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Project Akar : UI Enhancement  2.0.1.2.1.0.5

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About This File

xvkLxLY.jpg



Please take 5 minute read before downloading Akar, thank you.

Akar is a mod that changes the UI (User interface) by adding new menu's as well as sub-menus. It provides a user friendly as well as keep everything organized, eliminate the cluttered and unorganized items. Current version works only in Offline mode. Akar is all around mod that holds every mods ever created to be implemented into the game. At this early stage, you may find mods conflicting between old and the new, we are working on that part for modders have to update their files. It is actually nothing to be concerned of but we are working on that said subject.
 

Not Compatible with :

•  BoC

•  UDoN-Addon

•  Bridge and Tunnel mod

 

Please Read "ReadMe" file in Akar and Avalon for LowRes and HighRes users.

 

How to install?

1. Download all Rar files.

2. Right click the rar file > Extract

3. Please read "ReadMe" file before installing Akar or Avalon

4. Copy and paste the package file into your SimCityData folder.
 


 

Currently, Akar has 7 new menus and 60 new Sub-menus including 2 Optional Sub-menus. This addition will allow modders to add their mods in its respective directory without flooding a singular menu, as for users are now pleased with the organized items rather than scouring through massive singular menu.

Custom Content menu is available along Akar base file, It is empty till modders adds new content in it.
 

Extended boundaries (Orion) is one part of a combination of mods that enhance the experience outside the 2k limits.


Orion, regional roads, regional UdoNs and RCIHC Plop All (Residential Commercial Industrial Hotel and Custom Building Plop) are designed to extend the city experience by working together as a collective set of enhancements.

RCIHC Plop All (Residential Commercial Industrial Hotel and Custom Building Plop) can work independently by allowing zone enhancement and even zone locking on its own but its ultimate purpose and enhancements was the combined use with the other mods to create an expand experience outside 2k limits.
 

With all the mods for Orion installed such as Avalon, regional roads, regional UDoN etc, users may find their menu cluttered or lags. This is where Akar was born to create, to subcategories each mods that flooded the original menu. Akar is a child from Orion and Avalon itself.
 

Here, we will list every mod that may be favorable for Orions:

  • Package include 2 files, You need to paste both files in your SimCityData folder.
  • "003_OFFLINE_DLC_OBJECTS_SUGC_TEAM1_20140231_2_1_RCIHCPLOPALL.package"
  • "002_OFFLINE_DLC_UI_OBJECTS_SUGC_TEAM1_20140716_1_2_Avalon".
     
  • You MUST have Akar base file "000_OFFLINE_DLC_UI_OBJECTS_SUGC_TEAM1_20140716_2_0_Akar" for this to work, make sure you download and paste it in your SimCityData folder first.

 

How to install?

1. Download all Rar files.

2. Right click the rar file > Extract

3. Copy and paste the package file into your SimCityData folder.

4. Launch the game.

5. Save the game.

6. Quit the game.

7. Relaunch the game.

8. Resume the game.

 

UPDATE : 15th Aug 2014

  • All New Icons.

 

Note : User may see Burger King and McDonalds in the menu, its is advisable to have them alongside Avalons until we figured out how to recover the replacement original model of it.

 

  • If you installed MagLev as Subway by MaxisGuillaume. I've made a Subway submenu within the Mass Transit. This is entirely optional, users may or may not need this. (currently an empty Map data, users may need to rely on Maglev's map data for now)
     
  • If you installed Offline-Only Mod: "Park Bench" by Xoxide. I've made a Decorations submenu within the Parks menu. This is entirely optional, users may or may not need this. As it stands, modders are now about to add more items in this directory. Be sure to get them.
     
  • If you installed The SimCity Decoration Pack by Danny50205. I've made a "Plop Anywhere" submenu for that very purpose. Currently this only applies of HighRes users only. Coming Soon for LowRes users. Stay Tune.
     
