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3 hours ago, tun93ngo said:

The overview shot is the proof that you used the matching grass texture from RIMP-2. I believe this is most likely a base texture clash with something, since I had the same problem with my (still building) airport before. But I can't remember which texture pack it was, it could be base texture from a farm mod (Edit: After a quick look at what I have, I think it's a base texture from SPAM).

Thanks!  But I wasn't talking about the mis-colored textures (though I appreciate the tip as that is a problem I'd like to eventually solve).  I was more wondering if someone could create a new base texture for me that matches the color of the green pavement (where the yellow hash marks are) along the edge of the RMIP taxiway lots, not the grass texture itself.


20369743_2718707249385_5298984318887779742_o.jpg

Saint Louis

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13 hours ago, nycsc4 said:

Thanks!  But I wasn't talking about the mis-colored textures (though I appreciate the tip as that is a problem I'd like to eventually solve).  I was more wondering if someone could create a new base texture for me that matches the color of the green pavement (where the yellow hash marks are) along the edge of the RMIP taxiway lots, not the grass texture itself.

(I see my English understanding failed me again haha)

I do have an idea on how to make this, but I'm no modder so maybe someone experienced in texture making can pull this off (I think):

Extract base texture 0xb110f000 (from RMIP base texture pack?, which has taxiway and the green pavement without the yellow hash mark) to .jpg file; overwrite the taxiway pavement with the green pavement using paint/PS then create a new ID & file for it.

 

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52 minutes ago, kschmidt said:

Mayon Province Update !

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Work on the central Cape Mayon peninsulla is growing fast ! Little relique of the Hartford season; Hartford Bay City. Hartford got west of it as Cape Mayon a inner waterfront  area for sports, recreation, business area. Still some waterfront lots to develope, let's have a look !

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South we have a Country club and some Hotel facilities !

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Hartford Bay city center and the marina area !

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Enjoy !

 

I love it !! I would like to ask about the region map, Is it avalaible somewhere ?

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52921863727_e6820624fa_o.jpg52922443566_95f91e5bfb_o.jpg 

Discover Japan like never before - Saitama Prefecture V2.0 (埼玉県)

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8 hours ago, tun93ngo said:

(I see my English understanding failed me again haha)

I do have an idea on how to make this, but I'm no modder so maybe someone experienced in texture making can pull this off (I think):

Extract base texture 0xb110f000 (from RMIP base texture pack?, which has taxiway and the green pavement without the yellow hash mark) to .jpg file; overwrite the taxiway pavement with the green pavement using paint/PS then create a new ID & file for it.

 

Thanks!  And that probably would work, but I have no idea how to do any of that haha.


20369743_2718707249385_5298984318887779742_o.jpg

Saint Louis

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On 6/30/2019 at 6:25 PM, RRetail said:

The final outparcel for my yet to be named mall.

You can help decide the name for my mall project by voting in the linked strawpoll*: (if you haven't already)

https://strawpoll.com/2fapfp6y

*Voting ends Wednesday July 3 at 9 PM EST

 

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They are closing all but a handful of the Firestone’s here in Utah.  At least it will live on in SimCity!

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Avoiding the glitch...

 

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>>> Maxwell R. Black <<<

* * *

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Mew brings us an announcement about the Kingdom!

 

֍ KINGDOM OF ROTA ֎
A glimpse to the full splendor of its extension

 

DONl3Kk.jpg

Mew: MEEEEEW!! MEW-MEW!!! Miu-mew, nyah-myah!
(Translation: Hiii!! Behold!!! The Kingom's land doubling completed!)

 

9bohwSO.jpg

 

Spoiler

J9RkO1v.jpg

 

Spoiler

Original material obtained from "Lucario and the Mystery of Mew".

 

eV2wKwI.jpg

 

qOLlz4G.jpg

 

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19 minutes ago, Lucario Boricua said:

Mew brings us an announcement about the Kingdom!

 

֍ KINGDOM OF ROTA ֎
A glimpse to the full splendor of its extension

 

DONl3Kk.jpg

Mew: MEEEEEW!! MEW-MEW!!! Miu-mew, nyah-myah!
(Translation: Hiii!! Behold!!! The Kingom's land doubling completed!)

 

9bohwSO.jpg

 

  View without the fancy graphics (Reveal hidden contents)

J9RkO1v.jpg

 

  Reference scene (Reveal hidden contents)

Original material obtained from "Lucario and the Mystery of Mew".

 

eV2wKwI.jpg

 

qOLlz4G.jpg

 

Can I ask what region you are using?

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@EvansRE4

I'm using a ridiculously modified incarnation of Berchtesgaden, Germany (a tiny municipality in the southeast corner of Bavaria), courtesy of user Blunder. I've done numerous terrain edits to actually mimic the Kingdom of Rota (a fictional country from a Pokémon movie). I just finished terraforming of its latest modifcation, which had me double the size of the region to accomplish the desired scenic look.

 

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You sure seem to be getting a lot of mileage from these oil pipeline pictures. They remind me of Marge   Simpsons Chanel suit.*:lol: Are you ever going to release them?

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@Simmer2: Draggable FA oil pipelines next? *:D

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-=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
-=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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@T Wrecks....7VRqxAn.gif

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There are those who lead and those who follow. Don't look too far...

Visit my lots and BATs thread here at ST https://community.simtropolis.com/forums/topic/71467-simmer2s-lots-and-bats-lab/?page=3#comment-1663504

Or at SC4D https://sc4devotion.com/forums/index.php?topic=17211.920

w11resized2.png

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