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smalljude

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About smalljude

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  1. I dont get it?

    Whahoo... sounds good to me. Hopefully I can do my best at the above list.... I'm sure I'll learn as I go. Not sure what the next step is, so I'll just wait for your PM's or instructions. Cheers from New Zealand
  2. I dont get it?

    i'll punch you in with the group. Sweet as! Let me know where I should be looking etc... I'm really happy to help
  3. I dont get it?

    Hey Jeff do you need any more testers? I'm on a Mac so that might be useful for you. Happy to help if you need it.
  4.   So, just to be clear, there should only be one UDoN package file?  (I'm not asking about versions so much, but which actual files should we be using for UDoN 1.8, and which do we no longer need).   Here is what we see on the download screen for the current UDoN version:     Do we use all of these?  Or does the 1.8 package at the top supersede the other two OFFLINE-ONLY packages in the middle?  Sorry... still a bit confused :P   Same question I asked a wile ago hehe in PM, its the top one you use, The others are for "archive" :)     Thanks - goodness that's confusing!  I thought old ones would be kept under archived versions on the main page rather than still on the current download page.
  5.   You need to be logged in to Simtropolis in order to download mods.
  6.   So, just to be clear, there should only be one UDoN package file?  (I'm not asking about versions so much, but which actual files should we be using for UDoN 1.8, and which do we no longer need).   Here is what we see on the download screen for the current UDoN version:     Do we use all of these?  Or does the 1.8 package at the top supersede the other two OFFLINE-ONLY packages in the middle?  Sorry... still a bit confused :P
  7. heya...  this may be a silly question, but does this file - 009_OFFLINE_DLC_UI_OBJECTS_SUGC_TEAM1_20140818_1_8_UDoN.package -replace any previous files or is it something new/additional?   The files I had from the previous version are:   OFFLINE-ONLY_UniDirectionalNetworks.package OFFLINE-ONLY_UniDirectionalNetworksWithYieldSigns17_new_image.package RegionalUDoN.package   Does that new file supersede any of those? I'm on a Mac so no mod manager.  Sorry for my confusion!
  8. Parklets

        Are you using a Mac?  I can't launch SimCity on my Mac with the newest version of this either, but with the older one (1.0) it works ok - the link it at the top right of this page under previous versions.  The modders have been looking into why it won't work with Mac, hopefully there will be some news soon.
  9. Project Akar : UI Enhancement

      Since this works for just about everyone, perhaps there is something else going on. Have you tried it on its own without any other mods? 
  10.   Hi jace888 - in the instructions at the top it mentions that there is a beta for online, but with known (and probable unknown) problems.  Currently the mod is for offline use (as many of them are). I'm sure the modders have it on their list to get things available for eventual online use as well, but it will take time.  
  11. Project Orion - 3k Extended Boundary

      Hey Blackkatt, just a reminder that the modders are all volunteer users who are doing their best to create content for the rest of us. They do this in their spare time, so yelling at them or getting angry is pretty harsh considering they are work long hours for us for nothing.  If you think there is a problem, why not report it politely with some images, tests etc to show why you think it's not working - just like you would with an IT problem or software bug.  
  12. Regarding the scripts (SimCityUserData/Packages), you can just add both of them there, if happen you download a mod and it contains the same scripts, you dont have to replace them. The actual changes is in the SimCityData. Hey Yayie .... how about we put a bit in the mod description section for all the mods that have these files - something like this: IMPORTANT NOTE: If you have more than one mod that uses the same file(s) in the SimCityUserData/packages directory, please note that you don't need to replace them. They are the same file and will work for all the mods that require them. That sort of thing might be helpful as I think it's confusing for everyone who uses these mods (certainly was for me!).
  13. Project Akar : UI Enhancement

      Are you using the regional bulldoze? That caused a problem with plopping cars on certain buildings. The latest update (1.6) should fix it... hopefully that works for you?
  14. Regional Bridge And Tunnels

    Good question smalljude! Could someone answer this???     I posted a thread about it, and there are some useful answers.  http://community.simtropolis.com/topic/63976-mods-with-conflicting-userdata-script-files/
  15. Project Akar : UI Enhancement

      They are created by futurisation, and are currently not ploppable.  Same for German/British/French buildings sadly. 
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