  • Package include 1 file, "001_OFFLINE_DLC_UI_OBJECTS_SUGC_TEAM1_20140716_1.0.5_AkarRoadsSet".
  • You MUST have Akar base file "000_OFFLINE_DLC_UI_OBJECTS_SUGC_TEAM1_20140716_2_0_Akar"
  • You need to install the Original Coastline and Waterways path and tools.
  • You need to install the Original UDoN 1.8 (Only)
  • You need to install the Original Xoxide's Pedestrian Path

 

Highly Recommend Mod: Be sure to follow HygaHinata's files for updates

 

Not Compatible with :

  • RegionalRoad-1.6.package
  • RegionalUDoN.package
  • UDoN 1.7 and and all previous version

 

Roads Menu : SubMenu

  • Streets
  • Regional Streets
  • UDoN
  • Regional UDon
  • Custom Roads
  • Waterways

 

Streets Submenu :

  • Includes all the original in-game Roads as well as Service Roads from Oil Well, Wind Power Plant and Garbage Dumb
     

Regional Streets :

  • Includes all the original in-game Roads with regional properties as well as Service Roads from Oil Well, Wind Power Plant and Garbage Dumb
     

Custom Roads :

  • Includes Regional and Non Regional Amusement Park walkway, and SkyeStorme's Regional Freeway. (Modders may add their custom roads in this directory)
     

Waterways :

  • Includes Regional Waterway, Regional Waterway (Wide), Regional Coastline

 

UniDirectional Networks Menu : Submenu NEW

  • Streets
  • Regional Streets
  • Ramps
  • Regional Ramps
  • Highway
  • Regional Highway

 

Additional Properties :

  • Fix University's Pedestrian Path to be work outside 2k boundary. (Regional)
  • Personalized each regional roads with its respective names.
  • Added Regional Icons.
  • Added Regional Service Roads (based on Oil Well's service roads)
  • Added Regional Pedestrian Path to be use outside 2k boundary - Special Thanks to HyugaHinata

 

Parks Menu $,$$,$$$

  • Regional Xoxide's Pedestrian Path

 

University EDIT Mode

  • Regional University's Pedestrian Path

 

Mass Transit Trains/StreetCar

  • Regional Heavy Rail Tracks
  • Regional Streetcar Tracks
  • Regional High Density Street Car Avenue

 

Funshine Amusement ParkEDIT Mode, Wheels of Wonder Amusement ParkEDIT Mode, Thrilland Adventure Park EDIT Mode

  • Regional Amusement Park Walkway
  • Regional Mini-Train Tracks

 

UPDATE : 21st Aug 2014

  • Rearrange all UDoN Roads
  • Upgrade UDoN roads (thank to HyugaHinata)
  • Please Download UDoN 1.8 and Remove all previous UDoN version)

 

UPDATE : 29th Aug 2014

  • - Fix Regional Amusement Park Walkway
  • - Fix Amusement Park Mini Train Tracks
  • - Fix Service Road (Wind Power Plant)
  • - Fix Service Road (Garbage Dump)
  • - Fix Service Road (Oil Well)  
  • - Added Pedestrian Path Submenu
  • - Rearrange all Roads and Ped Path.

 

We understand that users may not need certain Roads that's been added into the game. We will break it down so that users may use based on he/she needs. For now AkarRoadsSet offers every roads available to cooperate with Project Orion.

 

BONUS for CoT Users Only.

 

I would like to thank everyone who is involved in this project, the patients and the motivations. All the hard work we've done to make this game more fun and diverse. Oppie, Xoxide, ProcsKalone, Nick, CapTon, Danny, Skye Storme. many more. I couldn't done it without them, even the smallest mod is a tool to learn. This mod has been such a learning curve, even for myself, I didn't expect the attention it gets from users all around the world. My thanks to all of the users because of you, I work day and night to deliver Akar at its full potential. Akar is not something new, it just never implemented into the game the way it should, perhaps overlooked by many. Once again, thank you.
-Yayie
 

Today 7/7/2014 - Reupload version Version 1.0.5 and subway has incorporated our new Icons and Images into our mod to make the game easier and more similar to the unification of graphics and style to be that of Maxis and the Original games look and feel.

