Jump to content

403 posts in this topic Last Reply

Highlighted Posts

  • Original Poster
  • Posted:
    Last Online:  
     
    10 hours ago, kingofsimcity said:

    actually please send help oh god why 

    NdNGbXC.gif

     

    4 hours ago, T Wrecks said:

    Speaking of textures, did you replace the Maxis driveway textures with dirt versions there?

    It really looks that way, but it's actually SWN with paeng's sandstone.

    4 hours ago, T Wrecks said:

    I spotted some minor clipping issues on the burger joint re-lot (the one to the far right), where the umbrellas clip into the building a little. It also looks like you used a shaded table/umbrella prop (family) on the middle one, the one on the biggest lot. Right side of the building, second pink/purple umbrella from the bottom. Why not use that shaded version throughout? I guess that could actually look quite cool.

    1

    They are actually all shaded - they're just at different orientations. It was originally an aesthetic choice to have different orientations take precedence over the shadows, but I'm not as sure anymore. I'll see how it looks the other way, and probably end up changing it. I'll fix the clipping. Thanks! 

    4 hours ago, T Wrecks said:

    Oh, and one remark on the Notre Dame re-lot: The lot fits like a glove, congratulations! It looks super realistic. Not sure if the fence is the ideal choice (I'm thinking something wrought iron and/or stone, but you already got weought iron in the front), but I guess it works. Just some clipping again: that tree to the left of the side portal is cut off by the LOD this time. I imagine it will be difficult to fit props around such an irregularly shaped building that has a regular box LOD...

    1

    Because of the transept and stairs, the LOD is pretty huge, and I think what I have is the best compromise for all of the angles. As for the fences, if you know of something better, I'd love suggestions. I've been through and indexed most of the prop packs (which I intend to put here once I figure out batch processing in Photoshop), and couldn't find a suitable fence that is the right scale. I agree with the style, it is not my first choice either, but I think it looks alright?   :lost:


    Looking for a prop or texture? The SC4 Prop & Texture Catalog might help! View online here.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     
    1 hour ago, nos.17 said:

    They are actually all shaded - they're just at different orientations. It was originally an aesthetic choice to have different orientations take precedence over the shadows, but I'm not as sure anymore.

    Well, theoretically the prop family should be composed of table/umbrella props rendered at slightly different orientations anyway, so that might work. I understand you don't want to have the exact same table&chair arrangement everywhere. All these props should also exist as non-shaded versions, I think.

    1 hour ago, nos.17 said:

    As for the fences, if you know of something better, I'd love suggestions.

    Maybe simply use a combination of CP's black iron fence and his stone wall pillars? You culd even put stone wall foundations below the iron fence parts to simulate those fence layouts where you have a very low stone base with evenly spaced pillars and the space between the fillers blocked by iron bars. You could even do that fully shaded, as all the props required are either black or come in shaded versions.

    • Thanks 1

    -=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
    -=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     
    On 3/20/2018 at 12:17 PM, T Wrecks said:

    Maybe simply use a combination of CP's black iron fence and his stone wall pillars? You culd even put stone wall foundations below the iron fence parts to simulate those fence layouts where you have a very low stone base with evenly spaced pillars and the space between the fillers blocked by iron bars. You could even do that fully shaded, as all the props required are either black or come in shaded versions.

    I like that. I like that a lot.

    4 hours ago, DavidDHetzel said:

    Kind of Curious, but Why didn't you do a re-lot of the Sheetz, there's a huge demand for it.

    Tbh, I really haven't been relotting anything that I wouldn't add to my own city. That's the road I decided to take for the Forsaken Files, and that is exactly how I decided which files would be included there. I have actually been thinking about it, and I *may* do something with the main building only - it will not include the pump stalls as I really cannot stand to look at them at all.

     

    Continuing the DK1 progress ...

    King & Queen:

    screenshot-3_1_orig.png

    and some different flavors of Kroger:

    screenshot-4_1_orig.png

    With the 3x3 version, I was going for a more urban vibe there with the underground parking. Let me know what you think because I am not totally convinced about it. Maybe it's just the parking garage model, though?

    • Like 7

    Looking for a prop or texture? The SC4 Prop & Texture Catalog might help! View online here.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    The parking garage may not make a whole lot of sense since Kroger doesn't take that much space up.

    • Like 1

    Slowly bringing new retail to life because we can never have enough strip malls....

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Yeah, I guess it's because the building is simply not a good companion for an underground parking garage. It doesn't look all that urban to begin with, and if you put it in an urban context it's probably simply too small to warrant underground parking.

    I gotta say I love the version with the wide parking area, though! It just kinda falls together all logically and naturally. Maybe move the speed bump closer to the entrance/exit?

    • Like 2

    -=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
    -=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    @RRetail, @T Wrecks ... I get what you guys mean. I think I like how it turned out though, so I'll keep it. I made a few small tweaks based on your suggestions and added one extra lot based on an actual W2W downtown Kroger.

    screenshot-3_2_orig.png

     

    Adding to the DK1 pack are his Convenience Stores (12 versions).

    screenshot-4_2_orig.png

    • Like 8

    Looking for a prop or texture? The SC4 Prop & Texture Catalog might help! View online here.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Maybe its just me but that Kroger could use a cube sign. Would you be interested in using one if I were to make one for you?


    Slowly bringing new retail to life because we can never have enough strip malls....

