x4 buildings! if you want to have this building growing, you need a Level 1, a Level 2, a Level 3 and a Level 4 4x4 Corner building, to allow the game to upgrade it into this Level 5 building! (just download my NY Corner Pack ) Just unzip to: C:\Users\Username\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets -
1 point
Version 3 - updated to zip files
2,678 Downloads
Info: This is the 1st release of the Towers of Steel Project. The Murmansk TV Tower is 630ft/192m tall radio tower located in the city of Murmansk, Russia. The tower is of a fairly common Russian design. The lot can be found at the bottom of the Landmark menu. Provides some commercial cap relief. There are two versions, one with dependencies(the beige building & the green fences) and another without. Stats: Plop Cost: $6,300 Demand Satisfied: CS$2500, CS$$2500, CS$$$2500 Landmark Effect: 20 over 10 tiles Mayor Rating Effect: 30 over 15 tiles Monthly Cost: $0 Dependencies: (for the version requiring them) mattb325 Radio Station building(https://community.simtropolis.com/files/file/27999-radio-station/) SFBT Green fences(https://community.simtropolis.com/files/file/14212-sfbt-essentials/) For more screen shots click here. -
1 point
Version 1.0
18,012 Downloads
Hey guys What this mod does for the two Maglev stations: Increases capacity of them from 200 to 2,000 Construction cost lowered from 15,000 to 1,500 Maintenance cost lowered from 250 to 25 Lowered power and water consumption and garbage production How to install: Unzip the file. Install the regular file into your SCData folder and install the scripts file into your SCUserData/Packages folder. Enjoy the mod if you have any questions or bug reports, please state them below in a review. -
1 point
Version 1.0
3,419 Downloads
Hey guys This mod creates a new submenu for the EL Train mod done by oppie. The EL Train items that were originally in the MagLev submenu are now in this new submenu. You need the following mods in order for this to work correctly: EL Train mod - https://community.simtropolis.com/files/file/29584-elevated-railway-offline-only-replaces-maglev/ Project Akar - https://community.simtropolis.com/files/file/29715-project-akar-ui-enhancement/ Here's a video for this mod: How to install: 1. Unzip the file. 2. Place into your SimCityData folder. Special thanks: To yayie: For assisting me with the naming of the menus. To HyugaHinata: For assisting me with the naming of the menus. Enjoy! More mods are coming! -
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Version 1.0
12,244 Downloads
The Altino Arantes Building (Portuguese: Edifício Altino Arantes), also known as the Banespa Building (in Portuguese: Edifício do Banespa), is an important skyscraper located in São Paulo, Brazil. The building was constructed to be the headquarters of the Bank of the State of São Paulo (Banespa), between 1939 and 1947. It remained the tallest building of the city for two decades until being surpassed by the Edifício Itália. Soon after its completion in the 1940s, it was named the world's largest structure of reinforced concrete. It was designed by Plínio Botelho do Amaral, who was inspired by the Empire State Building and Frank Lloyd Wright. Its panoramic view of the center of São Paulo and its outskirts attract thousands of visitors. In the future, the Altino Arantes building will become the headquarters of the Banespa Cultural Institute, facilitating artistic and cultural activities. Source: https://en.wikipedia.org/wiki/Altino_Arantes_Building If you ever go to São Paulo, Brazil, visit this building. The Altino Arantes (actual name) is one of the most famous touristic spots of the city: its achitecture is unique in downtown and it is a symbol of the economic growth of the State of São Paulo, whose flag trembles over the city. Built in 1942, its 161 meters saw the downtown´s flourishing and decay, but, fortunately the downtown is being renewed. Certainly a good art-deco addition to your downtown! - 2x4 Lot - No jobs - cost §65.100 - Custom Query and Custom Query SFX Further information in the readme. -
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Version 1.0
45,597 Downloads
This is a simple, wide-windowed apartment complex that houses 6,600 Sims. It was designed with creating the appearance of one of SimCity 2000's arcologies in mind. There is only a growable version due to the game's limitations on plopable residential lots. It is easy to get to grow if you have sufficient demand, though - simply zone a 6x6 tract of high-density residential surrounded by roads (lot development requires two-sided road layout; see screenshot...) Zone Info: Houston and Euro tilesets; stage 7 Tract Size: 6x6 Building Worth: -
1 point
Version 1.0
18,708 Downloads
American Fire Department Units Detailed Models created by Ripptide Automata Models created by Swamper77 This download contains a collection of American Fire Department Units. Most of the units are additionals, which means they will appear in addition to the default fire truck. There is also a folder of replacement units that will replace the default fire truck. The available choices are: - Rural Fire Truck - Pumper Unit 1 - Ladder Unit The additionals will appear at random when you plop a fire station, dispatch a fire truck, or do UDI with the fire truck. The Fire Chief's car is an additional car that is available once a fire station exists. There isn't a mission script for it at this time and it cannot be dispatched. It has its own icon in the Land Vehicle UDI Catalog. All previous fire stations will need to be replopped for the fire chief's car to appear near them. -
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Version 1.0
2,925 Downloads
EBLTeam proudly presents, European house Add-on's latest addition: Nice House European house Add-on is an effort to make your city's more variable in terms of housing, commercial and industry without either filling much your plugins folder nor unbalance the game. This is archived by a simply addition to the maxis original building families, which allows you to have more buildings and at the same time less space taken by dependencies and lot files. This building was made in accordance with the size of the Maxi's original building and it's occupant capacity. The rest of the values were archived using the PIM-X, which provides the best balanced values possible at the moment. This building is also multi-language, supporting at least Portuguese, Spanish, French, Italian, English (UK and USA) and German. But other languages may be included. For further information see the enclosed Readme file or visit the EHA thread at Simtropolis or at SC4Devotion Rates and Comments are welcome. Enjoy, Gn_Leugim -
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Version 1.1
45,984 Downloads
This is one of the series of new water texture mods that replace the game's default water textures. These mods use a process similar to that which is used by the newer rock mods to create a more photo-realistic appearance for the game's water. This mod does not alter any of the game's default terrain properties. It simply combines a mixture of reduced scale and luminance for each subsequently lower zoom level that results in a highly realistic looking water texture. The Brigantine texture is highly universal with a modest surface texture and a very common greenish-blue color that is suitable in almost any climate or region. It closely emulates the color and texture of most large bodies of water. It is fairly translucent in the shallows yet quickly turns opaque as the water gets deeper. This was the texture that ended the series as we feel we just weren't going to find one better than this. Each mod contains new texture files that overwrite the game's default water surface textures. You can return to using the default textures at any time by simply removing the DAT file from your Plugins folder. All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested here. -
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Version 1.0
11,053 Downloads
A biomass power plant decomposes organic matter to obtain combustiblegases, like methane. The combustion of those gases is then used toproduce electricity, much like a natural gas power plant. The biomass plant produces more power than a solar power plant, at moreor less the same price per MWh. However, it produces a slight amount ofpollution (nowhere near that caused by a WTE plant, which works undersimilar principles). This power plant is the terran version of the martian biomass powerplant. When I had finished the original building for SimMars, I thoughtit would look cool in a standard SimCity city too. So I'm releasingthis one in the STEX for everyone to enjoy. For the rest of ourbuildings, you'll have to wait until we release a Beta -
1 point
Version 1.0
4,952 Downloads
This is a combined air cleaner, sewage plant and an incinerating plant.You will never have any problems with the pollution of the water, theair and the garbage if you build the pollution fighter. ---Stats--- plop cost: 30.000$ monthly cost: 1.000$ Please read the Read Me!
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