Thank you Banwashere (Ban) for the hard work and dedication for becoming our community artist and champion of our new efforts in creating an identity as our graphic artist and champion of our new identity and graphic art on this subject and with all our mods that have been release and our future releases to the community. These will be added to Akar and each individual mod as are required and represent the first update of many in a series that will unify mods and our interfaces. We are very happy to have him on board and the quality that his talents will bring to our mod community and in general to our future developments..

Special Thanks to Monte Rico and Skyestorme for their reviews.

- Yayie

 

You may see me update the download page from time to time, that's because I update the description. File changes may changed in "Change Log", so keep an eye on that to avoid confusions. - Yayie


What's New 2.0.1.2.1.0.5


Released

  • Reupload AkarRoadsSet 23rd Sep 2014
  • Minor Fix on Upgrade and Downgrade options in some roads
  • Minor Update by HyugaHinata
     
  • Moderator update: Reformatted description & restored default screenshot - 14th Aug 2015
     
  • Known Issues: Incompatibility with Roads with No Traffic Light or Bi Level Streets that cause built-in Omega Pipeline or Oppie's EL Train Tracks unable to demolish.
  • Like 4



User Feedback



Recommended Comments

 

 

 

 

привет, скажите мне, что случилось. Недостающие региональные улицы. SimCityData.IeILAACinUuGMvl7l7a3Ah9y2je4e6F-rAvHQj6jacMWKWqSonipkmAVE1uXny1XltyxRNPSmLaNR01B

 

 

 

В SimcityData, стереть RegionalStreet.package и RegionalUDoN.package

 

I deleted the problem remains see picture with my games

 

 

picture too small to anal       file:///C:/Users/%D0%A1%D0%B2%D0%B5%D1%82%D0%BB%D0%B0%D0%BD%D0%B0/Desktop/%D0%A1%D0%BE%D1%85%D1%80%D0%B0%D0%BD%D0%B5%D0%BD%D0%BD%D0%BE%D0%B5%20%D0%B8%D0%B7%D0%BE%D0%B1%D1%80%D0%B0%D0%B6%D0%B5%D0%BD%D0%B8%D0%B5%202014-7-17_16-16-18.185.bmp

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Hello! For some reason i can only plop de low density residential "small" buildings with the RCI plopper. Doesn't work with the "bigger" buildings, same thing with comercial, industrial and hotels. for example: When i try to plop one big residential building ($, $$ or $$$) in a residential area, it deletes the houses, but the building doesn't plop.  Any solutions please? :)

 

save the game, exit the game, resume the game.

 

 

Now i can plop de H. density buildings, but only on the Udon roads, not in the regular roads.

 

 

a screenshot would be nice

 

 You can see it by the dots, i can only plop on Udon Roads. And i only get to see to $$$ Medium Density

 

 

 

sounds like something is conflicting.

 

List down every mod you installed in simcitydata folder.

 

 These are..

 

p8S0tWs.jpg

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picture too small to anal       file:///C:/Users/%D0%A1%D0%B2%D0%B5%D1%82%D0%BB%D0%B0%D0%BD%D0%B0/Desktop/%D0%A1%D0%BE%D1%85%D1%80%D0%B0%D0%BD%D0%B5%D0%BD%D0%BD%D0%BE%D0%B5%20%D0%B8%D0%B7%D0%BE%D0%B1%D1%80%D0%B0%D0%B6%D0%B5%D0%BD%D0%B8%D0%B5%202014-7-17_16-16-18.185.bmp

 

 

 

use this website to upload your screenshots : http://imgur.com/  

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Please forgive my ignorance... Ive been installing mod for 2 days got latest update but now Today I see there have been more updates. Its getting overwhelming when I cant even get the versions in before next are on the table. but I'm finding all this VERY Confusing. PLEASE IN DETAIL. How do I update these files since there coming in so fast. Lets say akar for instance. To update, do I remove old file claim new city ,quit game, renter. then start over again with new file claim quit, renter,{This is what I have been doing} or can the old file just be replaced with the new?..Also Do I Have to load the intro screen? or can I just click passed it?.{ I've been letting intro screen completely load LOOOOOONG Proses}!
|things are starting to go wonky.My bench is in parks menu & I cant get the rocks to show, Everything else seems to be acting right. please respond to this. Its allot of work.but worth it, Absolutly love the new menus and content great work to the team!!!.

