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Cool_Z last won the day on
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Vast topic: How are sims simulated? (Age, wealth, education...)
Cool_Z replied to Cool_Z's topic in SimCity 4 General Discussion
Amazing! So you can really follow the aging process. Great job you did. -
What do you think about the water system in SC4?
Cool_Z replied to Cool_Z's topic in SimCity 4 General Discussion
Wow, some very very interesting info here. Crazy that SC4 and even 3k had that much features planned. -
What do you think about the water system in SC4?
Cool_Z posted a topic in SimCity 4 General Discussion
I keep on digging into SC4's game mechanisms and I was thinking about how far from reality the water system in SC4 is. It's also completely wrong in Skylines. I don't think any city in the world lays pipes under the ground to "cover" an area. Water pipes are usually running under the streets of a city. Also, water towers do not produce water (LOL...), they only serve to store water and provide pressure. I know it "adds some gameplay"... but it should be working about the same as the electricity system. -
Cities Skylines: Parklife
Cool_Z replied to Giveaway412's topic in Cities: Skylines General Discussion
It's... Roller coaster zoo tycoon. I just had a vision of a giraffe riding a roller coaster.- 63 Replies
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Well... last time I saw a BMW driver use turn signals he blinked left... and turned right.
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Zed (Cool_Z) at it again... (my BATs)
Cool_Z replied to Cool_Z's topic in Cities: Skylines Modding - Open Discussion
I got completely bored with the "desperately try to make intersections work because the AI is awful and we won't fix it" game after a while. -
BoldlyBuilding's World Trade Center - Finished!
Cool_Z replied to boldlybuilding's topic in Cities: Skylines Modding - Open Discussion
Wow wow wow... bad, evil people that make a game and ask you money in return. if you want to rant about DRM go to EA. You can play CSL offline, you just need to have steam installed. And the steam overlay can be disables by the simple use of a keyboard shortcut. [Edited]- 95 Replies
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Request for a manual download of the Los Santos map
Cool_Z replied to Zocom7's topic in Cities: Skylines General Discussion
The "unknown error" is that your game is a pirated version, you admitted it in your request for boldlybuilding's WTC. Stop requesting stuff here, buy the game. -
BoldlyBuilding's World Trade Center - Finished!
Cool_Z replied to boldlybuilding's topic in Cities: Skylines Modding - Open Discussion
No piracy in Simtropolis.- 95 Replies
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It won't load "a bit faster", it will load ""incredibly faster"
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Vast topic: How are sims simulated? (Age, wealth, education...)
Cool_Z replied to Cool_Z's topic in SimCity 4 General Discussion
Well... you can sell a kidney, you don't need both. -
Zed (Cool_Z) at it again... (my BATs)
Cool_Z replied to Cool_Z's topic in Cities: Skylines Modding - Open Discussion
I'm giving myself a few kicks in the ass to finish remaking the nightlights of my old buildings so that they're as appealing as my latest ones... after that... we'll see I've got some other projects, not sure if I will keep on building for C:SL (maybe... who knows). -
Vast topic: How are sims simulated? (Age, wealth, education...)
Cool_Z replied to Cool_Z's topic in SimCity 4 General Discussion
Yep I'm fully aware of that (I bought SC4 at release... and yep it was demanding... and still is because it can use just one core). But is that approach really less calculations-demanding? Also... I still marvel at how alive SC4 feels. The cities "breathe" and react like a living being. -
Vast topic: How are sims simulated? (Age, wealth, education...)
Cool_Z replied to Cool_Z's topic in SimCity 4 General Discussion
So there no "solid" position for sims. I thougth SC4 had part of that by populating the buildings, and then applying changes to the group of sims inside it. Not going as far as taking each sim into account but still considering the sims in a building as a separate group. It is really fully statistical. -
Vast topic: How are sims simulated? (Age, wealth, education...)
Cool_Z replied to Cool_Z's topic in SimCity 4 General Discussion
Hmmmm.... so in the case of wealth, it's the land that gets wealthier and it's applied to a certain number of sims according to the density?! edit : (and the same for education, heath, etc...)
