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Jasoncw

Jason's BATs & Tutorials

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I think the thing about polycounts limiting things like ornament in C:S, is that those things are already severely limited by resolution in SC4.

 

Yes, that's why I think the perfect solution would be to make game in 2.5D like SC4 but with bigger resolution :D

 

 

So it's true that in C:S if you zoom too close in you'll see that the column's capital and other ornament is simplified

 

Very simplified in some cases, you can get away with simplifying the Doric order and maybe even Ionic but even remotely simple Corinthian capital takes about ~1500 poly.

 

For SC4 a corinthian capital only takes 100-200, because the resolution isn't capable of showing anything more than that. If it was going to be shown closeup in a movie or if it was 3d scanned it would be millions. I don't think a corinthian column would have more than a palm tree, and yet we're allowed to halve palm trees in the game.

 

It's also getting to be less practical to increase the resolution of prerendered graphics. Even for SC4 which is low resolution our plugins folders are already getting too big, adding a true zoom 6 render would almost quadruple the size, and you still wouldn't be able to zoom in as much and see as much detail as in C:S. And C:S's graphics can be improved with better hardware while SC4's don't (and unfortunately nowadays they actually get worse with better hardware :( ).

 

 

Yes, yes, I know it can be done with 100-200 poly, I was talking about normal model that doesn't look bad from up close :) But let's not get carried away with millions, scan - yes because of all the "imperfections" but really good "new" models gave up to 200 000 poly ;)

 

Well...maybe you're right, I was always convinced that prerendered graphics are better than 3D graphic (in case of city building games) because they don't require so much ... computer performance? (sorry, not really my cup of tea ^^"). But it looks like I need to rethink my views on that.

 

Soo... if my Leaning Tower takes over 4 mln poly now... how many polygons should it take for C:S?


"Is it not cruel to let our city die by degrees, stripped of all her proud monuments, until there will be nothing left of all her history and beauty to inspire our children? If they are not inspired by the past of our city, where will they find the strength to fight for her future? Americans care about their past, but for short term gain they ignore it and tear down everything that matters. Maybe… this is the time to take a stand, to reverse the tide, so that we won't all end up in a uniform world of steel and glass boxes." - Jacqueline Kennedy Onassis.

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Maxis somehow pulled off the leaning tower in *cough cough* Sim City 2013.

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  • Original Poster
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    WIP List:

     

    • Grand Haven Lighthouse (DONE)
    • Big Red Lighthouse (DONE)
    • Porto Ponta Negra Residence (DONE)
    • Design Research HQ (DONE)
    • 220 West Congress (DONE)
    • Centre Building (DONE)
    • Northern Trust Bank (needs: roof, texturing, nitelites, modding)
    • Water Street Maisonettes (needs: roof, alley, nitelites, modding)
    • Art Deco Department Store (needs: roof, interiors, nitelites, modding)
    • 1001 Woodward (needs: to figure out lotting, ground texture, modding, query)
    • The Kean (needs: a lot)
    • Old Detroit Police HQ (needs: a lot)
    • The Pavilion (0% complete, as i'll be restarting it)

     

    The mystery collaboration between me and nofunk is done and on the STEX! It's  located in Milwaukee. :)

     

    (and one more thing to cross off my list! :D )

    • Like 6

    02Sxlbs.png    PATREON    •    MIPRO    •    MY BAT & TUTORIAL THREAD

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    Looking good.  :thumb:


    -Simcity4fan12/Sgt Pepper -Kryptowhite -Jumpthefence -beutelschlurf -Hanson784 -Gwail -Don Miguel -Seraf -Kelistmac -Glenni -Aaron Graham -Vlasky -PBGV103 -Darknono35 -Evillions -lucky7- Parisian- Jackreid -GuerrilaWarfare -SimFox -un1 -Heblem -AlexandrosB13 -Anotn -SimHoTToDDy -Za

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    Yup, that's some funny roof junk. Looks like someone took a bunch of differently sized and shaped boxes, put them all in a large bowl, stirred a few times, and emptied the bowl over the roof, all the boxes scattering randomly on the roof surface. :lol: And yet, somehow it still differs from the typical newcomer rooftop made according to the scheme "I'll add those pre-made HVACs from the STEX at a random spot, plus some equally random ducts", although I cannot quite put my finger on it.

     

    Meh, ignore my rambling - what really counts is that the building model is superb, and I cannot wait to see it textured! :)

    • Like 1

    -=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
    -=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

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    Yup, that's some funny roof junk. Looks like someone took a bunch of differently sized and shaped boxes, put them all in a large bowl, stirred a few times, and emptied the bowl over the roof, all the boxes scattering randomly on the roof surface. :lol: And yet, somehow it still differs from the typical newcomer rooftop made according to the scheme "I'll add those pre-made HVACs from the STEX at a random spot, plus some equally random ducts", although I cannot quite put my finger on it.

     

    Meh, ignore my rambling - what really counts is that the building model is superb, and I cannot wait to see it textured! :)

    Seems like it was made like that on the real life building.Boxes of different sizes and shapes were scattered all over the rooftop.Looks like someone tipped over a "jenga" tower :D

    Nonetheless,your representation of the Northern Trust Bank looks really great.I guess all that ornate details are giving you a headache too but they really look splendid.I really hope that the detailed railing on the roof will be visible ingame,would be a shame to lose this detail.

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    Thanks guys!

     

    Unless I'm missing something the modeling is now complete! 

     

    M4ex40i.jpg

     

    T Wrecks: yeah somehow even though most roof junk is just random boxes, somehow the real life arrangements are so much more convincing. 

     

    Hotwheeler: Thanks! Luckily preview renders are essentially what is in the game, so if it's visible in the preview renders it should be visible in the game too. That said, there's a lot of stuff that isn't visible in the preview renders that I modeled. I might post another HD render before it's done.

    • Like 9

    02Sxlbs.png    PATREON    •    MIPRO    •    MY BAT & TUTORIAL THREAD

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    I believe one SimGoober made a rendition, if that's what you're referencing. This looks really great though. Excellent job. It's well updated and clean. Shows what a big leap has been made with modeling since ten years ago.

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    Awesome! It doesn't look that familiar, Simgoober's version has been uploaded 10 years ago(gosh! 10 years), this is like the 5.0 version

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    Hey guys, so you guys might have seen my 100,000,000th download interview, which can be read here

     

    I have some uploads to go along with it, but today I'm doing Easter with my family and I've also gotten a cold, so they might be uploaded tomorrow instead. :)

    • Like 9

    02Sxlbs.png    PATREON    •    MIPRO    •    MY BAT & TUTORIAL THREAD

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    Great read a and inside view into one of the most legendary folks on Simtropolis! Thank you Jason for all that you done and all that you're doing for this community!

     

    You have been a great teacher and a great friend to me, a true role model!

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    I was very much looking forward to your STEX Millionth interview.
    And the new building is to die for...

    Yay!

    • Like 1

    ldrxcth.jpg

    GOOD TEXTURES ARE MADE, NOT FOUND.
    (I get tired of saying that in BAT threads.)

    "Never keep up with the Joneses. Drag them down to your level." - Quentin Crisp
    "I believe in talking behind peoples' backs. That way, they hear it more than once." - Fran Lebowitz
    "Ordinary morality is for ordinary people." - Aleister Crowley
    "No one ever said on their deathbed, 'Gee, I wish I had spent more time alone with my computer.' " - Dani Bunten Berry

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