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Color me stupid but where do you download

 

  • Package include 2 files, "AllRCIPlop-2.0" and "01-ProjectAvalon-Akar-1.0". You need to paste both files in your SimCityData folder.
  • You MUST have Akar base file "01-ProjectAkar-2.0" for this to work, make sure you download and paste it in your SimCityData folder first.

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picture too small to anal       file:///C:/Users/%D0%A1%D0%B2%D0%B5%D1%82%D0%BB%D0%B0%D0%BD%D0%B0/Desktop/%D0%A1%D0%BE%D1%85%D1%80%D0%B0%D0%BD%D0%B5%D0%BD%D0%BD%D0%BE%D0%B5%20%D0%B8%D0%B7%D0%BE%D0%B1%D1%80%D0%B0%D0%B6%D0%B5%D0%BD%D0%B8%D0%B5%202014-7-17_16-16-18.185.bmp

 

 

 

use this website to upload your screenshots : http://imgur.com/  

 

http://www.mediafire.com/view/fbb66f1u56ht3da/Сохраненное_изображение_2014-7-17_16-16-18.185.bmp

http://www.mediafire.com/view/9qsynjgmyc0iim7/Spark_2014-07-17_11-26-23.png

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Please forgive my ignorance... Ive been installing mod for 2 days got latest update but now Today I see there have been more updates. Its getting overwhelming when I cant even get the versions in before next are on the table. but I'm finding all this VERY Confusing. PLEASE IN DETAIL. How do I update these files since there coming in so fast. Lets say akar for instance. To update, do I remove old file claim new city ,quit game, renter. then start over again with new file claim quit, renter,{This is what I have been doing} or can the old file just be replaced with the new?..Also Do I Have to load the intro screen? or can I just click passed it?.{ I've been letting intro screen completely load LOOOOOONG Proses}!
|things are starting to go wonky.My bench is in parks menu & I cant get the rocks to show, Everything else seems to be acting right. please respond to this. Its allot of work.but worth it, Absolutly love the new menus and content great work to the team!!!.

 

Sorry about that, just delete the old version of Akar and install the new one. I've add an image in the folder for users to see what's is needed to be installed.

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picture too small to anal       file:///C:/Users/%D0%A1%D0%B2%D0%B5%D1%82%D0%BB%D0%B0%D0%BD%D0%B0/Desktop/%D0%A1%D0%BE%D1%85%D1%80%D0%B0%D0%BD%D0%B5%D0%BD%D0%BD%D0%BE%D0%B5%20%D0%B8%D0%B7%D0%BE%D0%B1%D1%80%D0%B0%D0%B6%D0%B5%D0%BD%D0%B8%D0%B5%202014-7-17_16-16-18.185.bmp

 

 

 

use this website to upload your screenshots : http://imgur.com/  

 

http://www.mediafire...6-16-18.185.bmp

http://www.mediafire...17_11-26-23.png

 

 

Delete  (uploadMB.com) RegionalRoad-1.6.package

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I've updated to your new files but now all the udon stuff is just dirt roads when I lay them and the decorations aren't showing up. I did delete the old versions of the files as well. They were fine up until today but were acting up before I updated to the new ones. I'm lost as to what went wrong. 

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Hello! For some reason i can only plop de low density residential "small" buildings with the RCI plopper. Doesn't work with the "bigger" buildings, same thing with comercial, industrial and hotels. for example: When i try to plop one big residential building ($, $$ or $$$) in a residential area, it deletes the houses, but the building doesn't plop.  Any solutions please? :)

 

save the game, exit the game, resume the game.

 

 

Now i can plop de H. density buildings, but only on the Udon roads, not in the regular roads.

 

 

a screenshot would be nice

 

 You can see it by the dots, i can only plop on Udon Roads. And i only get to see to $$$ Medium Density

 

 

 

sounds like something is conflicting.

 

List down every mod you installed in simcitydata folder.

 

 These are..

