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Project Orion - 3k Extended Boundary  1.0 Beta

   (110 Reviews)

17 Screenshots

About This File

For Offline use only.

How to Install

  • Download files
  • Once download is complete, extract rar files. (right click > extract)
  • Simply copy and paste OFFLINE-ONLY_Project_Orion_3k_Extended_Boundary.package in C:\Program Files (x86)\Origin Games\SimCity\SimCityData
  • Start SimCity > Play new map > Choose city tile > Save > Quit SimCity (not work if exit to Main Menu)
  • Re-Start SimCity > Resume Game
  • Wonders *:bunny:

Must have Mods for Orion

Issues that have been plagued players since the game's release is now answered. Some says it is the holy grail of all mods. Some says this mod + buy game/reinstall. That's right, 3k extended border aka "bigger city".
 


 

Understanding the mechanics of Orion 3k Extended Boundary.

1. Upon entering 3k extended map. based on (Image #1), The 3k map extended on North and East. Use right click mouse button or middle mouse button to bring up the compass.

2. Regional Roads are needed to draw them outside 2k map. Such as Project Akar : UI Enhancements, that offers almost every roads available to be drawn outside 2k.

3. Regarding Land Value, please refer the image below. There a lot of misunderstanding as well as misconceptions about the land value data, that was viewed in the map data.

  • The Actual Land Value EFFECTS are still intact as they are. It does not resized regardless in or outside 2k. Believe it or not. It still the same. There are claims that users may have experiences getting different wealth RCI in certain unwanted areas. These confusions is only because  we can't determine the actual "spot" of land value throughout 3k extended border, and the data from the Land Value map seems false but not entirely false information. It was compressed 4:1
  • This also applied on Pollutions, Ground Pollutions, Futurizations etc.

4. Regarding Resources. Unlike Land Value/Pollutions etc That was compressed 4:1. All Resources are stretched 1:4, see Image #3 and #4 to get better understanding on them.

  • This 1:4 stretched map data also effects oil, water, coal and ore.

 

Lag and memory issues

Its common knowledge that lags or frame-rate drops are known for almost every game that pushes its limits unless the users has a high-end computers. It covers almost every aspect from 3D rendering, physics (engine), memory calculations that the game generates etc. Orion (3k Extended boundary) does not lag the game itself, only that the additional space it provides for users to built in and as the city developed and getting dense - it'll stress your computer hardware.

We cant blame the game for the lags, it just happen that once we push the game to its limit, we might as well be done with better hardware.

The Game's Limitations

1. All trees outside the default border cant be remove, because there is no tree, its a facade. Only way to remove them is to edit the region map files.

2. The game already provide its regional transit, from air to land and water. We can't add Maglevs/Subways/EL and Streetcars to work between two different city vice versa. Please "make do" with the given features of each city tiles carefully.

3. There's a limit count of how many roads/buildings that can be drawn/build per city tile

  • Roads : 1024
  • RCI : 2048
  • Base Buildings : 4096 (not yet confirmed)

Special Thanks to SkyeStormes for a video review

Special thanks to Asilksworld for a video review. *:thumb:

Special thanks to chappers for his city design with Orion. Outstanding vision, plans and layout created alongside with Orion has proven that modders are able to create new possibilities to SimCity community. Thumbs up. *:thumb:

- Yayie

I would like to thank /u/Desarth from Reddit for the use of his images in showcasing Extended Boundary. Its a wonderful testament to what can be done with effort and creativity with various tools. I thank him personally for allowing me to use his images with this mod. *:thumb:

- XoXiDe

 

For Offline use only.


What's New 1.0 Beta


Released

  • added Project Orion - 3k Extended Boundary
  • Like 13



User Feedback



Recommended Comments

The new uploads from today (June 21st) don't seem to be extracting for me. UnRarX (I'm on a Mac) says it works, but no extracted file is showing up. I haven't seen this with any other mods - is there a problem?

 

Edit: Ignore me - working ok now. Seems to have been a naming issue (file already existed). Sorry for that... carry on.

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The new uploads from today (June 21st) don't seem to be extracting for me. UnRarX (I'm on a Mac) says it works, but no extracted file is showing up. I haven't seen this with any other mods - is there a problem?

 

Edit: Ignore me - working ok now. Seems to have been a naming issue (file already existed). Sorry for that... carry on.

 

Have fun :)

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The new uploads from today (June 21st) don't seem to be extracting for me. UnRarX (I'm on a Mac) says it works, but no extracted file is showing up. I haven't seen this with any other mods - is there a problem?

 

Edit: Ignore me - working ok now. Seems to have been a naming issue (file already existed). Sorry for that... carry on.

 

Have fun :)

 

Thanks! I'm a bit behind and haven't used BoC before either, so a lot of learning to do! I wish there was something I could do to help you guys! Great work :)

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Very nice mod! Thanks!

 

I have tried a couple different region/cities and have noticed that there is no oil/coal/ore showing in any of them. Any one else having this problem or could it be just on my end?

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@moonraker there are a few.. but I would have to look at what maps again.. we took a few notes and noticed it was on a few of the 2nd major map release they did with and when larger cities was being tested by maxis for 4k and 8k

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Has the download been updated? Just noticed the description says updated today. Or is it still the original file.

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Has the download been updated? Just noticed the description says updated today. Or is it still the original file.

 

Yup I was wondering too. I'm sure it's a lot of work for the mods with all these releases, but it would be great to know what each update is in the notes, if possible.

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I will update the description page from time to time. Won't effect the actual download file unless there's a new version. For now Orion is 1.0beta.

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I will update the description page from time to time. Won't effect the actual download file unless there's a new version. For now Orion is 1.0beta.

