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IRM I-HT Modern Warehouses by SimGoober 1.0.0

   (3 Reviews)

4 Screenshots

About This File

INDUSTRIAL REVOLUTION MOD
 
Modern Warehouses by SimGoober
 
1 - INTRODUCTION/OVERVIEW
 
This is going to be the last SimGoober relot for a while, but I hope you'll bear with me one more time before we move on to other authors.

The 13th upload in this series, Modern Warehouses by SimGoober, is a four-in-one download: SimGoober made four variants of this building that differ slightly in appearance, but share the same footprint, function, and stats. The lots are rather simplistic, the only exception being the slightly curved driveways on the bigger version. The compact version will require some filler lots - or a road/street access - in the back to give the trucks enough room to manoeuvre if you are obsessed enough with realism. While the bigger lot is more enclosed and looks pretty much like a standalone facility, the smaller one will tie into any surrounding high-tech industry and is easy to complement with fillers.

Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats.
The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc
The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc
After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version.

The default version of the building will provide 55 I-HT jobs, the quadrupler version 220 I-HT jobs.

The following lots are included in this download:
  • 5x4, Stage 3
  • 5x5, Stage 2

For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s):

  • Maxis Night with gradual day/night cycle: YES
  • Maxis Night with static day or night: YES
  • DarkNite* with static day or night: YES

*DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 


2 - USE
 
If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s).
 
If you no longer wish to use this download, proceed as follows:

  • Bulldoze all lots pertaining to this download
  • Save all the cities and exit the game when you're done bulldozing
  • Remove the associated files from your plugins folder

Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done.
 
 
3 - DEPENDENCIES
 

  1. IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot.
  2. Modern Warehouses - you'll also need the original upload of the BAT to see the building(s). Only the file "SG_WarehousesModern.dat" is required.

NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there.

 
RECOMMENDED DOWNLOADS

 
4 - FINAL WORDS
 
Credits for the BAT go to SimGoober once again.
 
T Wrecks, November 28, 2017




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tariely

  

Chiming on : glad to see another SG lots coming back to a new life !

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Edvarz

  

Really useful buildings, glad they got into the IRM. :yes:

One small detail: The screenshots show a 4x5 lot instead of a 4x6 as stated in the description. EDIT: No longer an issue.

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DavidDHetzel

  

Some of my favorite Industrial lots from SG Glad to see these remade. :)
 

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    • By T Wrecks
      INDUSTRIAL REVOLUTION MOD
       
      PCB Assembly by Tag_One
       
      1 - INTRODUCTION/OVERVIEW
       
      Next day, next upload - and this time it's a big one, too.
      The 28th upload in this series, PCB Assembly by Tag_One, is a large warehouse and offices complex that houses one of those businesses where those smart PCB layouts are actually built and shipped to the customers. While the wider lot has some more grass areas around the building and employee parking spaces scattered all around, the narrower lot features one employee parking lot at the side and a nice little open-air break area complete with some soft drink vending machines, chairs and tables, and a fence all around so there's some degree of protection from incompetent truck or forklift drivers.
      Since all Maxis lots contained in the IRM Base Pack could optionally be used with toroca's Industrial Jobs Quadrupler, this download is offered in two versions: a regular one for those who prefer the default job numbers, and a quadrupler-compatible version for those who prefer using the modified stats.
      The .sc4desc files for the regular version will look like this: IRM_[Filename].sc4desc
      The .sc4desc files for the quadrupler version will look like this: IRM_[Filename]_x4.sc4desc
      After downloading, simply delete the file of the version you don't want to use. If you leave both in your plugins, the quadrupler version will most probably override the default version.
      The default version of the building will provide 123 I-HT jobs, the quadrupler version 492 I-HT jobs.
      The following lots are included in this download:
      5x6, Stage 3 6x6, Stage 3 For those of you who like to play with day and night view, the building used on this lot is compatible with the following night light mode(s):
      Maxis Night with gradual day/night cycle: YES Maxis Night with static day or night: YES DarkNite* with static day or night: YES *DarkNite requires SimFox' Day and Nite Modd (or a similar darkening mod) to be installed in your plugins. 

      2 - USE
       
      If you extract this archive to your root plugins folder, it should create a folder IRM\IRM Expansion\[NAME OF BAT], where [NAME OF BAT] represents the name of this download item. Within that folder, you will find all the game-relevant files and a sub-folder containing the HTML readme and some screenshot(s).
       
      If you no longer wish to use this download, proceed as follows:
      Bulldoze all lots pertaining to this download Save all the cities and exit the game when you're done bulldozing Remove the associated files from your plugins folder Hint: Just to be sure, I recommend moving the undesired files somewhere else and doing some checks before you delete them permanently. This way, if it turns out you forgot to bulldoze something, you can add it back in temporarily until you're done.
       
       
      3 - DEPENDENCIES
       
      IRM Base Pack with all its dependencies - while these lots will technically work, they are meant to tie into the IRM. They may look out of place and show unexpected behaviour if used independently. Since this is an extension to the IRM, all the dependencies of the original pack still apply. If you have them in place, you can download every single growable IRM and IRM W2W lot I have ever made and will never have to download any additional packs for props and textures used on the lot. PCB Assembly - you'll also need the original upload of the BAT to see the building(s). Only the .sc4model file is required. NOTE: For any dependency hosted at SC4Devotion (SC4D in short), you must be registered on that site and logged into the site's download area, the BSC File Exchange, in order to see the download button. Please bear in mind that there are separate logins for the forums and for the file exchange. For those of you who may still be unfamiliar with the site: SC4D is another major SimCity community with lots of unique content, so you will not regret making an account there.
       
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      4 - FINAL WORDS
       
      Credits for the BAT go to Tag_One once again.
       
      T Wrecks, March 5, 2018
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