 

p8S0tWs.jpg

 

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I've updated to your new files but now all the udon stuff is just dirt roads when I lay them and the decorations aren't showing up. I did delete the old versions of the files as well. They were fine up until today but were acting up before I updated to the new ones. I'm lost as to what went wrong. 

 

Make sure you have UDoN installed.

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p8S0tWs.jpg

 

 

 

 

 

Delete RegionalFreeway, also please use the latest Akar

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I know last night i had this working & then after installing the updates i saw today my Project Akar is DOA. I'm like a few other ppl who have gotten confused to the point i feel like i'm inside out, backwards & upside down as u've got the base project & then everybody elses side projects. You've got one set of instructions and stuff to add then someone else adds an add-on for this & then in their instructions tells to to add this, add that & to remove this & remove that & now my Akar causes my simcity to crash soon as i load it.

Long story short i think we need one mega post or at least a section on here that is updated with everything one might need to have this run smoothly without having to dig through to find out what's not working, what's working, what files to add or delete & what files to update or replace. If ur one that has only a few mods i don't think this is hard to install but if ur someone like me that's got well over 100 mods both b4 10.1 & after 10.1 it gets quite confusing to install it, update certain files & delete other outdated files.

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I know last night i had this working & then after installing the updates i saw today my Project Akar is DOA. I'm like a few other ppl who have gotten confused to the point i feel like i'm inside out, backwards & upside down as u've got the base project & then everybody elses side projects. You've got one set of instructions and stuff to add then someone else adds an add-on for this & then in their instructions tells to to add this, add that & to remove this & remove that & now my Akar causes my simcity to crash soon as i load it.

Long story short i think we need one mega post or at least a section on here that is updated with everything one might need to have this run smoothly without having to dig through to find out what's not working, what's working, what files to add or delete & what files to update or replace. If ur one that has only a few mods i don't think this is hard to install but if ur someone like me that's got well over 100 mods both b4 10.1 & after 10.1 it gets quite confusing to install it, update certain files & delete other outdated files.

 

I understand, the whole team lately has some talks regarding the file name update, I assure you this may be the last changes I ever attempt on naming the package files. After this, you may just copy and replace, no deleting whatsoever. Our apologies for the inconvenience, I felt the same when uploading the latest file with new naming. You're not alone.

 

-yayie.

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Do we have to put park for increasing land value of medium or high wealth building? I mean for using rcl mod

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Do we have to put park for increasing land value of medium or high wealth building? I mean for using rcl mod

 

You dont need a park to build medium/high wealth Avalon, but park are needed to keep them happy.

  • Like 1

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Hope you guys (HighRes users) are happy with this update. LowRes Users coming soon. Dont worry, i wont forget you guys. :)

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hi again hey i cant plpp the rci buildings there is no snap

point :(

 

list down all your mods for me

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I've updated to your new files but now all the udon stuff is just dirt roads when I lay them and the decorations aren't showing up. I did delete the old versions of the files as well. They were fine up until today but were acting up before I updated to the new ones. I'm lost as to what went wrong. 

 

Make sure you have UDoN installed.

 

I thought it was... we are all better now!   The decorations I missed that updated file Danny posted.... Thanks for all the hard work everyone has put forth in making this game enjoyable again. Skye kept me going with his antics for over a year and this has just gave the push over the hill it needed.....anybody working on ploppable agriculture??? Have a great weekend all!!!!!!!!!

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hi again hey i cant plpp the rci buildings there is no snap

point :(

 

list down all your mods for me

2014_07_18_1542.png

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all i can say is project akar UI enhancement is the best UI ever. literally cleans up all the unorganized mods into a clean interface. kudos.

  • Like 1

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hi again hey i cant plpp the rci buildings there is no snap

point :(

 

list down all your mods for me

2014_07_18_1542.png

 

 

upload your screenshot here : http://imgur.com/

 

 

 

all i can say is project akar UI enhancement is the best UI ever. literally cleans up all the unorganized mods into a clean interface. kudos.

 

Thank you.

 

 

10 out of 10.. Amazing. you deserve it more than Amazing :D

 

I like the word "Stupendous". Anyways, thank you to all users for your support.

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