 

OK thanks. I'm a bit confused though - is the update out today something new?

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Is this mod works on MAC? Yes, after using this mod I have extended tile, but I cant zone residential, commercial, industrial outside :( 

I connect regional road with original tile's road but it's doesn't helps me.

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I will update the description page from time to time. Won't effect the actual download file unless there's a new version. For now Orion is 1.0beta.

 

OK thanks. I'm a bit confused though - is the update out today something new?

 

 

Not yet, you will get to know a file update if the file version changed from 1.0 Beta.

 

Is this mod works on MAC? Yes, after using this mod I have extended tile, but I cant zone residential, commercial, industrial outside :( 

I connect regional road with original tile's road but it's doesn't helps me.

 

Which map tile you play? all extended city tile can be zone either North and East or West and South or the other way around. (I haven't go through all maps but I assumed all tiles works either way.)

 

I need a modding tool for MAC. Not everyone has a pc...

 

I hope that would be reality as well.

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I will update the description page from time to time. Won't effect the actual download file unless there's a new version. For now Orion is 1.0beta.

 

OK thanks. I'm a bit confused though - is the update out today something new?

 

 

Not yet, you will get to know a file update if the file version changed from 1.0 Beta.

 

 

 

 

 

OK thanks Yayie :)   So even if there is a new download available, I shouldn't update until the version changes - got it :)

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I will update the description page from time to time. Won't effect the actual download file unless there's a new version. For now Orion is 1.0beta.

 

OK thanks. I'm a bit confused though - is the update out today something new?

 

 

Not yet, you will get to know a file update if the file version changed from 1.0 Beta.

 

Is this mod works on MAC? Yes, after using this mod I have extended tile, but I cant zone residential, commercial, industrial outside :( 

I connect regional road with original tile's road but it's doesn't helps me.

 

Which map tile you play? all extended city tile can be zone either North and East or West and South or the other way around. (I haven't go through all maps but I assumed all tiles works either way.)

 

I need a modding tool for MAC. Not everyone has a pc...

 

I hope that would be reality as well.

 

 

I play map tile like in yours screenshots - http://community.simtropolis.com/index.php?app=downloads&module=display&section=screenshot&record=136056&id=29650&full=1

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I play map tile like in yours screenshots - http://community.sim...id=29650&full=1

 

 

You need to draw a road with Regional Road/Regional UDoN to get pass through 2k tile.

Regional Roads must be connected to the main original road inside the 2k tile.

You can only plop on North and East side of the map.

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First of all, cheer here for the MOD ! Excellent work !

I've done the installation and instructions but i can't seem to get it to work..

I've first installed UDoN packages, confirmed that they are in the game.
Then i copied the OFFLINE-ONLY_Project_Orion_3k_Extended_Boundary.package, Regional Streets.package and Regional UDoN.package into the SimCityData folder.
Booted the game, created a new region and claimed 1 city, then i terminated simcity.exe in task manager booted the game again but didn't see any change ?!

Am i doing something wrong ?
 

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First of all, cheer here for the MOD ! Excellent work !

I've done the installation and instructions but i can't seem to get it to work..

I've first installed UDoN packages, confirmed that they are in the game.
Then i copied the OFFLINE-ONLY_Project_Orion_3k_Extended_Boundary.package, Regional Streets.package and Regional UDoN.package into the SimCityData folder.
Booted the game, created a new region and claimed 1 city, then i terminated simcity.exe in task manager booted the game again but didn't see any change ?!

Am i doing something wrong ?
 

 

after you claimed a city, save the game and quit the game. (try not to end simcity.exe via task manager). do it the regular way.

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Thanks Yayie  for the information, I was a bit confused when I saw the date had change. Great mod changes the game for the better.

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So far so good.. most questions for those whom are asking are already in the thread a well.. and your welcome to message us directly incase we don't watch or get back to the thread daily as we move on to other projects :)

 

Start posting your creations.  we look forward to what you can do

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Hi all!

 

I've downloaded this mod and all the required/suggested mod and it works awesome. I have one question regarding the North/South/East/West thing. Is there a way to allow for plopping everywhere? Here is the screenshot of my city:

 

tumblr_n7iyykj7Fd1qmvcpno3_1280.png

 

Due to the region layout, I could only build towards the right, but not on the top side. Is there a way for a mod to allow me to place plop objects everywhere? Since I can make roads, but not place anything on them.

 

Overall, 5/5 on the mod. Even with that limit, it's already made the game so much better for me. I just wish that when you switch cities you could still see all roads/objects properly, but it's possible to work around it so that's fine :)

  • Like 1

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I found that having this mod along with Oppie's Burger King mod crashes SimCity on startup. Don't know why.

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So, I've seen this mod updated a few times but nothing as to what was changed. What has been changed with the updates?

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Not sure if this has been mentioned before but does anyone know the name of the city/region that the screenshots  are from(the one with the buildings and mountains on the front page)?

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I found that having this mod along with Oppie's Burger King mod crashes SimCity on startup. Don't know why.

 

I didn't have any problem with Orion, UDoN, McDonalds + Burger King + RCI Plop. Identify which other mods that could've cause this crash. In some cases, 2 identical mods with different values could lead to crash as well.

 

 

So, I've seen this mod updated a few times but nothing as to what was changed. What has been changed with the updates?

 

Im sorry that you see that, I update the description page, since there's certain users are having issues on installing the mod. The mod are still 1.0 Beta, you may see the a different file to download if the version changed.

 

 

Not sure if this has been mentioned before but does anyone know the name of the city/region that the screenshots  are from(the one with the buildings and mountains on the front page)?

 

its Granite Lake if Im not mistaken.

 

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