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     
    15 minutes ago, nos.17 said:

    @RRetail, @T Wrecks ... I get what you guys mean. I think I like how it turned out though, so I'll keep it. I made a few small tweaks based on your suggestions and added one extra lot based on an actual W2W downtown Kroger.

    screenshot-3_2_orig.png

     

    Adding to the DK1 pack are his Convenience Stores (12 versions).

    screenshot-4_2_orig.png

    I’ve never been to the Vine Street Kroger in Downtown Cinny, but always wanted to but Vine Street isn’t the best Street to be on tbh. Looks great. 

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     
    23 hours ago, Evanjs said:

    I’ve never been to the Vine Street Kroger in Downtown Cinny, but always wanted to but Vine Street isn’t the best Street to be on tbh. Looks great. 

    Honestly, that part of town isn't that bad. I'm not too familiar with the area, but OTR is much better than it used to be.

    23 hours ago, RRetail said:

    Maybe its just me but that Kroger could use a cube sign. Would you be interested in using one if I were to make one for you?

    Yes! I'm not sure how it will look with an already prominent sign on the building, but I am definitely curious to see what you come up with.

    • Like 1

    Looking for a prop or texture? The SC4 Prop & Texture Catalog might help! View online here.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Well I'll be sure to get on that soon enough. Got storms on the way so can't really work tonight.


    Slowly bringing new retail to life because we can never have enough strip malls....

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Would this work nicely for you?

    Untitled.jpg

    • Like 5

    Slowly bringing new retail to life because we can never have enough strip malls....

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    I'll get you that sign ASAP. Just need to make sure it will work for you. 


    Slowly bringing new retail to life because we can never have enough strip malls....

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    Again, working through a lot of random personal stuff, and I'm still trying to figure out how to upload them. Some sort of random pack for every 10 sets? Something else? Anyways, this time, we're giving some small commercials by @Gobanboshi some love.

    Showa_zakkyo - gobanboshi

    uFbnsNl.png

     

     

    • Like 8
    • Thanks 1

    Looking for a prop or texture? The SC4 Prop & Texture Catalog might help! View online here.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Ooooh, it's great to see @MarcosMX' stuff getting some love finally! With you on the job, we can rest assured that the lots won't be a letdown, either. *:)

    I always love how you make BATs, lot textures, and props play nicely together. The only little detail I'm not 100% sold about is that base texture on the Soriana re-lot. It sure is a nice change of pace, but maybe a light grey - while more generic and orthodox - will still look better.


    -=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
    -=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Last I checked Micheal's isn't a supermarket. :P

    But seriously, those look great! (even if that Micheal's is oversized, but that's not your fault)


    Slowly bringing new retail to life because we can never have enough strip malls....

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
    Currently: Viewing Topic: SimCity 4 Found & Lost Center
     

    Nice, really nice! :)


    I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

    Now I'm part of the NAM Team and the RTMT Team.
    I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Wow , you have been very busy since I last visited this thread . All that I had looked at is fantastic .


    Residing in West Virginia , Product Of Maryland , Viewer Discretion Advised . 

    When I'm not on Simtropolis or playing SC4 HERE you can see what else I'm into . 

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    @Evanjs , @Tyberius06 , @raynev1 ... Thank you so much! Glad everyone likes it! *:8)

    Here's a few more. I tried to keep a somewhat consistent look while making each lot unique.

    azuleijitos-3_orig.jpg

    azuleijitos-1_orig.jpg

    • Like 7
    • Yes 1

    Looking for a prop or texture? The SC4 Prop & Texture Catalog might help! View online here.

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    I think I'll finish off the set with these.

    Pharmacy:

    pharmacy_orig.jpg

     

    And, taking inspiration from @kingofsimcity Maxis Mansions Overhaul,

    House View:

    house-view_orig.jpg

    Villa de Vinho:

    villa-de-vinho_orig.jpg

    • Like 7

    Looking for a prop or texture? The SC4 Prop & Texture Catalog might help! View online here.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
    Currently: Viewing Topic: SimCity 4 Found & Lost Center
     

    Wow!

    Well, I hope these stuffs come with a release eventually! Or with a sharing... :)
    Really nice works!

    - Tyberius


    I'm responsible for the Heretic uploads a.k.a. Heretic Projects, you may find updates about my ongoing projects into my development thread over at SimCity 4 DevotionTyberius Lotting Experiments or here on Simtropolis into the Tyberius (Heretic Projects) Lotting and Modding Experiments OR Show Us What You're Working On thread.

    Now I'm part of the NAM Team and the RTMT Team.
    I'm also working on some preservation and reorganization projects the behalf of non-anymore-active-developers and with the permission of the Staffs both on STEX and LEX. Current projects: SimcityPolska Restoration and WMP (WorkingManProduction) Restoration.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Good to hear from you! Those lots look excellent too. 


    Slowly bringing new retail to life because we can never have enough strip malls....

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Great to see you back at it! There's some really interesting stuff you have here; I particularly dig the TV tower and your use of the of some lesser known Maxis props to create that compound. The little park section on the Gaumont is pretty neat also!

    Share this post


    Link to post
    Share on other sites

    Sign In or register to comment...

    To comment in reply, you must be a community member

    Sign In  

    Already have an account? Sign in here.

    Sign In Now

    Create an Account  

    Sign up to join our friendly community. It's easy!  

    Register a New Account


    ×

    Thank You for the Continued Support!

    Simtropolis depends on donations to fund site maintenance costs.
    Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

    But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

    Make a Donation, Get a Gift!

    Expand your city with the best from the Simtropolis Exchange.
    Make a Donation and get one or all three discs today!

    STEX Collections

    By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

    Each donation helps keep Simtropolis online, open and free!

    Thank you for reading and enjoy the site!

    More About STEX Collections